5951 lines
283 KiB
C
5951 lines
283 KiB
C
/* Most parts copyright (c) 2001-2002 Lev Povalahev under this lisence: */
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/* ----------------------------------------------------------------------------
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Copyright (c) 2002, Lev Povalahev
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All rights reserved.
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Redistribution and use in source and binary forms, with or without modification,
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are permitted provided that the following conditions are met:
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* Redistributions of source code must retain the above copyright notice,
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this list of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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* The name of the author may not be used to endorse or promote products
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derived from this software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
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INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA,
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OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
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THE POSSIBILITY OF SUCH DAMAGE.
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------------------------------------------------------------------------------*/
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/*
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GL_draw_range_elements support added by Benjamin Karaban
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Lev Povalahev contact information:
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levp@gmx.net
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http://www.levp.de/3d/
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*/
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/* These extensions are supported:
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GL_ARB_depth_texture
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GL_ARB_fragment_program
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GL_ARB_imaging
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GL_ARB_matrix_palette
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GL_ARB_multisample
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GL_ARB_multitexture
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GL_ARB_point_parameters
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GL_ARB_shadow
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GL_ARB_shadow_ambient
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GL_ARB_texture_compression
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GL_ARB_texture_env_add
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GL_ARB_texture_env_dot3
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GL_ARB_texture_env_combine
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GL_ARB_texture_env_crossbar
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GL_ARB_texture_border_clamp
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GL_ARB_texture_cube_map
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GL_ARB_texture_mirrored_repeat
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GL_ARB_transpose_matrix
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GL_ARB_vertex_blend
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GL_ARB_vertex_buffer_object
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GL_ARB_vertex_program
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GL_ARB_window_pos
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GL_EXT_abgr
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GL_EXT_bgra
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GL_EXT_blend_color
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GL_EXT_blend_func_separate
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GL_EXT_blend_minmax
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GL_EXT_blend_subtract
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GL_EXT_compiled_vertex_array
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GL_EXT_cull_vertex
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GL_EXT_depth_bounds_test
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GL_EXT_draw_range_elements
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GL_EXT_fog_coord
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GL_EXT_multi_draw_arrays
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GL_EXT_point_parameters
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GL_EXT_secondary_color
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GL_EXT_separate_specular_color
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GL_EXT_shadow_funcs
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GL_EXT_stencil_two_side
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GL_EXT_stencil_wrap
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GL_EXT_texture_compression_s3tc
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GL_EXT_texture_filter_anisotropic
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GL_EXT_texture_lod_bias
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GL_EXT_texture_rectangle
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GL_EXT_vertex_shader
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GL_EXT_vertex_weighting
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GL_ATI_draw_buffers
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GL_ATI_element_array
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GL_ATI_envmap_bumpmap
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GL_ATI_fragment_shader
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GL_ATI_map_object_buffer
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GL_ATI_pn_triangles
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GL_ATI_separate_stencil
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GL_ATI_text_fragment_shader
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GL_ATI_texture_env_combine3
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GL_ATI_texture_float
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GL_ATI_texture_mirror_once
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GL_ATI_vertex_array_object;
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GL_ATI_vertex_attrib_array_object
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GL_ATI_vertex_streams
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GL_ATIX_point_sprites
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GL_ATIX_texture_env_route
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GL_HP_occlusion_test
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GL_NV_blend_square
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GL_NV_copy_depth_to_color
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GL_NV_depth_clamp
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GL_NV_element_array
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GL_NV_evaluators
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GL_NV_fence
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GL_NV_float_buffer
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GL_NV_fog_distance
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GL_NV_fragment_program
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GL_NV_half_float
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GL_NV_light_max_exponent
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GL_NV_occlusion_query
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GL_NV_packed_depth_stencil
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GL_NV_pixel_data_range
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GL_NV_point_sprite
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GL_NV_primitive_restart
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GL_NV_register_combiners
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GL_NV_register_combiners2
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GL_NV_texgen_reflection
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GL_NV_texture_env_combine4
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GL_NV_texture_expand_normal
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GL_NV_texture_rectangle
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GL_NV_texture_shader
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GL_NV_texture_shader2
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GL_NV_texture_shader3
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GL_NV_vertex_array_range
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GL_NV_vertex_array_range2
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GL_NV_vertex_program
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GL_NV_vertex_program1_1
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GL_NV_vertex_program2
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GL_SGIS_generate_mipmap
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GL_SGIX_shadow
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GL_SGIX_depth_texture
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WGL_ARB_buffer_region
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WGL_ARB_extensions_string
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WGL_ARB_make_current_read;
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WGL_ARB_multisample
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WGL_ARB_pbuffer
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WGL_ARB_pixel_format
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WGL_ARB_render_texture
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WGL_ATI_pixel_format_float
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WGL_EXT_extensions_string
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WGL_EXT_swap_control
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WGL_NV_render_depth_texture
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WGL_NV_render_texture_rectangle
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*/
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/* VERSION 1.04 */
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/*
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CHANGES
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08.06.03 Added GL_EXT_depth_bounds_test
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01.06.03 Added GL_EXT_texture_rectangle
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13.04.03 Fixed a typo in ARBvbo
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24.03.03 I'm starting version numbering and protocolling the changes here from this release on.
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This version will be 1.01. The additions in this version will be
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ARB_vertex_buffer_object and hopefully cygwin support. Fixed a typo in a license.
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*/
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#ifndef __EXTGL_H__
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#define __EXTGL_H__
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/*-----------------------------------------*/
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#ifdef __gl_h_
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#error extgl.h should be included before gl.h
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#endif
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#ifdef __GL_H_
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#error extgl.h should be included before gl.h
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#endif
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#define __glext_h_
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#define __GLEXT_H_
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#define __gl_h_
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#define __GL_H__
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#ifndef APIENTRY
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#define APIENTRY
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#endif
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#define GLAPI extern
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#define GLAPIENTRY __stdcall
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* stuff for NV_half_float extension (datatype and conversion functions)
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I hope this type will be reused for other 2 byte float extensions */
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union ieee_half /* ieee-like 16 bit float */
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{
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unsigned short bits;
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struct
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{
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unsigned long m : 10; /* mantissa */
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unsigned long e : 5; /* exponent */
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unsigned long s : 1; /* sign */
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} ieee;
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};
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union ieee_single /* ieee-754 single floating point type */
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{
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float f;
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struct
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{
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unsigned long m : 23; /* mantissa */
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unsigned long e : 8; /* exponent */
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unsigned long s : 1; /* sign */
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} ieee;
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};
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/* the actual typedef */
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typedef unsigned short GLhalf;
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/* conversion functions */
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/* half to float */
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__inline static float htof(GLhalf val)
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{
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union ieee_half h;
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union ieee_single sng;
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h.bits = val;
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sng.ieee.s = h.ieee.s;
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/* special cases */
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if ((h.ieee.e==0) && (h.ieee.m==0))
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{ /* zero */
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sng.ieee.m=0;
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sng.ieee.e=0;
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}
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else if ((h.ieee.e==0) && (h.ieee.m!=0))
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{ /* denorm -- denorm half will fit in non-denorm single */
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const float half_denorm = (1.0f/16384.0f); // 2^-14
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float mantissa = ((float)(h.ieee.m)) / 1024.0f;
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float sgn = (h.ieee.s)? -1.0f :1.0f;
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sng.f = sgn*mantissa*half_denorm;
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}
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else if ((h.ieee.e==31) && (h.ieee.m==0))
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{ /* infinity */
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sng.ieee.e = 0xff;
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sng.ieee.m = 0;
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}
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else if ((h.ieee.e==31) && (h.ieee.m!=0))
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{ /* NaN */
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sng.ieee.e = 0xff;
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sng.ieee.m = 1;
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}
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else
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{
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sng.ieee.e = h.ieee.e+112;
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sng.ieee.m = (h.ieee.m << 13);
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}
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return sng.f;
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}
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/* float to half */
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__inline static GLhalf ftoh(float val)
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{
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union ieee_single f;
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union ieee_half h;
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f.f = val;
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h.ieee.s = f.ieee.s;
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/* special cases */
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if ((f.ieee.e==0) && (f.ieee.m==0))
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{ /* zero */
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h.ieee.m = 0;
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h.ieee.e = 0;
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}
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else if ((f.ieee.e==0) && (f.ieee.m!=0))
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{ /* denorm -- denorm float maps to 0 half */
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h.ieee.m = 0;
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h.ieee.e = 0;
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}
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else if ((f.ieee.e==0xff) && (f.ieee.m==0))
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{ /* infinity */
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h.ieee.m = 0;
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h.ieee.e = 31;
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}
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else if ((f.ieee.e==0xff) && (f.ieee.m!=0))
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{ /* NaN */
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h.ieee.m = 1;
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h.ieee.e = 31;
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}
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else
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{ /* normal case */
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int new_exp = f.ieee.e-127;
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if (new_exp<-24)
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{ /* half can't map such numbers */
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h.ieee.m = 0;
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h.ieee.e = 0;
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}
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if (new_exp<-14)
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{ /* this maps to a denorm */
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unsigned int exp_val = (unsigned int) (-14 - new_exp); // 2^-exp_val
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h.ieee.e = 0;
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switch (exp_val)
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{
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case 0: h.ieee.m = 0; break; /* logical error */
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case 1: h.ieee.m = 512 + (f.ieee.m>>14); break;
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case 2: h.ieee.m = 256 + (f.ieee.m>>15); break;
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case 3: h.ieee.m = 128 + (f.ieee.m>>16); break;
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case 4: h.ieee.m = 64 + (f.ieee.m>>17); break;
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case 5: h.ieee.m = 32 + (f.ieee.m>>18); break;
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case 6: h.ieee.m = 16 + (f.ieee.m>>19); break;
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case 7: h.ieee.m = 8 + (f.ieee.m>>20); break;
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case 8: h.ieee.m = 4 + (f.ieee.m>>21); break;
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case 9: h.ieee.m = 2 + (f.ieee.m>>22); break;
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case 10: h.ieee.m = 1; break;
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}
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}
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else if (new_exp>15)
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{ /* map this value to infinity */
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h.ieee.m = 0;
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h.ieee.e = 31;
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}
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else
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{
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h.ieee.e = new_exp+15;
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h.ieee.m = (f.ieee.m >> 13);
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}
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}
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return h.bits;
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}
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/* OpenGL 1.1 - 1.3 definitions and prototypes below were taken from Mesa,
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licence: */
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/*
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* Mesa 3-D graphics library
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* Version: 7.0
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*
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* Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#define GL_VERSION_1_1 1
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#define GL_VERSION_1_2 1
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#define GL_VERSION_1_3 1
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#define GL_ARB_imaging 1
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/*
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* Datatypes
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*/
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typedef unsigned int GLenum;
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typedef unsigned char GLboolean;
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typedef unsigned int GLbitfield;
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typedef void GLvoid;
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typedef signed char GLbyte; /* 1-byte signed */
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typedef short GLshort; /* 2-byte signed */
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typedef int GLint; /* 4-byte signed */
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typedef unsigned char GLubyte; /* 1-byte unsigned */
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typedef unsigned short GLushort; /* 2-byte unsigned */
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typedef unsigned int GLuint; /* 4-byte unsigned */
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typedef int GLsizei; /* 4-byte signed */
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typedef float GLfloat; /* single precision float */
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typedef float GLclampf; /* single precision float in [0,1] */
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typedef double GLdouble; /* double precision float */
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typedef double GLclampd; /* double precision float in [0,1] */
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/*
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* Constants
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*/
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/* Boolean values */
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#define GL_FALSE 0x0
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#define GL_TRUE 0x1
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/* Data types */
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#define GL_BYTE 0x1400
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#define GL_UNSIGNED_BYTE 0x1401
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#define GL_SHORT 0x1402
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#define GL_UNSIGNED_SHORT 0x1403
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#define GL_INT 0x1404
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#define GL_UNSIGNED_INT 0x1405
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#define GL_FLOAT 0x1406
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#define GL_2_BYTES 0x1407
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#define GL_3_BYTES 0x1408
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#define GL_4_BYTES 0x1409
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#define GL_DOUBLE 0x140A
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/* Primitives */
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#define GL_POINTS 0x0000
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#define GL_LINES 0x0001
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#define GL_LINE_LOOP 0x0002
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#define GL_LINE_STRIP 0x0003
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#define GL_TRIANGLES 0x0004
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#define GL_TRIANGLE_STRIP 0x0005
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#define GL_TRIANGLE_FAN 0x0006
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#define GL_QUADS 0x0007
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#define GL_QUAD_STRIP 0x0008
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#define GL_POLYGON 0x0009
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/* Vertex Arrays */
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#define GL_VERTEX_ARRAY 0x8074
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#define GL_NORMAL_ARRAY 0x8075
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#define GL_COLOR_ARRAY 0x8076
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#define GL_INDEX_ARRAY 0x8077
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#define GL_TEXTURE_COORD_ARRAY 0x8078
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#define GL_EDGE_FLAG_ARRAY 0x8079
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#define GL_VERTEX_ARRAY_SIZE 0x807A
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#define GL_VERTEX_ARRAY_TYPE 0x807B
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#define GL_VERTEX_ARRAY_STRIDE 0x807C
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#define GL_NORMAL_ARRAY_TYPE 0x807E
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#define GL_NORMAL_ARRAY_STRIDE 0x807F
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#define GL_COLOR_ARRAY_SIZE 0x8081
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#define GL_COLOR_ARRAY_TYPE 0x8082
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#define GL_COLOR_ARRAY_STRIDE 0x8083
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#define GL_INDEX_ARRAY_TYPE 0x8085
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#define GL_INDEX_ARRAY_STRIDE 0x8086
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#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088
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#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089
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#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A
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#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C
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#define GL_VERTEX_ARRAY_POINTER 0x808E
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#define GL_NORMAL_ARRAY_POINTER 0x808F
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#define GL_COLOR_ARRAY_POINTER 0x8090
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#define GL_INDEX_ARRAY_POINTER 0x8091
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#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092
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#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093
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#define GL_V2F 0x2A20
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#define GL_V3F 0x2A21
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#define GL_C4UB_V2F 0x2A22
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#define GL_C4UB_V3F 0x2A23
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#define GL_C3F_V3F 0x2A24
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#define GL_N3F_V3F 0x2A25
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#define GL_C4F_N3F_V3F 0x2A26
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#define GL_T2F_V3F 0x2A27
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#define GL_T4F_V4F 0x2A28
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#define GL_T2F_C4UB_V3F 0x2A29
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#define GL_T2F_C3F_V3F 0x2A2A
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#define GL_T2F_N3F_V3F 0x2A2B
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#define GL_T2F_C4F_N3F_V3F 0x2A2C
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#define GL_T4F_C4F_N3F_V4F 0x2A2D
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/* Matrix Mode */
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#define GL_MATRIX_MODE 0x0BA0
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#define GL_MODELVIEW 0x1700
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#define GL_PROJECTION 0x1701
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#define GL_TEXTURE 0x1702
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/* Points */
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#define GL_POINT_SMOOTH 0x0B10
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#define GL_POINT_SIZE 0x0B11
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#define GL_POINT_SIZE_GRANULARITY 0x0B13
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#define GL_POINT_SIZE_RANGE 0x0B12
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/* Lines */
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#define GL_LINE_SMOOTH 0x0B20
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#define GL_LINE_STIPPLE 0x0B24
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#define GL_LINE_STIPPLE_PATTERN 0x0B25
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#define GL_LINE_STIPPLE_REPEAT 0x0B26
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#define GL_LINE_WIDTH 0x0B21
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#define GL_LINE_WIDTH_GRANULARITY 0x0B23
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#define GL_LINE_WIDTH_RANGE 0x0B22
|
|
|
|
/* Polygons */
|
|
#define GL_POINT 0x1B00
|
|
#define GL_LINE 0x1B01
|
|
#define GL_FILL 0x1B02
|
|
#define GL_CW 0x0900
|
|
#define GL_CCW 0x0901
|
|
#define GL_FRONT 0x0404
|
|
#define GL_BACK 0x0405
|
|
#define GL_POLYGON_MODE 0x0B40
|
|
#define GL_POLYGON_SMOOTH 0x0B41
|
|
#define GL_POLYGON_STIPPLE 0x0B42
|
|
#define GL_EDGE_FLAG 0x0B43
|
|
#define GL_CULL_FACE 0x0B44
|
|
#define GL_CULL_FACE_MODE 0x0B45
|
|
#define GL_FRONT_FACE 0x0B46
|
|
#define GL_POLYGON_OFFSET_FACTOR 0x8038
|
|
#define GL_POLYGON_OFFSET_UNITS 0x2A00
|
|
#define GL_POLYGON_OFFSET_POINT 0x2A01
|
|
#define GL_POLYGON_OFFSET_LINE 0x2A02
|
|
#define GL_POLYGON_OFFSET_FILL 0x8037
|
|
|
|
/* Display Lists */
|
|
#define GL_COMPILE 0x1300
|
|
#define GL_COMPILE_AND_EXECUTE 0x1301
|
|
#define GL_LIST_BASE 0x0B32
|
|
#define GL_LIST_INDEX 0x0B33
|
|
#define GL_LIST_MODE 0x0B30
|
|
|
|
/* Depth buffer */
|
|
#define GL_NEVER 0x0200
|
|
#define GL_LESS 0x0201
|
|
#define GL_EQUAL 0x0202
|
|
#define GL_LEQUAL 0x0203
|
|
#define GL_GREATER 0x0204
|
|
#define GL_NOTEQUAL 0x0205
|
|
#define GL_GEQUAL 0x0206
|
|
#define GL_ALWAYS 0x0207
|
|
#define GL_DEPTH_TEST 0x0B71
|
|
#define GL_DEPTH_BITS 0x0D56
|
|
#define GL_DEPTH_CLEAR_VALUE 0x0B73
|
|
#define GL_DEPTH_FUNC 0x0B74
|
|
#define GL_DEPTH_RANGE 0x0B70
|
|
#define GL_DEPTH_WRITEMASK 0x0B72
|
|
#define GL_DEPTH_COMPONENT 0x1902
|
|
|
|
/* Lighting */
|
|
#define GL_LIGHTING 0x0B50
|
|
#define GL_LIGHT0 0x4000
|
|
#define GL_LIGHT1 0x4001
|
|
#define GL_LIGHT2 0x4002
|
|
#define GL_LIGHT3 0x4003
|
|
#define GL_LIGHT4 0x4004
|
|
#define GL_LIGHT5 0x4005
|
|
#define GL_LIGHT6 0x4006
|
|
#define GL_LIGHT7 0x4007
|
|
#define GL_SPOT_EXPONENT 0x1205
|
|
#define GL_SPOT_CUTOFF 0x1206
|
|
#define GL_CONSTANT_ATTENUATION 0x1207
|
|
#define GL_LINEAR_ATTENUATION 0x1208
|
|
#define GL_QUADRATIC_ATTENUATION 0x1209
|
|
#define GL_AMBIENT 0x1200
|
|
#define GL_DIFFUSE 0x1201
|
|
#define GL_SPECULAR 0x1202
|
|
#define GL_SHININESS 0x1601
|
|
#define GL_EMISSION 0x1600
|
|
#define GL_POSITION 0x1203
|
|
#define GL_SPOT_DIRECTION 0x1204
|
|
#define GL_AMBIENT_AND_DIFFUSE 0x1602
|
|
#define GL_COLOR_INDEXES 0x1603
|
|
#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52
|
|
#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51
|
|
#define GL_LIGHT_MODEL_AMBIENT 0x0B53
|
|
#define GL_FRONT_AND_BACK 0x0408
|
|
#define GL_SHADE_MODEL 0x0B54
|
|
#define GL_FLAT 0x1D00
|
|
#define GL_SMOOTH 0x1D01
|
|
#define GL_COLOR_MATERIAL 0x0B57
|
|
#define GL_COLOR_MATERIAL_FACE 0x0B55
|
|
#define GL_COLOR_MATERIAL_PARAMETER 0x0B56
|
|
#define GL_NORMALIZE 0x0BA1
|
|
|
|
/* User clipping planes */
|
|
#define GL_CLIP_PLANE0 0x3000
|
|
#define GL_CLIP_PLANE1 0x3001
|
|
#define GL_CLIP_PLANE2 0x3002
|
|
#define GL_CLIP_PLANE3 0x3003
|
|
#define GL_CLIP_PLANE4 0x3004
|
|
#define GL_CLIP_PLANE5 0x3005
|
|
|
|
/* Accumulation buffer */
|
|
#define GL_ACCUM_RED_BITS 0x0D58
|
|
#define GL_ACCUM_GREEN_BITS 0x0D59
|
|
#define GL_ACCUM_BLUE_BITS 0x0D5A
|
|
#define GL_ACCUM_ALPHA_BITS 0x0D5B
|
|
#define GL_ACCUM_CLEAR_VALUE 0x0B80
|
|
#define GL_ACCUM 0x0100
|
|
#define GL_ADD 0x0104
|
|
#define GL_LOAD 0x0101
|
|
#define GL_MULT 0x0103
|
|
#define GL_RETURN 0x0102
|
|
|
|
/* Alpha testing */
|
|
#define GL_ALPHA_TEST 0x0BC0
|
|
#define GL_ALPHA_TEST_REF 0x0BC2
|
|
#define GL_ALPHA_TEST_FUNC 0x0BC1
|
|
|
|
/* Blending */
|
|
#define GL_BLEND 0x0BE2
|
|
#define GL_BLEND_SRC 0x0BE1
|
|
#define GL_BLEND_DST 0x0BE0
|
|
#define GL_ZERO 0x0
|
|
#define GL_ONE 0x1
|
|
#define GL_SRC_COLOR 0x0300
|
|
#define GL_ONE_MINUS_SRC_COLOR 0x0301
|
|
#define GL_SRC_ALPHA 0x0302
|
|
#define GL_ONE_MINUS_SRC_ALPHA 0x0303
|
|
#define GL_DST_ALPHA 0x0304
|
|
#define GL_ONE_MINUS_DST_ALPHA 0x0305
|
|
#define GL_DST_COLOR 0x0306
|
|
#define GL_ONE_MINUS_DST_COLOR 0x0307
|
|
#define GL_SRC_ALPHA_SATURATE 0x0308
|
|
|
|
/* Render Mode */
|
|
#define GL_FEEDBACK 0x1C01
|
|
#define GL_RENDER 0x1C00
|
|
#define GL_SELECT 0x1C02
|
|
|
|
/* Feedback */
|
|
#define GL_2D 0x0600
|
|
#define GL_3D 0x0601
|
|
#define GL_3D_COLOR 0x0602
|
|
#define GL_3D_COLOR_TEXTURE 0x0603
|
|
#define GL_4D_COLOR_TEXTURE 0x0604
|
|
#define GL_POINT_TOKEN 0x0701
|
|
#define GL_LINE_TOKEN 0x0702
|
|
#define GL_LINE_RESET_TOKEN 0x0707
|
|
#define GL_POLYGON_TOKEN 0x0703
|
|
#define GL_BITMAP_TOKEN 0x0704
|
|
#define GL_DRAW_PIXEL_TOKEN 0x0705
|
|
#define GL_COPY_PIXEL_TOKEN 0x0706
|
|
#define GL_PASS_THROUGH_TOKEN 0x0700
|
|
#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0
|
|
#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1
|
|
#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2
|
|
|
|
/* Selection */
|
|
#define GL_SELECTION_BUFFER_POINTER 0x0DF3
|
|
#define GL_SELECTION_BUFFER_SIZE 0x0DF4
|
|
|
|
/* Fog */
|
|
#define GL_FOG 0x0B60
|
|
#define GL_FOG_MODE 0x0B65
|
|
#define GL_FOG_DENSITY 0x0B62
|
|
#define GL_FOG_COLOR 0x0B66
|
|
#define GL_FOG_INDEX 0x0B61
|
|
#define GL_FOG_START 0x0B63
|
|
#define GL_FOG_END 0x0B64
|
|
#define GL_LINEAR 0x2601
|
|
#define GL_EXP 0x0800
|
|
#define GL_EXP2 0x0801
|
|
|
|
/* Logic Ops */
|
|
#define GL_LOGIC_OP 0x0BF1
|
|
#define GL_INDEX_LOGIC_OP 0x0BF1
|
|
#define GL_COLOR_LOGIC_OP 0x0BF2
|
|
#define GL_LOGIC_OP_MODE 0x0BF0
|
|
#define GL_CLEAR 0x1500
|
|
#define GL_SET 0x150F
|
|
#define GL_COPY 0x1503
|
|
#define GL_COPY_INVERTED 0x150C
|
|
#define GL_NOOP 0x1505
|
|
#define GL_INVERT 0x150A
|
|
#define GL_AND 0x1501
|
|
#define GL_NAND 0x150E
|
|
#define GL_OR 0x1507
|
|
#define GL_NOR 0x1508
|
|
#define GL_XOR 0x1506
|
|
#define GL_EQUIV 0x1509
|
|
#define GL_AND_REVERSE 0x1502
|
|
#define GL_AND_INVERTED 0x1504
|
|
#define GL_OR_REVERSE 0x150B
|
|
#define GL_OR_INVERTED 0x150D
|
|
|
|
/* Stencil */
|
|
#define GL_STENCIL_BITS 0x0D57
|
|
#define GL_STENCIL_TEST 0x0B90
|
|
#define GL_STENCIL_CLEAR_VALUE 0x0B91
|
|
#define GL_STENCIL_FUNC 0x0B92
|
|
#define GL_STENCIL_VALUE_MASK 0x0B93
|
|
#define GL_STENCIL_FAIL 0x0B94
|
|
#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
|
|
#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
|
|
#define GL_STENCIL_REF 0x0B97
|
|
#define GL_STENCIL_WRITEMASK 0x0B98
|
|
#define GL_STENCIL_INDEX 0x1901
|
|
#define GL_KEEP 0x1E00
|
|
#define GL_REPLACE 0x1E01
|
|
#define GL_INCR 0x1E02
|
|
#define GL_DECR 0x1E03
|
|
|
|
/* Buffers, Pixel Drawing/Reading */
|
|
#define GL_NONE 0x0
|
|
#define GL_LEFT 0x0406
|
|
#define GL_RIGHT 0x0407
|
|
/*GL_FRONT 0x0404 */
|
|
/*GL_BACK 0x0405 */
|
|
/*GL_FRONT_AND_BACK 0x0408 */
|
|
#define GL_FRONT_LEFT 0x0400
|
|
#define GL_FRONT_RIGHT 0x0401
|
|
#define GL_BACK_LEFT 0x0402
|
|
#define GL_BACK_RIGHT 0x0403
|
|
#define GL_AUX0 0x0409
|
|
#define GL_AUX1 0x040A
|
|
#define GL_AUX2 0x040B
|
|
#define GL_AUX3 0x040C
|
|
#define GL_COLOR_INDEX 0x1900
|
|
#define GL_RED 0x1903
|
|
#define GL_GREEN 0x1904
|
|
#define GL_BLUE 0x1905
|
|
#define GL_ALPHA 0x1906
|
|
#define GL_LUMINANCE 0x1909
|
|
#define GL_LUMINANCE_ALPHA 0x190A
|
|
#define GL_ALPHA_BITS 0x0D55
|
|
#define GL_RED_BITS 0x0D52
|
|
#define GL_GREEN_BITS 0x0D53
|
|
#define GL_BLUE_BITS 0x0D54
|
|
#define GL_INDEX_BITS 0x0D51
|
|
#define GL_SUBPIXEL_BITS 0x0D50
|
|
#define GL_AUX_BUFFERS 0x0C00
|
|
#define GL_READ_BUFFER 0x0C02
|
|
#define GL_DRAW_BUFFER 0x0C01
|
|
#define GL_DOUBLEBUFFER 0x0C32
|
|
#define GL_STEREO 0x0C33
|
|
#define GL_BITMAP 0x1A00
|
|
#define GL_COLOR 0x1800
|
|
#define GL_DEPTH 0x1801
|
|
#define GL_STENCIL 0x1802
|
|
#define GL_DITHER 0x0BD0
|
|
#define GL_RGB 0x1907
|
|
#define GL_RGBA 0x1908
|
|
|
|
/* Implementation limits */
|
|
#define GL_MAX_LIST_NESTING 0x0B31
|
|
#define GL_MAX_EVAL_ORDER 0x0D30
|
|
#define GL_MAX_LIGHTS 0x0D31
|
|
#define GL_MAX_CLIP_PLANES 0x0D32
|
|
#define GL_MAX_TEXTURE_SIZE 0x0D33
|
|
#define GL_MAX_PIXEL_MAP_TABLE 0x0D34
|
|
#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35
|
|
#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36
|
|
#define GL_MAX_NAME_STACK_DEPTH 0x0D37
|
|
#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
|
|
#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
|
|
#define GL_MAX_VIEWPORT_DIMS 0x0D3A
|
|
#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B
|
|
|
|
/* Gets */
|
|
#define GL_ATTRIB_STACK_DEPTH 0x0BB0
|
|
#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1
|
|
#define GL_COLOR_CLEAR_VALUE 0x0C22
|
|
#define GL_COLOR_WRITEMASK 0x0C23
|
|
#define GL_CURRENT_INDEX 0x0B01
|
|
#define GL_CURRENT_COLOR 0x0B00
|
|
#define GL_CURRENT_NORMAL 0x0B02
|
|
#define GL_CURRENT_RASTER_COLOR 0x0B04
|
|
#define GL_CURRENT_RASTER_DISTANCE 0x0B09
|
|
#define GL_CURRENT_RASTER_INDEX 0x0B05
|
|
#define GL_CURRENT_RASTER_POSITION 0x0B07
|
|
#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06
|
|
#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08
|
|
#define GL_CURRENT_TEXTURE_COORDS 0x0B03
|
|
#define GL_INDEX_CLEAR_VALUE 0x0C20
|
|
#define GL_INDEX_MODE 0x0C30
|
|
#define GL_INDEX_WRITEMASK 0x0C21
|
|
#define GL_MODELVIEW_MATRIX 0x0BA6
|
|
#define GL_MODELVIEW_STACK_DEPTH 0x0BA3
|
|
#define GL_NAME_STACK_DEPTH 0x0D70
|
|
#define GL_PROJECTION_MATRIX 0x0BA7
|
|
#define GL_PROJECTION_STACK_DEPTH 0x0BA4
|
|
#define GL_RENDER_MODE 0x0C40
|
|
#define GL_RGBA_MODE 0x0C31
|
|
#define GL_TEXTURE_MATRIX 0x0BA8
|
|
#define GL_TEXTURE_STACK_DEPTH 0x0BA5
|
|
#define GL_VIEWPORT 0x0BA2
|
|
|
|
/* Evaluators */
|
|
#define GL_AUTO_NORMAL 0x0D80
|
|
#define GL_MAP1_COLOR_4 0x0D90
|
|
#define GL_MAP1_INDEX 0x0D91
|
|
#define GL_MAP1_NORMAL 0x0D92
|
|
#define GL_MAP1_TEXTURE_COORD_1 0x0D93
|
|
#define GL_MAP1_TEXTURE_COORD_2 0x0D94
|
|
#define GL_MAP1_TEXTURE_COORD_3 0x0D95
|
|
#define GL_MAP1_TEXTURE_COORD_4 0x0D96
|
|
#define GL_MAP1_VERTEX_3 0x0D97
|
|
#define GL_MAP1_VERTEX_4 0x0D98
|
|
#define GL_MAP2_COLOR_4 0x0DB0
|
|
#define GL_MAP2_INDEX 0x0DB1
|
|
#define GL_MAP2_NORMAL 0x0DB2
|
|
#define GL_MAP2_TEXTURE_COORD_1 0x0DB3
|
|
#define GL_MAP2_TEXTURE_COORD_2 0x0DB4
|
|
#define GL_MAP2_TEXTURE_COORD_3 0x0DB5
|
|
#define GL_MAP2_TEXTURE_COORD_4 0x0DB6
|
|
#define GL_MAP2_VERTEX_3 0x0DB7
|
|
#define GL_MAP2_VERTEX_4 0x0DB8
|
|
#define GL_MAP1_GRID_DOMAIN 0x0DD0
|
|
#define GL_MAP1_GRID_SEGMENTS 0x0DD1
|
|
#define GL_MAP2_GRID_DOMAIN 0x0DD2
|
|
#define GL_MAP2_GRID_SEGMENTS 0x0DD3
|
|
#define GL_COEFF 0x0A00
|
|
#define GL_ORDER 0x0A01
|
|
#define GL_DOMAIN 0x0A02
|
|
|
|
/* Hints */
|
|
#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50
|
|
#define GL_POINT_SMOOTH_HINT 0x0C51
|
|
#define GL_LINE_SMOOTH_HINT 0x0C52
|
|
#define GL_POLYGON_SMOOTH_HINT 0x0C53
|
|
#define GL_FOG_HINT 0x0C54
|
|
#define GL_DONT_CARE 0x1100
|
|
#define GL_FASTEST 0x1101
|
|
#define GL_NICEST 0x1102
|
|
|
|
/* Scissor box */
|
|
#define GL_SCISSOR_BOX 0x0C10
|
|
#define GL_SCISSOR_TEST 0x0C11
|
|
|
|
/* Pixel Mode / Transfer */
|
|
#define GL_MAP_COLOR 0x0D10
|
|
#define GL_MAP_STENCIL 0x0D11
|
|
#define GL_INDEX_SHIFT 0x0D12
|
|
#define GL_INDEX_OFFSET 0x0D13
|
|
#define GL_RED_SCALE 0x0D14
|
|
#define GL_RED_BIAS 0x0D15
|
|
#define GL_GREEN_SCALE 0x0D18
|
|
#define GL_GREEN_BIAS 0x0D19
|
|
#define GL_BLUE_SCALE 0x0D1A
|
|
#define GL_BLUE_BIAS 0x0D1B
|
|
#define GL_ALPHA_SCALE 0x0D1C
|
|
#define GL_ALPHA_BIAS 0x0D1D
|
|
#define GL_DEPTH_SCALE 0x0D1E
|
|
#define GL_DEPTH_BIAS 0x0D1F
|
|
#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1
|
|
#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0
|
|
#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2
|
|
#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3
|
|
#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4
|
|
#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5
|
|
#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6
|
|
#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7
|
|
#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8
|
|
#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9
|
|
#define GL_PIXEL_MAP_S_TO_S 0x0C71
|
|
#define GL_PIXEL_MAP_I_TO_I 0x0C70
|
|
#define GL_PIXEL_MAP_I_TO_R 0x0C72
|
|
#define GL_PIXEL_MAP_I_TO_G 0x0C73
|
|
#define GL_PIXEL_MAP_I_TO_B 0x0C74
|
|
#define GL_PIXEL_MAP_I_TO_A 0x0C75
|
|
#define GL_PIXEL_MAP_R_TO_R 0x0C76
|
|
#define GL_PIXEL_MAP_G_TO_G 0x0C77
|
|
#define GL_PIXEL_MAP_B_TO_B 0x0C78
|
|
#define GL_PIXEL_MAP_A_TO_A 0x0C79
|
|
#define GL_PACK_ALIGNMENT 0x0D05
|
|
#define GL_PACK_LSB_FIRST 0x0D01
|
|
#define GL_PACK_ROW_LENGTH 0x0D02
|
|
#define GL_PACK_SKIP_PIXELS 0x0D04
|
|
#define GL_PACK_SKIP_ROWS 0x0D03
|
|
#define GL_PACK_SWAP_BYTES 0x0D00
|
|
#define GL_UNPACK_ALIGNMENT 0x0CF5
|
|
#define GL_UNPACK_LSB_FIRST 0x0CF1
|
|
#define GL_UNPACK_ROW_LENGTH 0x0CF2
|
|
#define GL_UNPACK_SKIP_PIXELS 0x0CF4
|
|
#define GL_UNPACK_SKIP_ROWS 0x0CF3
|
|
#define GL_UNPACK_SWAP_BYTES 0x0CF0
|
|
#define GL_ZOOM_X 0x0D16
|
|
#define GL_ZOOM_Y 0x0D17
|
|
|
|
/* Texture mapping */
|
|
#define GL_TEXTURE_ENV 0x2300
|
|
#define GL_TEXTURE_ENV_MODE 0x2200
|
|
#define GL_TEXTURE_1D 0x0DE0
|
|
#define GL_TEXTURE_2D 0x0DE1
|
|
#define GL_TEXTURE_WRAP_S 0x2802
|
|
#define GL_TEXTURE_WRAP_T 0x2803
|
|
#define GL_TEXTURE_MAG_FILTER 0x2800
|
|
#define GL_TEXTURE_MIN_FILTER 0x2801
|
|
#define GL_TEXTURE_ENV_COLOR 0x2201
|
|
#define GL_TEXTURE_GEN_S 0x0C60
|
|
#define GL_TEXTURE_GEN_T 0x0C61
|
|
#define GL_TEXTURE_GEN_MODE 0x2500
|
|
#define GL_TEXTURE_BORDER_COLOR 0x1004
|
|
#define GL_TEXTURE_WIDTH 0x1000
|
|
#define GL_TEXTURE_HEIGHT 0x1001
|
|
#define GL_TEXTURE_BORDER 0x1005
|
|
#define GL_TEXTURE_COMPONENTS 0x1003
|
|
#define GL_TEXTURE_RED_SIZE 0x805C
|
|
#define GL_TEXTURE_GREEN_SIZE 0x805D
|
|
#define GL_TEXTURE_BLUE_SIZE 0x805E
|
|
#define GL_TEXTURE_ALPHA_SIZE 0x805F
|
|
#define GL_TEXTURE_LUMINANCE_SIZE 0x8060
|
|
#define GL_TEXTURE_INTENSITY_SIZE 0x8061
|
|
#define GL_NEAREST_MIPMAP_NEAREST 0x2700
|
|
#define GL_NEAREST_MIPMAP_LINEAR 0x2702
|
|
#define GL_LINEAR_MIPMAP_NEAREST 0x2701
|
|
#define GL_LINEAR_MIPMAP_LINEAR 0x2703
|
|
#define GL_OBJECT_LINEAR 0x2401
|
|
#define GL_OBJECT_PLANE 0x2501
|
|
#define GL_EYE_LINEAR 0x2400
|
|
#define GL_EYE_PLANE 0x2502
|
|
#define GL_SPHERE_MAP 0x2402
|
|
#define GL_DECAL 0x2101
|
|
#define GL_MODULATE 0x2100
|
|
#define GL_NEAREST 0x2600
|
|
#define GL_REPEAT 0x2901
|
|
#define GL_CLAMP 0x2900
|
|
#define GL_S 0x2000
|
|
#define GL_T 0x2001
|
|
#define GL_R 0x2002
|
|
#define GL_Q 0x2003
|
|
#define GL_TEXTURE_GEN_R 0x0C62
|
|
#define GL_TEXTURE_GEN_Q 0x0C63
|
|
|
|
/* Utility */
|
|
#define GL_VENDOR 0x1F00
|
|
#define GL_RENDERER 0x1F01
|
|
#define GL_VERSION 0x1F02
|
|
#define GL_EXTENSIONS 0x1F03
|
|
|
|
/* Errors */
|
|
#define GL_NO_ERROR 0x0
|
|
#define GL_INVALID_ENUM 0x0500
|
|
#define GL_INVALID_VALUE 0x0501
|
|
#define GL_INVALID_OPERATION 0x0502
|
|
#define GL_STACK_OVERFLOW 0x0503
|
|
#define GL_STACK_UNDERFLOW 0x0504
|
|
#define GL_OUT_OF_MEMORY 0x0505
|
|
|
|
/* glPush/PopAttrib bits */
|
|
#define GL_CURRENT_BIT 0x00000001
|
|
#define GL_POINT_BIT 0x00000002
|
|
#define GL_LINE_BIT 0x00000004
|
|
#define GL_POLYGON_BIT 0x00000008
|
|
#define GL_POLYGON_STIPPLE_BIT 0x00000010
|
|
#define GL_PIXEL_MODE_BIT 0x00000020
|
|
#define GL_LIGHTING_BIT 0x00000040
|
|
#define GL_FOG_BIT 0x00000080
|
|
#define GL_DEPTH_BUFFER_BIT 0x00000100
|
|
#define GL_ACCUM_BUFFER_BIT 0x00000200
|
|
#define GL_STENCIL_BUFFER_BIT 0x00000400
|
|
#define GL_VIEWPORT_BIT 0x00000800
|
|
#define GL_TRANSFORM_BIT 0x00001000
|
|
#define GL_ENABLE_BIT 0x00002000
|
|
#define GL_COLOR_BUFFER_BIT 0x00004000
|
|
#define GL_HINT_BIT 0x00008000
|
|
#define GL_EVAL_BIT 0x00010000
|
|
#define GL_LIST_BIT 0x00020000
|
|
#define GL_TEXTURE_BIT 0x00040000
|
|
#define GL_SCISSOR_BIT 0x00080000
|
|
#define GL_ALL_ATTRIB_BITS 0x000FFFFF
|
|
|
|
|
|
/* OpenGL 1.1 */
|
|
#define GL_PROXY_TEXTURE_1D 0x8063
|
|
#define GL_PROXY_TEXTURE_2D 0x8064
|
|
#define GL_TEXTURE_PRIORITY 0x8066
|
|
#define GL_TEXTURE_RESIDENT 0x8067
|
|
#define GL_TEXTURE_BINDING_1D 0x8068
|
|
#define GL_TEXTURE_BINDING_2D 0x8069
|
|
#define GL_TEXTURE_INTERNAL_FORMAT 0x1003
|
|
#define GL_ALPHA4 0x803B
|
|
#define GL_ALPHA8 0x803C
|
|
#define GL_ALPHA12 0x803D
|
|
#define GL_ALPHA16 0x803E
|
|
#define GL_LUMINANCE4 0x803F
|
|
#define GL_LUMINANCE8 0x8040
|
|
#define GL_LUMINANCE12 0x8041
|
|
#define GL_LUMINANCE16 0x8042
|
|
#define GL_LUMINANCE4_ALPHA4 0x8043
|
|
#define GL_LUMINANCE6_ALPHA2 0x8044
|
|
#define GL_LUMINANCE8_ALPHA8 0x8045
|
|
#define GL_LUMINANCE12_ALPHA4 0x8046
|
|
#define GL_LUMINANCE12_ALPHA12 0x8047
|
|
#define GL_LUMINANCE16_ALPHA16 0x8048
|
|
#define GL_INTENSITY 0x8049
|
|
#define GL_INTENSITY4 0x804A
|
|
#define GL_INTENSITY8 0x804B
|
|
#define GL_INTENSITY12 0x804C
|
|
#define GL_INTENSITY16 0x804D
|
|
#define GL_R3_G3_B2 0x2A10
|
|
#define GL_RGB4 0x804F
|
|
#define GL_RGB5 0x8050
|
|
#define GL_RGB8 0x8051
|
|
#define GL_RGB10 0x8052
|
|
#define GL_RGB12 0x8053
|
|
#define GL_RGB16 0x8054
|
|
#define GL_RGBA2 0x8055
|
|
#define GL_RGBA4 0x8056
|
|
#define GL_RGB5_A1 0x8057
|
|
#define GL_RGBA8 0x8058
|
|
#define GL_RGB10_A2 0x8059
|
|
#define GL_RGBA12 0x805A
|
|
#define GL_RGBA16 0x805B
|
|
#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001
|
|
#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002
|
|
#define GL_ALL_CLIENT_ATTRIB_BITS 0xFFFFFFFF
|
|
#define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF
|
|
|
|
|
|
|
|
/*
|
|
* Miscellaneous
|
|
*/
|
|
|
|
GLAPI void GLAPIENTRY glClearIndex( GLfloat c );
|
|
|
|
GLAPI void GLAPIENTRY glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
|
|
|
|
GLAPI void GLAPIENTRY glClear( GLbitfield mask );
|
|
|
|
GLAPI void GLAPIENTRY glIndexMask( GLuint mask );
|
|
|
|
GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha );
|
|
|
|
GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref );
|
|
|
|
GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor );
|
|
|
|
GLAPI void GLAPIENTRY glLogicOp( GLenum opcode );
|
|
|
|
GLAPI void GLAPIENTRY glCullFace( GLenum mode );
|
|
|
|
GLAPI void GLAPIENTRY glFrontFace( GLenum mode );
|
|
|
|
GLAPI void GLAPIENTRY glPointSize( GLfloat size );
|
|
|
|
GLAPI void GLAPIENTRY glLineWidth( GLfloat width );
|
|
|
|
GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern );
|
|
|
|
GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode );
|
|
|
|
GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units );
|
|
|
|
GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask );
|
|
|
|
GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask );
|
|
|
|
GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag );
|
|
|
|
GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag );
|
|
|
|
GLAPI void GLAPIENTRY glScissor( GLint x, GLint y, GLsizei width, GLsizei height);
|
|
|
|
GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation );
|
|
|
|
GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation );
|
|
|
|
GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode );
|
|
|
|
GLAPI void GLAPIENTRY glReadBuffer( GLenum mode );
|
|
|
|
GLAPI void GLAPIENTRY glEnable( GLenum cap );
|
|
|
|
GLAPI void GLAPIENTRY glDisable( GLenum cap );
|
|
|
|
GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap );
|
|
|
|
|
|
GLAPI void GLAPIENTRY glEnableClientState( GLenum cap ); /* 1.1 */
|
|
|
|
GLAPI void GLAPIENTRY glDisableClientState( GLenum cap ); /* 1.1 */
|
|
|
|
|
|
GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params );
|
|
|
|
GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params );
|
|
|
|
GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params );
|
|
|
|
GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params );
|
|
|
|
|
|
GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask );
|
|
|
|
GLAPI void GLAPIENTRY glPopAttrib( void );
|
|
|
|
|
|
GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask ); /* 1.1 */
|
|
|
|
GLAPI void GLAPIENTRY glPopClientAttrib( void ); /* 1.1 */
|
|
|
|
|
|
GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode );
|
|
|
|
GLAPI GLenum GLAPIENTRY glGetError( void );
|
|
|
|
GLAPI const GLubyte * GLAPIENTRY glGetString( GLenum name );
|
|
|
|
GLAPI void GLAPIENTRY glFinish( void );
|
|
|
|
GLAPI void GLAPIENTRY glFlush( void );
|
|
|
|
GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode );
|
|
|
|
|
|
/*
|
|
* Depth Buffer
|
|
*/
|
|
|
|
GLAPI void GLAPIENTRY glClearDepth( GLclampd depth );
|
|
|
|
GLAPI void GLAPIENTRY glDepthFunc( GLenum func );
|
|
|
|
GLAPI void GLAPIENTRY glDepthMask( GLboolean flag );
|
|
|
|
GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val );
|
|
|
|
|
|
/*
|
|
* Accumulation Buffer
|
|
*/
|
|
|
|
GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
|
|
|
|
GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value );
|
|
|
|
|
|
/*
|
|
* Transformation
|
|
*/
|
|
|
|
GLAPI void GLAPIENTRY glMatrixMode( GLenum mode );
|
|
|
|
GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right,
|
|
GLdouble bottom, GLdouble top,
|
|
GLdouble near_val, GLdouble far_val );
|
|
|
|
GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right,
|
|
GLdouble bottom, GLdouble top,
|
|
GLdouble near_val, GLdouble far_val );
|
|
|
|
GLAPI void GLAPIENTRY glViewport( GLint x, GLint y,
|
|
GLsizei width, GLsizei height );
|
|
|
|
GLAPI void GLAPIENTRY glPushMatrix( void );
|
|
|
|
GLAPI void GLAPIENTRY glPopMatrix( void );
|
|
|
|
GLAPI void GLAPIENTRY glLoadIdentity( void );
|
|
|
|
GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m );
|
|
GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m );
|
|
|
|
GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m );
|
|
GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m );
|
|
|
|
GLAPI void GLAPIENTRY glRotated( GLdouble angle,
|
|
GLdouble x, GLdouble y, GLdouble z );
|
|
GLAPI void GLAPIENTRY glRotatef( GLfloat angle,
|
|
GLfloat x, GLfloat y, GLfloat z );
|
|
|
|
GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z );
|
|
GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z );
|
|
|
|
GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z );
|
|
GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z );
|
|
|
|
|
|
/*
|
|
* Display Lists
|
|
*/
|
|
|
|
GLAPI GLboolean GLAPIENTRY glIsList( GLuint list );
|
|
|
|
GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range );
|
|
|
|
GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range );
|
|
|
|
GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode );
|
|
|
|
GLAPI void GLAPIENTRY glEndList( void );
|
|
|
|
GLAPI void GLAPIENTRY glCallList( GLuint list );
|
|
|
|
GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type,
|
|
const GLvoid *lists );
|
|
|
|
GLAPI void GLAPIENTRY glListBase( GLuint base );
|
|
|
|
|
|
/*
|
|
* Drawing Functions
|
|
*/
|
|
|
|
GLAPI void GLAPIENTRY glBegin( GLenum mode );
|
|
|
|
GLAPI void GLAPIENTRY glEnd( void );
|
|
|
|
|
|
GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y );
|
|
GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y );
|
|
GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y );
|
|
GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y );
|
|
|
|
GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z );
|
|
GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z );
|
|
GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z );
|
|
GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z );
|
|
|
|
GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
|
|
GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
|
|
GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w );
|
|
GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w );
|
|
|
|
GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v );
|
|
GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v );
|
|
GLAPI void GLAPIENTRY glVertex2iv( const GLint *v );
|
|
GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v );
|
|
|
|
GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v );
|
|
GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v );
|
|
GLAPI void GLAPIENTRY glVertex3iv( const GLint *v );
|
|
GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v );
|
|
|
|
GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v );
|
|
GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v );
|
|
GLAPI void GLAPIENTRY glVertex4iv( const GLint *v );
|
|
GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v );
|
|
|
|
|
|
GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz );
|
|
GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz );
|
|
GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz );
|
|
GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz );
|
|
GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz );
|
|
|
|
GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v );
|
|
GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v );
|
|
GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v );
|
|
GLAPI void GLAPIENTRY glNormal3iv( const GLint *v );
|
|
GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v );
|
|
|
|
|
|
GLAPI void GLAPIENTRY glIndexd( GLdouble c );
|
|
GLAPI void GLAPIENTRY glIndexf( GLfloat c );
|
|
GLAPI void GLAPIENTRY glIndexi( GLint c );
|
|
GLAPI void GLAPIENTRY glIndexs( GLshort c );
|
|
GLAPI void GLAPIENTRY glIndexub( GLubyte c ); /* 1.1 */
|
|
|
|
GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c );
|
|
GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c );
|
|
GLAPI void GLAPIENTRY glIndexiv( const GLint *c );
|
|
GLAPI void GLAPIENTRY glIndexsv( const GLshort *c );
|
|
GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c ); /* 1.1 */
|
|
|
|
GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue );
|
|
GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue );
|
|
GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue );
|
|
GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue );
|
|
GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue );
|
|
GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue );
|
|
GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue );
|
|
GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue );
|
|
|
|
GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green,
|
|
GLbyte blue, GLbyte alpha );
|
|
GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green,
|
|
GLdouble blue, GLdouble alpha );
|
|
GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green,
|
|
GLfloat blue, GLfloat alpha );
|
|
GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green,
|
|
GLint blue, GLint alpha );
|
|
GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green,
|
|
GLshort blue, GLshort alpha );
|
|
GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green,
|
|
GLubyte blue, GLubyte alpha );
|
|
GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green,
|
|
GLuint blue, GLuint alpha );
|
|
GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green,
|
|
GLushort blue, GLushort alpha );
|
|
|
|
|
|
GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v );
|
|
GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v );
|
|
GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v );
|
|
GLAPI void GLAPIENTRY glColor3iv( const GLint *v );
|
|
GLAPI void GLAPIENTRY glColor3sv( const GLshort *v );
|
|
GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v );
|
|
GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v );
|
|
GLAPI void GLAPIENTRY glColor3usv( const GLushort *v );
|
|
|
|
GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v );
|
|
GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v );
|
|
GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v );
|
|
GLAPI void GLAPIENTRY glColor4iv( const GLint *v );
|
|
GLAPI void GLAPIENTRY glColor4sv( const GLshort *v );
|
|
GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v );
|
|
GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v );
|
|
GLAPI void GLAPIENTRY glColor4usv( const GLushort *v );
|
|
|
|
|
|
GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s );
|
|
GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s );
|
|
GLAPI void GLAPIENTRY glTexCoord1i( GLint s );
|
|
GLAPI void GLAPIENTRY glTexCoord1s( GLshort s );
|
|
|
|
GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t );
|
|
GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t );
|
|
GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t );
|
|
GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t );
|
|
|
|
GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r );
|
|
GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r );
|
|
GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r );
|
|
GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r );
|
|
|
|
GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q );
|
|
GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q );
|
|
GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q );
|
|
GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q );
|
|
|
|
GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v );
|
|
GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v );
|
|
GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v );
|
|
GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v );
|
|
|
|
GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v );
|
|
GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v );
|
|
GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v );
|
|
GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v );
|
|
|
|
GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v );
|
|
GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v );
|
|
GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v );
|
|
GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v );
|
|
|
|
GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v );
|
|
GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v );
|
|
GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v );
|
|
GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v );
|
|
|
|
|
|
GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y );
|
|
GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y );
|
|
GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y );
|
|
GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y );
|
|
|
|
GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z );
|
|
GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z );
|
|
GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z );
|
|
GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z );
|
|
|
|
GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
|
|
GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
|
|
GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w );
|
|
GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w );
|
|
|
|
GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v );
|
|
GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v );
|
|
GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v );
|
|
GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v );
|
|
|
|
GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v );
|
|
GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v );
|
|
GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v );
|
|
GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v );
|
|
|
|
GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v );
|
|
GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v );
|
|
GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v );
|
|
GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v );
|
|
|
|
|
|
GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 );
|
|
GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 );
|
|
GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 );
|
|
GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 );
|
|
|
|
|
|
GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 );
|
|
GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 );
|
|
GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 );
|
|
GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 );
|
|
|
|
|
|
/*
|
|
* Vertex Arrays (1.1)
|
|
*/
|
|
|
|
GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type,
|
|
GLsizei stride, const GLvoid *ptr );
|
|
|
|
GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride,
|
|
const GLvoid *ptr );
|
|
|
|
GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type,
|
|
GLsizei stride, const GLvoid *ptr );
|
|
|
|
GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride,
|
|
const GLvoid *ptr );
|
|
|
|
GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type,
|
|
GLsizei stride, const GLvoid *ptr );
|
|
|
|
GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr );
|
|
|
|
GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, GLvoid **params );
|
|
|
|
GLAPI void GLAPIENTRY glArrayElement( GLint i );
|
|
|
|
GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count );
|
|
|
|
GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count,
|
|
GLenum type, const GLvoid *indices );
|
|
|
|
GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride,
|
|
const GLvoid *pointer );
|
|
|
|
/*
|
|
* Lighting
|
|
*/
|
|
|
|
GLAPI void GLAPIENTRY glShadeModel( GLenum mode );
|
|
|
|
GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param );
|
|
GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param );
|
|
GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname,
|
|
const GLfloat *params );
|
|
GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname,
|
|
const GLint *params );
|
|
|
|
GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname,
|
|
GLfloat *params );
|
|
GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname,
|
|
GLint *params );
|
|
|
|
GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param );
|
|
GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param );
|
|
GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params );
|
|
GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params );
|
|
|
|
GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param );
|
|
GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param );
|
|
GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params );
|
|
GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params );
|
|
|
|
GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params );
|
|
GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params );
|
|
|
|
GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode );
|
|
|
|
|
|
/*
|
|
* Raster functions
|
|
*/
|
|
|
|
GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor );
|
|
|
|
GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param );
|
|
GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param );
|
|
|
|
GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param );
|
|
GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param );
|
|
|
|
GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLsizei mapsize,
|
|
const GLfloat *values );
|
|
GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLsizei mapsize,
|
|
const GLuint *values );
|
|
GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLsizei mapsize,
|
|
const GLushort *values );
|
|
|
|
GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values );
|
|
GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values );
|
|
GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values );
|
|
|
|
GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height,
|
|
GLfloat xorig, GLfloat yorig,
|
|
GLfloat xmove, GLfloat ymove,
|
|
const GLubyte *bitmap );
|
|
|
|
GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y,
|
|
GLsizei width, GLsizei height,
|
|
GLenum format, GLenum type,
|
|
GLvoid *pixels );
|
|
|
|
GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height,
|
|
GLenum format, GLenum type,
|
|
const GLvoid *pixels );
|
|
|
|
GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y,
|
|
GLsizei width, GLsizei height,
|
|
GLenum type );
|
|
|
|
/*
|
|
* Stenciling
|
|
*/
|
|
|
|
GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask );
|
|
|
|
GLAPI void GLAPIENTRY glStencilMask( GLuint mask );
|
|
|
|
GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass );
|
|
|
|
GLAPI void GLAPIENTRY glClearStencil( GLint s );
|
|
|
|
|
|
|
|
/*
|
|
* Texture mapping
|
|
*/
|
|
|
|
GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param );
|
|
GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param );
|
|
GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param );
|
|
|
|
GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params );
|
|
GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params );
|
|
GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params );
|
|
|
|
GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params );
|
|
GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params );
|
|
GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params );
|
|
|
|
|
|
GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param );
|
|
GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param );
|
|
|
|
GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params );
|
|
GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params );
|
|
|
|
GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params );
|
|
GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params );
|
|
|
|
|
|
GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param );
|
|
GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param );
|
|
|
|
GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname,
|
|
const GLfloat *params );
|
|
GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname,
|
|
const GLint *params );
|
|
|
|
GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target,
|
|
GLenum pname, GLfloat *params);
|
|
GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target,
|
|
GLenum pname, GLint *params );
|
|
|
|
GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level,
|
|
GLenum pname, GLfloat *params );
|
|
GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level,
|
|
GLenum pname, GLint *params );
|
|
|
|
|
|
GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level,
|
|
GLint internalFormat,
|
|
GLsizei width, GLint border,
|
|
GLenum format, GLenum type,
|
|
const GLvoid *pixels );
|
|
|
|
GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level,
|
|
GLint internalFormat,
|
|
GLsizei width, GLsizei height,
|
|
GLint border, GLenum format, GLenum type,
|
|
const GLvoid *pixels );
|
|
|
|
GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level,
|
|
GLenum format, GLenum type,
|
|
GLvoid *pixels );
|
|
|
|
|
|
/* 1.1 functions */
|
|
|
|
GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures );
|
|
|
|
GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures);
|
|
|
|
GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture );
|
|
|
|
GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n,
|
|
const GLuint *textures,
|
|
const GLclampf *priorities );
|
|
|
|
GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n,
|
|
const GLuint *textures,
|
|
GLboolean *residences );
|
|
|
|
GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture );
|
|
|
|
|
|
GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level,
|
|
GLint xoffset,
|
|
GLsizei width, GLenum format,
|
|
GLenum type, const GLvoid *pixels );
|
|
|
|
|
|
GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level,
|
|
GLint xoffset, GLint yoffset,
|
|
GLsizei width, GLsizei height,
|
|
GLenum format, GLenum type,
|
|
const GLvoid *pixels );
|
|
|
|
|
|
GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level,
|
|
GLenum internalformat,
|
|
GLint x, GLint y,
|
|
GLsizei width, GLint border );
|
|
|
|
|
|
GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level,
|
|
GLenum internalformat,
|
|
GLint x, GLint y,
|
|
GLsizei width, GLsizei height,
|
|
GLint border );
|
|
|
|
|
|
GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level,
|
|
GLint xoffset, GLint x, GLint y,
|
|
GLsizei width );
|
|
|
|
|
|
GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level,
|
|
GLint xoffset, GLint yoffset,
|
|
GLint x, GLint y,
|
|
GLsizei width, GLsizei height );
|
|
|
|
|
|
/*
|
|
* Evaluators
|
|
*/
|
|
|
|
GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2,
|
|
GLint stride,
|
|
GLint order, const GLdouble *points );
|
|
GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2,
|
|
GLint stride,
|
|
GLint order, const GLfloat *points );
|
|
|
|
GLAPI void GLAPIENTRY glMap2d( GLenum target,
|
|
GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
|
|
GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
|
|
const GLdouble *points );
|
|
GLAPI void GLAPIENTRY glMap2f( GLenum target,
|
|
GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
|
|
GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
|
|
const GLfloat *points );
|
|
|
|
GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v );
|
|
GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v );
|
|
GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v );
|
|
|
|
GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u );
|
|
GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u );
|
|
|
|
GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u );
|
|
GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u );
|
|
|
|
GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v );
|
|
GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v );
|
|
|
|
GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u );
|
|
GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u );
|
|
|
|
GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 );
|
|
GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 );
|
|
|
|
GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2,
|
|
GLint vn, GLdouble v1, GLdouble v2 );
|
|
GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2,
|
|
GLint vn, GLfloat v1, GLfloat v2 );
|
|
|
|
GLAPI void GLAPIENTRY glEvalPoint1( GLint i );
|
|
|
|
GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j );
|
|
|
|
GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 );
|
|
|
|
GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 );
|
|
|
|
|
|
/*
|
|
* Fog
|
|
*/
|
|
|
|
GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param );
|
|
|
|
GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param );
|
|
|
|
GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params );
|
|
|
|
GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params );
|
|
|
|
|
|
/*
|
|
* Selection and Feedback
|
|
*/
|
|
|
|
GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer );
|
|
|
|
GLAPI void GLAPIENTRY glPassThrough( GLfloat token );
|
|
|
|
GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer );
|
|
|
|
GLAPI void GLAPIENTRY glInitNames( void );
|
|
|
|
GLAPI void GLAPIENTRY glLoadName( GLuint name );
|
|
|
|
GLAPI void GLAPIENTRY glPushName( GLuint name );
|
|
|
|
GLAPI void GLAPIENTRY glPopName( void );
|
|
|
|
|
|
|
|
/*
|
|
* OpenGL 1.2
|
|
*/
|
|
|
|
#define GL_RESCALE_NORMAL 0x803A
|
|
#define GL_CLAMP_TO_EDGE 0x812F
|
|
#define GL_MAX_ELEMENTS_VERTICES 0x80E8
|
|
#define GL_MAX_ELEMENTS_INDICES 0x80E9
|
|
#define GL_BGR 0x80E0
|
|
#define GL_BGRA 0x80E1
|
|
#define GL_UNSIGNED_BYTE_3_3_2 0x8032
|
|
#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
|
|
#define GL_UNSIGNED_SHORT_5_6_5 0x8363
|
|
#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
|
|
#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
|
|
#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
|
|
#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
|
|
#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
|
|
#define GL_UNSIGNED_INT_8_8_8_8 0x8035
|
|
#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
|
|
#define GL_UNSIGNED_INT_10_10_10_2 0x8036
|
|
#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
|
|
#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
|
|
#define GL_SINGLE_COLOR 0x81F9
|
|
#define GL_SEPARATE_SPECULAR_COLOR 0x81FA
|
|
#define GL_TEXTURE_MIN_LOD 0x813A
|
|
#define GL_TEXTURE_MAX_LOD 0x813B
|
|
#define GL_TEXTURE_BASE_LEVEL 0x813C
|
|
#define GL_TEXTURE_MAX_LEVEL 0x813D
|
|
#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
|
|
#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
|
|
#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
|
|
#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
|
|
#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
|
|
#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
|
|
#define GL_PACK_SKIP_IMAGES 0x806B
|
|
#define GL_PACK_IMAGE_HEIGHT 0x806C
|
|
#define GL_UNPACK_SKIP_IMAGES 0x806D
|
|
#define GL_UNPACK_IMAGE_HEIGHT 0x806E
|
|
#define GL_TEXTURE_3D 0x806F
|
|
#define GL_PROXY_TEXTURE_3D 0x8070
|
|
#define GL_TEXTURE_DEPTH 0x8071
|
|
#define GL_TEXTURE_WRAP_R 0x8072
|
|
#define GL_MAX_3D_TEXTURE_SIZE 0x8073
|
|
#define GL_TEXTURE_BINDING_3D 0x806A
|
|
|
|
GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start,
|
|
GLuint end, GLsizei count, GLenum type, const GLvoid *indices );
|
|
|
|
GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level,
|
|
GLint internalFormat,
|
|
GLsizei width, GLsizei height,
|
|
GLsizei depth, GLint border,
|
|
GLenum format, GLenum type,
|
|
const GLvoid *pixels );
|
|
|
|
GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level,
|
|
GLint xoffset, GLint yoffset,
|
|
GLint zoffset, GLsizei width,
|
|
GLsizei height, GLsizei depth,
|
|
GLenum format,
|
|
GLenum type, const GLvoid *pixels);
|
|
|
|
GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level,
|
|
GLint xoffset, GLint yoffset,
|
|
GLint zoffset, GLint x,
|
|
GLint y, GLsizei width,
|
|
GLsizei height );
|
|
|
|
typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
|
|
typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
|
|
typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
|
|
typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
|
|
|
|
|
|
/*
|
|
* GL_ARB_imaging
|
|
*/
|
|
|
|
#define GL_CONSTANT_COLOR 0x8001
|
|
#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
|
|
#define GL_CONSTANT_ALPHA 0x8003
|
|
#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
|
|
#define GL_COLOR_TABLE 0x80D0
|
|
#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1
|
|
#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2
|
|
#define GL_PROXY_COLOR_TABLE 0x80D3
|
|
#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
|
|
#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
|
|
#define GL_COLOR_TABLE_SCALE 0x80D6
|
|
#define GL_COLOR_TABLE_BIAS 0x80D7
|
|
#define GL_COLOR_TABLE_FORMAT 0x80D8
|
|
#define GL_COLOR_TABLE_WIDTH 0x80D9
|
|
#define GL_COLOR_TABLE_RED_SIZE 0x80DA
|
|
#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB
|
|
#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC
|
|
#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD
|
|
#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE
|
|
#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF
|
|
#define GL_CONVOLUTION_1D 0x8010
|
|
#define GL_CONVOLUTION_2D 0x8011
|
|
#define GL_SEPARABLE_2D 0x8012
|
|
#define GL_CONVOLUTION_BORDER_MODE 0x8013
|
|
#define GL_CONVOLUTION_FILTER_SCALE 0x8014
|
|
#define GL_CONVOLUTION_FILTER_BIAS 0x8015
|
|
#define GL_REDUCE 0x8016
|
|
#define GL_CONVOLUTION_FORMAT 0x8017
|
|
#define GL_CONVOLUTION_WIDTH 0x8018
|
|
#define GL_CONVOLUTION_HEIGHT 0x8019
|
|
#define GL_MAX_CONVOLUTION_WIDTH 0x801A
|
|
#define GL_MAX_CONVOLUTION_HEIGHT 0x801B
|
|
#define GL_POST_CONVOLUTION_RED_SCALE 0x801C
|
|
#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D
|
|
#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E
|
|
#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F
|
|
#define GL_POST_CONVOLUTION_RED_BIAS 0x8020
|
|
#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021
|
|
#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022
|
|
#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023
|
|
#define GL_CONSTANT_BORDER 0x8151
|
|
#define GL_REPLICATE_BORDER 0x8153
|
|
#define GL_CONVOLUTION_BORDER_COLOR 0x8154
|
|
#define GL_COLOR_MATRIX 0x80B1
|
|
#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2
|
|
#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3
|
|
#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4
|
|
#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5
|
|
#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6
|
|
#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7
|
|
#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8
|
|
#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9
|
|
#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA
|
|
#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB
|
|
#define GL_HISTOGRAM 0x8024
|
|
#define GL_PROXY_HISTOGRAM 0x8025
|
|
#define GL_HISTOGRAM_WIDTH 0x8026
|
|
#define GL_HISTOGRAM_FORMAT 0x8027
|
|
#define GL_HISTOGRAM_RED_SIZE 0x8028
|
|
#define GL_HISTOGRAM_GREEN_SIZE 0x8029
|
|
#define GL_HISTOGRAM_BLUE_SIZE 0x802A
|
|
#define GL_HISTOGRAM_ALPHA_SIZE 0x802B
|
|
#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C
|
|
#define GL_HISTOGRAM_SINK 0x802D
|
|
#define GL_MINMAX 0x802E
|
|
#define GL_MINMAX_FORMAT 0x802F
|
|
#define GL_MINMAX_SINK 0x8030
|
|
#define GL_TABLE_TOO_LARGE 0x8031
|
|
#define GL_BLEND_EQUATION 0x8009
|
|
#define GL_MIN 0x8007
|
|
#define GL_MAX 0x8008
|
|
#define GL_FUNC_ADD 0x8006
|
|
#define GL_FUNC_SUBTRACT 0x800A
|
|
#define GL_FUNC_REVERSE_SUBTRACT 0x800B
|
|
#define GL_BLEND_COLOR 0x8005
|
|
|
|
|
|
GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat,
|
|
GLsizei width, GLenum format,
|
|
GLenum type, const GLvoid *table );
|
|
|
|
GLAPI void GLAPIENTRY glColorSubTable( GLenum target,
|
|
GLsizei start, GLsizei count,
|
|
GLenum format, GLenum type,
|
|
const GLvoid *data );
|
|
|
|
GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname,
|
|
const GLint *params);
|
|
|
|
GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname,
|
|
const GLfloat *params);
|
|
|
|
GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start,
|
|
GLint x, GLint y, GLsizei width );
|
|
|
|
GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat,
|
|
GLint x, GLint y, GLsizei width );
|
|
|
|
GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format,
|
|
GLenum type, GLvoid *table );
|
|
|
|
GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname,
|
|
GLfloat *params );
|
|
|
|
GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname,
|
|
GLint *params );
|
|
|
|
GLAPI void GLAPIENTRY glBlendEquation( GLenum mode );
|
|
|
|
GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green,
|
|
GLclampf blue, GLclampf alpha );
|
|
|
|
GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width,
|
|
GLenum internalformat, GLboolean sink );
|
|
|
|
GLAPI void GLAPIENTRY glResetHistogram( GLenum target );
|
|
|
|
GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset,
|
|
GLenum format, GLenum type,
|
|
GLvoid *values );
|
|
|
|
GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname,
|
|
GLfloat *params );
|
|
|
|
GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname,
|
|
GLint *params );
|
|
|
|
GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat,
|
|
GLboolean sink );
|
|
|
|
GLAPI void GLAPIENTRY glResetMinmax( GLenum target );
|
|
|
|
GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset,
|
|
GLenum format, GLenum types,
|
|
GLvoid *values );
|
|
|
|
GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname,
|
|
GLfloat *params );
|
|
|
|
GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname,
|
|
GLint *params );
|
|
|
|
GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target,
|
|
GLenum internalformat, GLsizei width, GLenum format, GLenum type,
|
|
const GLvoid *image );
|
|
|
|
GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target,
|
|
GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
|
|
GLenum type, const GLvoid *image );
|
|
|
|
GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname,
|
|
GLfloat params );
|
|
|
|
GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname,
|
|
const GLfloat *params );
|
|
|
|
GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname,
|
|
GLint params );
|
|
|
|
GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname,
|
|
const GLint *params );
|
|
|
|
GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target,
|
|
GLenum internalformat, GLint x, GLint y, GLsizei width );
|
|
|
|
GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target,
|
|
GLenum internalformat, GLint x, GLint y, GLsizei width,
|
|
GLsizei height);
|
|
|
|
GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format,
|
|
GLenum type, GLvoid *image );
|
|
|
|
GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname,
|
|
GLfloat *params );
|
|
|
|
GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname,
|
|
GLint *params );
|
|
|
|
GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target,
|
|
GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
|
|
GLenum type, const GLvoid *row, const GLvoid *column );
|
|
|
|
GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format,
|
|
GLenum type, GLvoid *row, GLvoid *column, GLvoid *span );
|
|
|
|
typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
|
|
typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
|
|
typedef void (APIENTRYP PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
|
|
typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
|
|
typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
|
|
typedef void (APIENTRYP PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
|
|
typedef void (APIENTRYP PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table);
|
|
typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
|
|
typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
|
|
typedef void (APIENTRYP PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
|
|
typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
|
|
typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
|
|
typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
|
|
typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params);
|
|
typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
|
|
typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params);
|
|
typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
|
|
typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
|
|
typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
|
|
typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image);
|
|
typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
|
|
typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
|
|
typedef void (APIENTRYP PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
|
|
typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
|
|
typedef void (APIENTRYP PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
|
|
typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
|
|
typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
|
|
typedef void (APIENTRYP PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
|
|
typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
|
|
typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
|
|
typedef void (APIENTRYP PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
|
|
typedef void (APIENTRYP PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink);
|
|
typedef void (APIENTRYP PFNGLRESETHISTOGRAMPROC) (GLenum target);
|
|
typedef void (APIENTRYP PFNGLRESETMINMAXPROC) (GLenum target);
|
|
|
|
|
|
|
|
/*
|
|
* OpenGL 1.3
|
|
*/
|
|
|
|
/* multitexture */
|
|
#define GL_TEXTURE0 0x84C0
|
|
#define GL_TEXTURE1 0x84C1
|
|
#define GL_TEXTURE2 0x84C2
|
|
#define GL_TEXTURE3 0x84C3
|
|
#define GL_TEXTURE4 0x84C4
|
|
#define GL_TEXTURE5 0x84C5
|
|
#define GL_TEXTURE6 0x84C6
|
|
#define GL_TEXTURE7 0x84C7
|
|
#define GL_TEXTURE8 0x84C8
|
|
#define GL_TEXTURE9 0x84C9
|
|
#define GL_TEXTURE10 0x84CA
|
|
#define GL_TEXTURE11 0x84CB
|
|
#define GL_TEXTURE12 0x84CC
|
|
#define GL_TEXTURE13 0x84CD
|
|
#define GL_TEXTURE14 0x84CE
|
|
#define GL_TEXTURE15 0x84CF
|
|
#define GL_TEXTURE16 0x84D0
|
|
#define GL_TEXTURE17 0x84D1
|
|
#define GL_TEXTURE18 0x84D2
|
|
#define GL_TEXTURE19 0x84D3
|
|
#define GL_TEXTURE20 0x84D4
|
|
#define GL_TEXTURE21 0x84D5
|
|
#define GL_TEXTURE22 0x84D6
|
|
#define GL_TEXTURE23 0x84D7
|
|
#define GL_TEXTURE24 0x84D8
|
|
#define GL_TEXTURE25 0x84D9
|
|
#define GL_TEXTURE26 0x84DA
|
|
#define GL_TEXTURE27 0x84DB
|
|
#define GL_TEXTURE28 0x84DC
|
|
#define GL_TEXTURE29 0x84DD
|
|
#define GL_TEXTURE30 0x84DE
|
|
#define GL_TEXTURE31 0x84DF
|
|
#define GL_ACTIVE_TEXTURE 0x84E0
|
|
#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
|
|
#define GL_MAX_TEXTURE_UNITS 0x84E2
|
|
/* texture_cube_map */
|
|
#define GL_NORMAL_MAP 0x8511
|
|
#define GL_REFLECTION_MAP 0x8512
|
|
#define GL_TEXTURE_CUBE_MAP 0x8513
|
|
#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
|
|
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
|
|
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
|
|
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
|
|
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
|
|
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
|
|
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
|
|
#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B
|
|
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
|
|
/* texture_compression */
|
|
#define GL_COMPRESSED_ALPHA 0x84E9
|
|
#define GL_COMPRESSED_LUMINANCE 0x84EA
|
|
#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB
|
|
#define GL_COMPRESSED_INTENSITY 0x84EC
|
|
#define GL_COMPRESSED_RGB 0x84ED
|
|
#define GL_COMPRESSED_RGBA 0x84EE
|
|
#define GL_TEXTURE_COMPRESSION_HINT 0x84EF
|
|
#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0
|
|
#define GL_TEXTURE_COMPRESSED 0x86A1
|
|
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
|
|
#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
|
|
/* multisample */
|
|
#define GL_MULTISAMPLE 0x809D
|
|
#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
|
|
#define GL_SAMPLE_ALPHA_TO_ONE 0x809F
|
|
#define GL_SAMPLE_COVERAGE 0x80A0
|
|
#define GL_SAMPLE_BUFFERS 0x80A8
|
|
#define GL_SAMPLES 0x80A9
|
|
#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
|
|
#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
|
|
#define GL_MULTISAMPLE_BIT 0x20000000
|
|
/* transpose_matrix */
|
|
#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3
|
|
#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4
|
|
#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5
|
|
#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6
|
|
/* texture_env_combine */
|
|
#define GL_COMBINE 0x8570
|
|
#define GL_COMBINE_RGB 0x8571
|
|
#define GL_COMBINE_ALPHA 0x8572
|
|
#define GL_SOURCE0_RGB 0x8580
|
|
#define GL_SOURCE1_RGB 0x8581
|
|
#define GL_SOURCE2_RGB 0x8582
|
|
#define GL_SOURCE0_ALPHA 0x8588
|
|
#define GL_SOURCE1_ALPHA 0x8589
|
|
#define GL_SOURCE2_ALPHA 0x858A
|
|
#define GL_OPERAND0_RGB 0x8590
|
|
#define GL_OPERAND1_RGB 0x8591
|
|
#define GL_OPERAND2_RGB 0x8592
|
|
#define GL_OPERAND0_ALPHA 0x8598
|
|
#define GL_OPERAND1_ALPHA 0x8599
|
|
#define GL_OPERAND2_ALPHA 0x859A
|
|
#define GL_RGB_SCALE 0x8573
|
|
#define GL_ADD_SIGNED 0x8574
|
|
#define GL_INTERPOLATE 0x8575
|
|
#define GL_SUBTRACT 0x84E7
|
|
#define GL_CONSTANT 0x8576
|
|
#define GL_PRIMARY_COLOR 0x8577
|
|
#define GL_PREVIOUS 0x8578
|
|
/* texture_env_dot3 */
|
|
#define GL_DOT3_RGB 0x86AE
|
|
#define GL_DOT3_RGBA 0x86AF
|
|
/* texture_border_clamp */
|
|
#define GL_CLAMP_TO_BORDER 0x812D
|
|
|
|
GLAPI void GLAPIENTRY glActiveTexture( GLenum texture );
|
|
|
|
GLAPI void GLAPIENTRY glClientActiveTexture( GLenum texture );
|
|
|
|
GLAPI void GLAPIENTRY glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data );
|
|
|
|
GLAPI void GLAPIENTRY glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data );
|
|
|
|
GLAPI void GLAPIENTRY glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data );
|
|
|
|
GLAPI void GLAPIENTRY glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data );
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GLAPI void GLAPIENTRY glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data );
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GLAPI void GLAPIENTRY glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data );
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GLAPI void GLAPIENTRY glGetCompressedTexImage( GLenum target, GLint lod, GLvoid *img );
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GLAPI void GLAPIENTRY glMultiTexCoord1d( GLenum target, GLdouble s );
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GLAPI void GLAPIENTRY glMultiTexCoord1dv( GLenum target, const GLdouble *v );
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GLAPI void GLAPIENTRY glMultiTexCoord1f( GLenum target, GLfloat s );
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GLAPI void GLAPIENTRY glMultiTexCoord1fv( GLenum target, const GLfloat *v );
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GLAPI void GLAPIENTRY glMultiTexCoord1i( GLenum target, GLint s );
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GLAPI void GLAPIENTRY glMultiTexCoord1iv( GLenum target, const GLint *v );
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GLAPI void GLAPIENTRY glMultiTexCoord1s( GLenum target, GLshort s );
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GLAPI void GLAPIENTRY glMultiTexCoord1sv( GLenum target, const GLshort *v );
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GLAPI void GLAPIENTRY glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t );
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|
|
GLAPI void GLAPIENTRY glMultiTexCoord2dv( GLenum target, const GLdouble *v );
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GLAPI void GLAPIENTRY glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t );
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GLAPI void GLAPIENTRY glMultiTexCoord2fv( GLenum target, const GLfloat *v );
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GLAPI void GLAPIENTRY glMultiTexCoord2i( GLenum target, GLint s, GLint t );
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GLAPI void GLAPIENTRY glMultiTexCoord2iv( GLenum target, const GLint *v );
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GLAPI void GLAPIENTRY glMultiTexCoord2s( GLenum target, GLshort s, GLshort t );
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GLAPI void GLAPIENTRY glMultiTexCoord2sv( GLenum target, const GLshort *v );
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GLAPI void GLAPIENTRY glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r );
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GLAPI void GLAPIENTRY glMultiTexCoord3dv( GLenum target, const GLdouble *v );
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GLAPI void GLAPIENTRY glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r );
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|
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GLAPI void GLAPIENTRY glMultiTexCoord3fv( GLenum target, const GLfloat *v );
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|
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GLAPI void GLAPIENTRY glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r );
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|
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GLAPI void GLAPIENTRY glMultiTexCoord3iv( GLenum target, const GLint *v );
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GLAPI void GLAPIENTRY glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r );
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GLAPI void GLAPIENTRY glMultiTexCoord3sv( GLenum target, const GLshort *v );
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GLAPI void GLAPIENTRY glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q );
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GLAPI void GLAPIENTRY glMultiTexCoord4dv( GLenum target, const GLdouble *v );
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GLAPI void GLAPIENTRY glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q );
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|
|
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GLAPI void GLAPIENTRY glMultiTexCoord4fv( GLenum target, const GLfloat *v );
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|
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GLAPI void GLAPIENTRY glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q );
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GLAPI void GLAPIENTRY glMultiTexCoord4iv( GLenum target, const GLint *v );
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GLAPI void GLAPIENTRY glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q );
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|
|
|
GLAPI void GLAPIENTRY glMultiTexCoord4sv( GLenum target, const GLshort *v );
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|
|
GLAPI void GLAPIENTRY glLoadTransposeMatrixd( const GLdouble m[16] );
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|
|
|
GLAPI void GLAPIENTRY glLoadTransposeMatrixf( const GLfloat m[16] );
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|
|
GLAPI void GLAPIENTRY glMultTransposeMatrixd( const GLdouble m[16] );
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|
|
GLAPI void GLAPIENTRY glMultTransposeMatrixf( const GLfloat m[16] );
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|
|
|
GLAPI void GLAPIENTRY glSampleCoverage( GLclampf value, GLboolean invert );
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|
|
|
typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
|
|
typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture);
|
|
typedef void (APIENTRYP PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s);
|
|
typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v);
|
|
typedef void (APIENTRYP PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s);
|
|
typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v);
|
|
typedef void (APIENTRYP PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s);
|
|
typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v);
|
|
typedef void (APIENTRYP PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s);
|
|
typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v);
|
|
typedef void (APIENTRYP PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t);
|
|
typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v);
|
|
typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t);
|
|
typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v);
|
|
typedef void (APIENTRYP PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t);
|
|
typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v);
|
|
typedef void (APIENTRYP PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t);
|
|
typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v);
|
|
typedef void (APIENTRYP PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
|
|
typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v);
|
|
typedef void (APIENTRYP PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
|
|
typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v);
|
|
typedef void (APIENTRYP PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r);
|
|
typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v);
|
|
typedef void (APIENTRYP PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
|
|
typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v);
|
|
typedef void (APIENTRYP PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
|
|
typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v);
|
|
typedef void (APIENTRYP PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
|
|
typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v);
|
|
typedef void (APIENTRYP PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
|
|
typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v);
|
|
typedef void (APIENTRYP PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
|
|
typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v);
|
|
typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat *m);
|
|
typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble *m);
|
|
typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat *m);
|
|
typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble *m);
|
|
typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert);
|
|
typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
|
|
typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
|
|
typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
|
|
typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
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|
typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
|
|
typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
|
|
typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, void *img);
|
|
|
|
|
|
/* OpenGL 1.4 definitions and prototypes, GL_ARB_multitexture definitions and
|
|
prototypes and small parts further below were taken from The Kronos Group
|
|
glext.h, licence: */
|
|
|
|
/*
|
|
** Copyright (c) 2007 The Khronos Group Inc.
|
|
**
|
|
** Permission is hereby granted, free of charge, to any person obtaining a
|
|
** copy of this software and/or associated documentation files (the
|
|
** "Materials"), to deal in the Materials without restriction, including
|
|
** without limitation the rights to use, copy, modify, merge, publish,
|
|
** distribute, sublicense, and/or sell copies of the Materials, and to
|
|
** permit persons to whom the Materials are furnished to do so, subject to
|
|
** the following conditions:
|
|
**
|
|
** The above copyright notice and this permission notice shall be included
|
|
** in all copies or substantial portions of the Materials.
|
|
**
|
|
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
|
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
|
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
|
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
|
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
|
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
|
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
|
*/
|
|
|
|
/* OpenGL 1.4 */
|
|
#ifndef GL_VERSION_1_4
|
|
#define GL_VERSION_1_4 1
|
|
#define GL_BLEND_DST_RGB 0x80C8
|
|
#define GL_BLEND_SRC_RGB 0x80C9
|
|
#define GL_BLEND_DST_ALPHA 0x80CA
|
|
#define GL_BLEND_SRC_ALPHA 0x80CB
|
|
#define GL_POINT_SIZE_MIN 0x8126
|
|
#define GL_POINT_SIZE_MAX 0x8127
|
|
#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128
|
|
#define GL_POINT_DISTANCE_ATTENUATION 0x8129
|
|
#define GL_GENERATE_MIPMAP 0x8191
|
|
#define GL_GENERATE_MIPMAP_HINT 0x8192
|
|
#define GL_DEPTH_COMPONENT16 0x81A5
|
|
#define GL_DEPTH_COMPONENT24 0x81A6
|
|
#define GL_DEPTH_COMPONENT32 0x81A7
|
|
#define GL_MIRRORED_REPEAT 0x8370
|
|
#define GL_FOG_COORDINATE_SOURCE 0x8450
|
|
#define GL_FOG_COORDINATE 0x8451
|
|
#define GL_FRAGMENT_DEPTH 0x8452
|
|
#define GL_CURRENT_FOG_COORDINATE 0x8453
|
|
#define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454
|
|
#define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455
|
|
#define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456
|
|
#define GL_FOG_COORDINATE_ARRAY 0x8457
|
|
#define GL_COLOR_SUM 0x8458
|
|
#define GL_CURRENT_SECONDARY_COLOR 0x8459
|
|
#define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A
|
|
#define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B
|
|
#define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C
|
|
#define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D
|
|
#define GL_SECONDARY_COLOR_ARRAY 0x845E
|
|
#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD
|
|
#define GL_TEXTURE_FILTER_CONTROL 0x8500
|
|
#define GL_TEXTURE_LOD_BIAS 0x8501
|
|
#define GL_INCR_WRAP 0x8507
|
|
#define GL_DECR_WRAP 0x8508
|
|
#define GL_TEXTURE_DEPTH_SIZE 0x884A
|
|
#define GL_DEPTH_TEXTURE_MODE 0x884B
|
|
#define GL_TEXTURE_COMPARE_MODE 0x884C
|
|
#define GL_TEXTURE_COMPARE_FUNC 0x884D
|
|
#define GL_COMPARE_R_TO_TEXTURE 0x884E
|
|
|
|
GLAPI void APIENTRY glBlendFuncSeparate (GLenum, GLenum, GLenum, GLenum);
|
|
GLAPI void APIENTRY glFogCoordf (GLfloat);
|
|
GLAPI void APIENTRY glFogCoordfv (const GLfloat *);
|
|
GLAPI void APIENTRY glFogCoordd (GLdouble);
|
|
GLAPI void APIENTRY glFogCoorddv (const GLdouble *);
|
|
GLAPI void APIENTRY glFogCoordPointer (GLenum, GLsizei, const GLvoid *);
|
|
GLAPI void APIENTRY glMultiDrawArrays (GLenum, GLint *, GLsizei *, GLsizei);
|
|
GLAPI void APIENTRY glMultiDrawElements (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei);
|
|
GLAPI void APIENTRY glPointParameterf (GLenum, GLfloat);
|
|
GLAPI void APIENTRY glPointParameterfv (GLenum, const GLfloat *);
|
|
GLAPI void APIENTRY glPointParameteri (GLenum, GLint);
|
|
GLAPI void APIENTRY glPointParameteriv (GLenum, const GLint *);
|
|
GLAPI void APIENTRY glSecondaryColor3b (GLbyte, GLbyte, GLbyte);
|
|
GLAPI void APIENTRY glSecondaryColor3bv (const GLbyte *);
|
|
GLAPI void APIENTRY glSecondaryColor3d (GLdouble, GLdouble, GLdouble);
|
|
GLAPI void APIENTRY glSecondaryColor3dv (const GLdouble *);
|
|
GLAPI void APIENTRY glSecondaryColor3f (GLfloat, GLfloat, GLfloat);
|
|
GLAPI void APIENTRY glSecondaryColor3fv (const GLfloat *);
|
|
GLAPI void APIENTRY glSecondaryColor3i (GLint, GLint, GLint);
|
|
GLAPI void APIENTRY glSecondaryColor3iv (const GLint *);
|
|
GLAPI void APIENTRY glSecondaryColor3s (GLshort, GLshort, GLshort);
|
|
GLAPI void APIENTRY glSecondaryColor3sv (const GLshort *);
|
|
GLAPI void APIENTRY glSecondaryColor3ub (GLubyte, GLubyte, GLubyte);
|
|
GLAPI void APIENTRY glSecondaryColor3ubv (const GLubyte *);
|
|
GLAPI void APIENTRY glSecondaryColor3ui (GLuint, GLuint, GLuint);
|
|
GLAPI void APIENTRY glSecondaryColor3uiv (const GLuint *);
|
|
GLAPI void APIENTRY glSecondaryColor3us (GLushort, GLushort, GLushort);
|
|
GLAPI void APIENTRY glSecondaryColor3usv (const GLushort *);
|
|
GLAPI void APIENTRY glSecondaryColorPointer (GLint, GLenum, GLsizei, const GLvoid *);
|
|
GLAPI void APIENTRY glWindowPos2d (GLdouble, GLdouble);
|
|
GLAPI void APIENTRY glWindowPos2dv (const GLdouble *);
|
|
GLAPI void APIENTRY glWindowPos2f (GLfloat, GLfloat);
|
|
GLAPI void APIENTRY glWindowPos2fv (const GLfloat *);
|
|
GLAPI void APIENTRY glWindowPos2i (GLint, GLint);
|
|
GLAPI void APIENTRY glWindowPos2iv (const GLint *);
|
|
GLAPI void APIENTRY glWindowPos2s (GLshort, GLshort);
|
|
GLAPI void APIENTRY glWindowPos2sv (const GLshort *);
|
|
GLAPI void APIENTRY glWindowPos3d (GLdouble, GLdouble, GLdouble);
|
|
GLAPI void APIENTRY glWindowPos3dv (const GLdouble *);
|
|
GLAPI void APIENTRY glWindowPos3f (GLfloat, GLfloat, GLfloat);
|
|
GLAPI void APIENTRY glWindowPos3fv (const GLfloat *);
|
|
GLAPI void APIENTRY glWindowPos3i (GLint, GLint, GLint);
|
|
GLAPI void APIENTRY glWindowPos3iv (const GLint *);
|
|
GLAPI void APIENTRY glWindowPos3s (GLshort, GLshort, GLshort);
|
|
GLAPI void APIENTRY glWindowPos3sv (const GLshort *);
|
|
#endif /* GL_VERSION_1_4 */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------EXTENSIONS---------------------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------ARB_MULTITEXTURE---------------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_ARB_multitexture
|
|
#define GL_ARB_multitexture 1
|
|
#define GL_TEXTURE0_ARB 0x84C0
|
|
#define GL_TEXTURE1_ARB 0x84C1
|
|
#define GL_TEXTURE2_ARB 0x84C2
|
|
#define GL_TEXTURE3_ARB 0x84C3
|
|
#define GL_TEXTURE4_ARB 0x84C4
|
|
#define GL_TEXTURE5_ARB 0x84C5
|
|
#define GL_TEXTURE6_ARB 0x84C6
|
|
#define GL_TEXTURE7_ARB 0x84C7
|
|
#define GL_TEXTURE8_ARB 0x84C8
|
|
#define GL_TEXTURE9_ARB 0x84C9
|
|
#define GL_TEXTURE10_ARB 0x84CA
|
|
#define GL_TEXTURE11_ARB 0x84CB
|
|
#define GL_TEXTURE12_ARB 0x84CC
|
|
#define GL_TEXTURE13_ARB 0x84CD
|
|
#define GL_TEXTURE14_ARB 0x84CE
|
|
#define GL_TEXTURE15_ARB 0x84CF
|
|
#define GL_TEXTURE16_ARB 0x84D0
|
|
#define GL_TEXTURE17_ARB 0x84D1
|
|
#define GL_TEXTURE18_ARB 0x84D2
|
|
#define GL_TEXTURE19_ARB 0x84D3
|
|
#define GL_TEXTURE20_ARB 0x84D4
|
|
#define GL_TEXTURE21_ARB 0x84D5
|
|
#define GL_TEXTURE22_ARB 0x84D6
|
|
#define GL_TEXTURE23_ARB 0x84D7
|
|
#define GL_TEXTURE24_ARB 0x84D8
|
|
#define GL_TEXTURE25_ARB 0x84D9
|
|
#define GL_TEXTURE26_ARB 0x84DA
|
|
#define GL_TEXTURE27_ARB 0x84DB
|
|
#define GL_TEXTURE28_ARB 0x84DC
|
|
#define GL_TEXTURE29_ARB 0x84DD
|
|
#define GL_TEXTURE30_ARB 0x84DE
|
|
#define GL_TEXTURE31_ARB 0x84DF
|
|
#define GL_ACTIVE_TEXTURE_ARB 0x84E0
|
|
#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1
|
|
#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2
|
|
|
|
GLAPI void APIENTRY glActiveTextureARB (GLenum);
|
|
GLAPI void APIENTRY glClientActiveTextureARB (GLenum);
|
|
GLAPI void APIENTRY glMultiTexCoord1dARB (GLenum, GLdouble);
|
|
GLAPI void APIENTRY glMultiTexCoord1dvARB (GLenum, const GLdouble *);
|
|
GLAPI void APIENTRY glMultiTexCoord1fARB (GLenum, GLfloat);
|
|
GLAPI void APIENTRY glMultiTexCoord1fvARB (GLenum, const GLfloat *);
|
|
GLAPI void APIENTRY glMultiTexCoord1iARB (GLenum, GLint);
|
|
GLAPI void APIENTRY glMultiTexCoord1ivARB (GLenum, const GLint *);
|
|
GLAPI void APIENTRY glMultiTexCoord1sARB (GLenum, GLshort);
|
|
GLAPI void APIENTRY glMultiTexCoord1svARB (GLenum, const GLshort *);
|
|
GLAPI void APIENTRY glMultiTexCoord2dARB (GLenum, GLdouble, GLdouble);
|
|
GLAPI void APIENTRY glMultiTexCoord2dvARB (GLenum, const GLdouble *);
|
|
GLAPI void APIENTRY glMultiTexCoord2fARB (GLenum, GLfloat, GLfloat);
|
|
GLAPI void APIENTRY glMultiTexCoord2fvARB (GLenum, const GLfloat *);
|
|
GLAPI void APIENTRY glMultiTexCoord2iARB (GLenum, GLint, GLint);
|
|
GLAPI void APIENTRY glMultiTexCoord2ivARB (GLenum, const GLint *);
|
|
GLAPI void APIENTRY glMultiTexCoord2sARB (GLenum, GLshort, GLshort);
|
|
GLAPI void APIENTRY glMultiTexCoord2svARB (GLenum, const GLshort *);
|
|
GLAPI void APIENTRY glMultiTexCoord3dARB (GLenum, GLdouble, GLdouble, GLdouble);
|
|
GLAPI void APIENTRY glMultiTexCoord3dvARB (GLenum, const GLdouble *);
|
|
GLAPI void APIENTRY glMultiTexCoord3fARB (GLenum, GLfloat, GLfloat, GLfloat);
|
|
GLAPI void APIENTRY glMultiTexCoord3fvARB (GLenum, const GLfloat *);
|
|
GLAPI void APIENTRY glMultiTexCoord3iARB (GLenum, GLint, GLint, GLint);
|
|
GLAPI void APIENTRY glMultiTexCoord3ivARB (GLenum, const GLint *);
|
|
GLAPI void APIENTRY glMultiTexCoord3sARB (GLenum, GLshort, GLshort, GLshort);
|
|
GLAPI void APIENTRY glMultiTexCoord3svARB (GLenum, const GLshort *);
|
|
GLAPI void APIENTRY glMultiTexCoord4dARB (GLenum, GLdouble, GLdouble, GLdouble, GLdouble);
|
|
GLAPI void APIENTRY glMultiTexCoord4dvARB (GLenum, const GLdouble *);
|
|
GLAPI void APIENTRY glMultiTexCoord4fARB (GLenum, GLfloat, GLfloat, GLfloat, GLfloat);
|
|
GLAPI void APIENTRY glMultiTexCoord4fvARB (GLenum, const GLfloat *);
|
|
GLAPI void APIENTRY glMultiTexCoord4iARB (GLenum, GLint, GLint, GLint, GLint);
|
|
GLAPI void APIENTRY glMultiTexCoord4ivARB (GLenum, const GLint *);
|
|
GLAPI void APIENTRY glMultiTexCoord4sARB (GLenum, GLshort, GLshort, GLshort, GLshort);
|
|
GLAPI void APIENTRY glMultiTexCoord4svARB (GLenum, const GLshort *);
|
|
#endif /* GL_ARB_multitexture */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------ARB_TRANSPOSE_MATRIX-----------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_ARB_transpose_matrix
|
|
#define GL_ARB_transpose_matrix 1
|
|
|
|
#define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3
|
|
#define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4
|
|
#define GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5
|
|
#define GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6
|
|
|
|
typedef void (APIENTRY * glLoadTransposeMatrixdARBPROC) (const GLdouble m[16] );
|
|
typedef void (APIENTRY * glLoadTransposeMatrixfARBPROC) (const GLfloat m[16] );
|
|
typedef void (APIENTRY * glMultTransposeMatrixdARBPROC) (const GLdouble m[16] );
|
|
typedef void (APIENTRY * glMultTransposeMatrixfARBPROC) (const GLfloat m[16] );
|
|
|
|
extern glLoadTransposeMatrixfARBPROC glLoadTransposeMatrixfARB;
|
|
extern glLoadTransposeMatrixdARBPROC glLoadTransposeMatrixdARB;
|
|
extern glMultTransposeMatrixfARBPROC glMultTransposeMatrixfARB;
|
|
extern glMultTransposeMatrixdARBPROC glMultTransposeMatrixdARB;
|
|
|
|
#endif /* GL_ARB_transpose_matrix */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------ARB_TEXTURE_COMPRESSION--------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_ARB_texture_compression
|
|
#define GL_ARB_texture_compression 1
|
|
|
|
#define GL_COMPRESSED_ALPHA_ARB 0x84E9
|
|
#define GL_COMPRESSED_LUMINANCE_ARB 0x84EA
|
|
#define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB
|
|
#define GL_COMPRESSED_INTENSITY_ARB 0x84EC
|
|
#define GL_COMPRESSED_RGB_ARB 0x84ED
|
|
#define GL_COMPRESSED_RGBA_ARB 0x84EE
|
|
#define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF
|
|
#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0
|
|
#define GL_TEXTURE_COMPRESSED_ARB 0x86A1
|
|
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2
|
|
#define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3
|
|
|
|
typedef void (APIENTRY * glCompressedTexImage1DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data );
|
|
typedef void (APIENTRY * glCompressedTexImage2DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data );
|
|
typedef void (APIENTRY * glCompressedTexImage3DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data );
|
|
typedef void (APIENTRY * glCompressedTexSubImage1DARBPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data );
|
|
typedef void (APIENTRY * glCompressedTexSubImage2DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data );
|
|
typedef void (APIENTRY * glCompressedTexSubImage3DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data );
|
|
typedef void (APIENTRY * glGetCompressedTexImageARBPROC) (GLenum target, GLint lod, GLvoid *img );
|
|
|
|
extern glCompressedTexImage3DARBPROC glCompressedTexImage3DARB;
|
|
extern glCompressedTexImage2DARBPROC glCompressedTexImage2DARB;
|
|
extern glCompressedTexImage1DARBPROC glCompressedTexImage1DARB;
|
|
extern glCompressedTexSubImage3DARBPROC glCompressedTexSubImage3DARB;
|
|
extern glCompressedTexSubImage2DARBPROC glCompressedTexSubImage2DARB;
|
|
extern glCompressedTexSubImage1DARBPROC glCompressedTexSubImage1DARB;
|
|
extern glGetCompressedTexImageARBPROC glGetCompressedTexImageARB;
|
|
|
|
#endif /* GL_ARB_texture_compression */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------ARB_CUBE_MAP-------------------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_ARB_texture_cube_map
|
|
#define GL_ARB_texture_cube_map 1
|
|
|
|
#define GL_NORMAL_MAP_ARB 0x8511
|
|
#define GL_REFLECTION_MAP_ARB 0x8512
|
|
#define GL_TEXTURE_CUBE_MAP_ARB 0x8513
|
|
#define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514
|
|
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515
|
|
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516
|
|
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517
|
|
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518
|
|
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519
|
|
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A
|
|
#define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B
|
|
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C
|
|
|
|
#endif /* GL_ARB_texture_cube_map */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------SGIX_SHADOW--------------------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_SGIX_shadow
|
|
#define GL_SGIX_shadow 1
|
|
|
|
#define GL_TEXTURE_COMPARE_SGIX 0x819A
|
|
#define GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B
|
|
#define GL_TEXTURE_LEQUAL_R_SGIX 0x819C
|
|
#define GL_TEXTURE_GEQUAL_R_SGIX 0x819D
|
|
|
|
#endif /* GL_SGIX_shadow */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------SGIX_DEPTH_TEXTURE-------------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_SGIX_depth_texture
|
|
#define GL_SGIX_depth_texture 1
|
|
|
|
#define GL_DEPTH_COMPONENT16_SGIX 0x81A5
|
|
#define GL_DEPTH_COMPONENT24_SGIX 0x81A6
|
|
#define GL_DEPTH_COMPONENT32_SGIX 0x81A7
|
|
|
|
#endif /* GL_SGIX_depth_texture */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------EXT_COMPILED_VERTEX_ARRAY------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_EXT_compiled_vertex_array
|
|
#define GL_EXT_compiled_vertex_array 1
|
|
|
|
#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8
|
|
#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9
|
|
|
|
typedef void (APIENTRY * glLockArraysEXTPROC) (GLint first, GLsizei count);
|
|
typedef void (APIENTRY * glUnlockArraysEXTPROC) ();
|
|
|
|
extern glLockArraysEXTPROC glLockArraysEXT;
|
|
extern glUnlockArraysEXTPROC glUnlockArraysEXT;
|
|
|
|
#endif /* GL_EXT_compiled_vertex_array */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------ARB_TEXTURE_ENV_COMBINE--------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_ARB_texture_env_combine
|
|
#define GL_ARB_texture_env_combine 1
|
|
|
|
#define GL_COMBINE_ARB 0x8570
|
|
#define GL_COMBINE_RGB_ARB 0x8571
|
|
#define GL_COMBINE_ALPHA_ARB 0x8572
|
|
#define GL_RGB_SCALE_ARB 0x8573
|
|
#define GL_ADD_SIGNED_ARB 0x8574
|
|
#define GL_INTERPOLATE_ARB 0x8575
|
|
#define GL_CONSTANT_ARB 0x8576
|
|
#define GL_PRIMARY_COLOR_ARB 0x8577
|
|
#define GL_PREVIOUS_ARB 0x8578
|
|
#define GL_SOURCE0_RGB_ARB 0x8580
|
|
#define GL_SOURCE1_RGB_ARB 0x8581
|
|
#define GL_SOURCE2_RGB_ARB 0x8582
|
|
#define GL_SOURCE0_ALPHA_ARB 0x8588
|
|
#define GL_SOURCE1_ALPHA_ARB 0x8589
|
|
#define GL_SOURCE2_ALPHA_ARB 0x858A
|
|
#define GL_OPERAND0_RGB_ARB 0x8590
|
|
#define GL_OPERAND1_RGB_ARB 0x8591
|
|
#define GL_OPERAND2_RGB_ARB 0x8592
|
|
#define GL_OPERAND0_ALPHA_ARB 0x8598
|
|
#define GL_OPERAND1_ALPHA_ARB 0x8599
|
|
#define GL_OPERAND2_ALPHA_ARB 0x859A
|
|
|
|
#endif /* GL_ARB_texture_env_combine */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------ARB_TEXTURE_ENV_DOT3-----------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_ARB_texture_env_dot3
|
|
#define GL_ARB_texture_env_dot3 1
|
|
|
|
#define GL_DOT3_RGB_ARB 0x86AE
|
|
#define GL_DOT3_RGBA_ARB 0x86AF
|
|
|
|
#endif /* GL_ARB_texture_env_dot3 */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------ARB_TEXTURE_BORDER_CLAMP-------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_ARB_texture_border_clamp
|
|
#define GL_ARB_texture_border_clamp 1
|
|
|
|
#define GL_CLAMP_TO_BORDER_ARB 0x812D
|
|
|
|
#endif /* GL_ARB_texture_border_clamp */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------ARB_TEXTURE_ENV_ADD------------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_ARB_texture_env_add
|
|
#define GL_ARB_texture_env_add 1
|
|
|
|
|
|
#endif /* GL_ARB_texture_env_add */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------EXT_SECONDARY_COLOR------------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_EXT_secondary_color
|
|
#define GL_EXT_secondary_color 1
|
|
|
|
#define GL_COLOR_SUM_EXT 0x8458
|
|
#define GL_CURRENT_SECONDARY_COLOR_EXT 0x8459
|
|
#define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A
|
|
#define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B
|
|
#define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C
|
|
#define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D
|
|
#define GL_SECONDARY_COLOR_ARRAY_EXT 0x845E
|
|
|
|
typedef void (APIENTRY * glSecondaryColor3bEXTPROC) (GLbyte red, GLbyte green, GLbyte blue);
|
|
typedef void (APIENTRY * glSecondaryColor3bvEXTPROC) (const GLbyte *v);
|
|
typedef void (APIENTRY * glSecondaryColor3dEXTPROC) (GLdouble red, GLdouble green, GLdouble blue);
|
|
typedef void (APIENTRY * glSecondaryColor3dvEXTPROC) (const GLdouble *v);
|
|
typedef void (APIENTRY * glSecondaryColor3fEXTPROC) (GLfloat red, GLfloat green, GLfloat blue);
|
|
typedef void (APIENTRY * glSecondaryColor3fvEXTPROC) (const GLfloat *v);
|
|
typedef void (APIENTRY * glSecondaryColor3iEXTPROC) (GLint red, GLint green, GLint blue);
|
|
typedef void (APIENTRY * glSecondaryColor3ivEXTPROC) (const GLint *v);
|
|
typedef void (APIENTRY * glSecondaryColor3sEXTPROC) (GLshort red, GLshort green, GLshort blue);
|
|
typedef void (APIENTRY * glSecondaryColor3svEXTPROC) (const GLshort *v);
|
|
typedef void (APIENTRY * glSecondaryColor3ubEXTPROC) (GLubyte red, GLubyte green, GLubyte blue);
|
|
typedef void (APIENTRY * glSecondaryColor3ubvEXTPROC) (const GLubyte *v);
|
|
typedef void (APIENTRY * glSecondaryColor3uiEXTPROC) (GLuint red, GLuint green, GLuint blue);
|
|
typedef void (APIENTRY * glSecondaryColor3uivEXTPROC) (const GLuint *v);
|
|
typedef void (APIENTRY * glSecondaryColor3usEXTPROC) (GLushort red, GLushort green, GLushort blue);
|
|
typedef void (APIENTRY * glSecondaryColor3usvEXTPROC) (const GLushort *v);
|
|
typedef void (APIENTRY * glSecondaryColorPointerEXTPROC) (GLint size, GLenum type, GLsizei stride, GLvoid *pointer);
|
|
|
|
extern glSecondaryColor3bEXTPROC glSecondaryColor3bEXT;
|
|
extern glSecondaryColor3bvEXTPROC glSecondaryColor3bvEXT;
|
|
extern glSecondaryColor3dEXTPROC glSecondaryColor3dEXT;
|
|
extern glSecondaryColor3dvEXTPROC glSecondaryColor3dvEXT;
|
|
extern glSecondaryColor3fEXTPROC glSecondaryColor3fEXT;
|
|
extern glSecondaryColor3fvEXTPROC glSecondaryColor3fvEXT;
|
|
extern glSecondaryColor3iEXTPROC glSecondaryColor3iEXT;
|
|
extern glSecondaryColor3ivEXTPROC glSecondaryColor3ivEXT;
|
|
extern glSecondaryColor3sEXTPROC glSecondaryColor3sEXT;
|
|
extern glSecondaryColor3svEXTPROC glSecondaryColor3svEXT;
|
|
extern glSecondaryColor3ubEXTPROC glSecondaryColor3ubEXT;
|
|
extern glSecondaryColor3ubvEXTPROC glSecondaryColor3ubvEXT;
|
|
extern glSecondaryColor3uiEXTPROC glSecondaryColor3uiEXT;
|
|
extern glSecondaryColor3uivEXTPROC glSecondaryColor3uivEXT;
|
|
extern glSecondaryColor3usEXTPROC glSecondaryColor3usEXT;
|
|
extern glSecondaryColor3usvEXTPROC glSecondaryColor3usvEXT;
|
|
extern glSecondaryColorPointerEXTPROC glSecondaryColorPointerEXT;
|
|
|
|
#endif /* GL_EXT_secondary_color */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------EXT_FOG_COORD------------------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_EXT_fog_coord
|
|
#define GL_EXT_fog_coord 1
|
|
|
|
#define GL_FOG_COORDINATE_SOURCE_EXT 0x8450
|
|
#define GL_FOG_COORDINATE_EXT 0x8451
|
|
#define GL_FRAGMENT_DEPTH_EXT 0x8452
|
|
#define GL_CURRENT_FOG_COORDINATE_EXT 0x8453
|
|
#define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454
|
|
#define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455
|
|
#define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456
|
|
#define GL_FOG_COORDINATE_ARRAY_EXT 0x8457
|
|
|
|
typedef void (APIENTRY * glFogCoordfEXTPROC) (GLfloat coord);
|
|
typedef void (APIENTRY * glFogCoordfvEXTPROC) (const GLfloat *coord);
|
|
typedef void (APIENTRY * glFogCoorddEXTPROC) (GLdouble coord);
|
|
typedef void (APIENTRY * glFogCoorddvEXTPROC) (const GLdouble *coord);
|
|
typedef void (APIENTRY * glFogCoordPointerEXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
|
|
|
|
extern glFogCoordfEXTPROC glFogCoordfEXT;
|
|
extern glFogCoordfvEXTPROC glFogCoordfvEXT;
|
|
extern glFogCoorddEXTPROC glFogCoorddEXT;
|
|
extern glFogCoorddvEXTPROC glFogCoorddvEXT;
|
|
extern glFogCoordPointerEXTPROC glFogCoordPointerEXT;
|
|
|
|
#endif /* GL_EXT_fog_coord */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------NV_VERTEX_ARRAY_RANGE----------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_NV_vertex_array_range
|
|
#define GL_NV_vertex_array_range 1
|
|
|
|
#define GL_VERTEX_ARRAY_RANGE_NV 0x851D
|
|
#define GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E
|
|
#define GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F
|
|
#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520
|
|
#define GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521
|
|
|
|
typedef void (APIENTRY * glFlushVertexArrayRangeNVPROC) (void);
|
|
typedef void (APIENTRY * glVertexArrayRangeNVPROC) (GLsizei size, const GLvoid *pointer);
|
|
|
|
extern glFlushVertexArrayRangeNVPROC glFlushVertexArrayRangeNV;
|
|
extern glVertexArrayRangeNVPROC glVertexArrayRangeNV;
|
|
|
|
#if defined(_WIN32) || defined(__CYGWIN__) || defined(__MINGW32__)
|
|
|
|
typedef void * (APIENTRY * wglAllocateMemoryNVPROC) (GLsizei size, GLfloat readFrequency, GLfloat writeFrequency, GLfloat priority);
|
|
typedef void (APIENTRY * wglFreeMemoryNVPROC) (void *pointer);
|
|
|
|
extern wglAllocateMemoryNVPROC wglAllocateMemoryNV;
|
|
extern wglFreeMemoryNVPROC wglFreeMemoryNV;
|
|
|
|
#else
|
|
|
|
typedef void * (APIENTRY * glXAllocateMemoryNVPROC) (GLsizei size, GLfloat readFrequency, GLfloat writeFrequency, GLfloat priority);
|
|
typedef void (APIENTRY * glXFreeMemoryNVPROC) (void *pointer);
|
|
|
|
extern glXAllocateMemoryNVPROC glXAllocateMemoryNV;
|
|
extern glXFreeMemoryNVPROC glXFreeMemoryNV;
|
|
|
|
#endif /* WIN32 */
|
|
|
|
#endif /* GL_NV_vertex_array_range */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------NV_VERTEX_ARRAY_RANGE2---------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_NV_vertex_array_range2
|
|
#define GL_NV_vertex_array_range2 1
|
|
|
|
#define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533
|
|
|
|
#endif /* GL_NV_vertex_array_range2 */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------EXT_POINT_PARAMETERS-----------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_EXT_point_parameters
|
|
#define GL_EXT_point_parameters 1
|
|
|
|
#define GL_POINT_SIZE_MIN_EXT 0x8126
|
|
#define GL_POINT_SIZE_MAX_EXT 0x8127
|
|
#define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128
|
|
#define GL_DISTANCE_ATTENUATION_EXT 0x8129
|
|
|
|
typedef void (APIENTRY * glPointParameterfEXTPROC) (GLenum pname, GLfloat param);
|
|
typedef void (APIENTRY * glPointParameterfvEXTPROC) (GLenum pname, const GLfloat *params);
|
|
|
|
extern glPointParameterfEXTPROC glPointParameterfEXT;
|
|
extern glPointParameterfvEXTPROC glPointParameterfvEXT;
|
|
|
|
#endif /* GL_EXT_point_parameters */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------NV_REGISTER_COMBINERS----------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_NV_register_combiners
|
|
#define GL_NV_register_combiners 1
|
|
|
|
#define GL_REGISTER_COMBINERS_NV 0x8522
|
|
#define GL_COMBINER0_NV 0x8550
|
|
#define GL_COMBINER1_NV 0x8551
|
|
#define GL_COMBINER2_NV 0x8552
|
|
#define GL_COMBINER3_NV 0x8553
|
|
#define GL_COMBINER4_NV 0x8554
|
|
#define GL_COMBINER5_NV 0x8555
|
|
#define GL_COMBINER6_NV 0x8556
|
|
#define GL_COMBINER7_NV 0x8557
|
|
#define GL_VARIABLE_A_NV 0x8523
|
|
#define GL_VARIABLE_B_NV 0x8524
|
|
#define GL_VARIABLE_C_NV 0x8525
|
|
#define GL_VARIABLE_D_NV 0x8526
|
|
#define GL_VARIABLE_E_NV 0x8527
|
|
#define GL_VARIABLE_F_NV 0x8528
|
|
#define GL_VARIABLE_G_NV 0x8529
|
|
#define GL_CONSTANT_COLOR0_NV 0x852A
|
|
#define GL_CONSTANT_COLOR1_NV 0x852B
|
|
#define GL_PRIMARY_COLOR_NV 0x852C
|
|
#define GL_SECONDARY_COLOR_NV 0x852D
|
|
#define GL_SPARE0_NV 0x852E
|
|
#define GL_SPARE1_NV 0x852F
|
|
#define GL_UNSIGNED_IDENTITY_NV 0x8536
|
|
#define GL_UNSIGNED_INVERT_NV 0x8537
|
|
#define GL_EXPAND_NORMAL_NV 0x8538
|
|
#define GL_EXPAND_NEGATE_NV 0x8539
|
|
#define GL_HALF_BIAS_NORMAL_NV 0x853A
|
|
#define GL_HALF_BIAS_NEGATE_NV 0x853B
|
|
#define GL_SIGNED_IDENTITY_NV 0x853C
|
|
#define GL_SIGNED_NEGATE_NV 0x853D
|
|
#define GL_E_TIMES_F_NV 0x8531
|
|
#define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532
|
|
#define GL_SCALE_BY_TWO_NV 0x853E
|
|
#define GL_SCALE_BY_FOUR_NV 0x853F
|
|
#define GL_SCALE_BY_ONE_HALF_NV 0x8540
|
|
#define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541
|
|
#define GL_DISCARD_NV 0x8530
|
|
#define GL_COMBINER_INPUT_NV 0x8542
|
|
#define GL_COMBINER_MAPPING_NV 0x8543
|
|
#define GL_COMBINER_COMPONENT_USAGE_NV 0x8544
|
|
#define GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545
|
|
#define GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546
|
|
#define GL_COMBINER_MUX_SUM_NV 0x8547
|
|
#define GL_COMBINER_SCALE_NV 0x8548
|
|
#define GL_COMBINER_BIAS_NV 0x8549
|
|
#define GL_COMBINER_AB_OUTPUT_NV 0x854A
|
|
#define GL_COMBINER_CD_OUTPUT_NV 0x854B
|
|
#define GL_COMBINER_SUM_OUTPUT_NV 0x854C
|
|
#define GL_NUM_GENERAL_COMBINERS_NV 0x854E
|
|
#define GL_COLOR_SUM_CLAMP_NV 0x854F
|
|
#define GL_MAX_GENERAL_COMBINERS_NV 0x854D
|
|
|
|
typedef void (APIENTRY * glCombinerParameterfvNVPROC) (GLenum pname, const GLfloat *params);
|
|
typedef void (APIENTRY * glCombinerParameterfNVPROC) (GLenum pname, GLfloat param);
|
|
typedef void (APIENTRY * glCombinerParameterivNVPROC) (GLenum pname, const GLint *params);
|
|
typedef void (APIENTRY * glCombinerParameteriNVPROC) (GLenum pname, GLint param);
|
|
typedef void (APIENTRY * glCombinerInputNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
|
|
typedef void (APIENTRY * glCombinerOutputNVPROC) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum);
|
|
typedef void (APIENTRY * glFinalCombinerInputNVPROC) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
|
|
typedef void (APIENTRY * glGetCombinerInputParameterfvNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params);
|
|
typedef void (APIENTRY * glGetCombinerInputParameterivNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params);
|
|
typedef void (APIENTRY * glGetCombinerOutputParameterfvNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLfloat *params);
|
|
typedef void (APIENTRY * glGetCombinerOutputParameterivNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLint *params);
|
|
typedef void (APIENTRY * glGetFinalCombinerInputParameterfvNVPROC) (GLenum variable, GLenum pname, GLfloat *params);
|
|
typedef void (APIENTRY * glGetFinalCombinerInputParameterivNVPROC) (GLenum variable, GLenum pname, GLint *params);
|
|
|
|
extern glCombinerParameterfvNVPROC glCombinerParameterfvNV;
|
|
extern glCombinerParameterfNVPROC glCombinerParameterfNV;
|
|
extern glCombinerParameterivNVPROC glCombinerParameterivNV;
|
|
extern glCombinerParameteriNVPROC glCombinerParameteriNV;
|
|
extern glCombinerInputNVPROC glCombinerInputNV;
|
|
extern glCombinerOutputNVPROC glCombinerOutputNV;
|
|
extern glFinalCombinerInputNVPROC glFinalCombinerInputNV;
|
|
extern glGetCombinerInputParameterfvNVPROC glGetCombinerInputParameterfvNV;
|
|
extern glGetCombinerInputParameterivNVPROC glGetCombinerInputParameterivNV;
|
|
extern glGetCombinerOutputParameterfvNVPROC glGetCombinerOutputParameterfvNV;
|
|
extern glGetCombinerOutputParameterivNVPROC glGetCombinerOutputParameterivNV;
|
|
extern glGetFinalCombinerInputParameterfvNVPROC glGetFinalCombinerInputParameterfvNV;
|
|
extern glGetFinalCombinerInputParameterivNVPROC glGetFinalCombinerInputParameterivNV;
|
|
|
|
#endif /* GL_NV_register_combiners */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------ARB_MULTISAMPLE----------------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_ARB_multisample
|
|
#define GL_ARB_multisample 1
|
|
|
|
#define GL_MULTISAMPLE_ARB 0x809D
|
|
#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E
|
|
#define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F
|
|
#define GL_SAMPLE_COVERAGE_ARB 0x80A0
|
|
#define GL_SAMPLE_BUFFERS_ARB 0x80A8
|
|
#define GL_SAMPLES_ARB 0x80A9
|
|
#define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA
|
|
#define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB
|
|
#define GL_MULTISAMPLE_BIT_ARB 0x20000000
|
|
|
|
/* GLX constants for multisample */
|
|
#if !defined(_WIN32) && !defined(__CYGWIN__) && !defined(__MINGW32__)
|
|
#define GLX_SAMPLE_BUFFERS_ARB 100000
|
|
#define GLX_SAMPLES_ARB 100001
|
|
#endif /* _WIN32 */
|
|
|
|
typedef void (APIENTRY * glSampleCoverageARBPROC) (GLclampf value, GLboolean invert );
|
|
|
|
extern glSampleCoverageARBPROC glSampleCoverageARB;
|
|
|
|
#endif /* GL_ARB_multisample */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------NV_TEXTURE_SHADER--------------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_NV_texture_shader
|
|
#define GL_NV_texture_shader 1
|
|
|
|
#define GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C
|
|
#define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D
|
|
#define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E
|
|
#define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9
|
|
#define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA
|
|
#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB
|
|
#define GL_DSDT_MAG_INTENSITY_NV 0x86DC
|
|
#define GL_SHADER_CONSISTENT_NV 0x86DD
|
|
#define GL_TEXTURE_SHADER_NV 0x86DE
|
|
#define GL_SHADER_OPERATION_NV 0x86DF
|
|
#define GL_CULL_MODES_NV 0x86E0
|
|
#define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1
|
|
#define GL_OFFSET_TEXTURE_SCALE_NV 0x86E2
|
|
#define GL_OFFSET_TEXTURE_BIAS_NV 0x86E3
|
|
#define GL_OFFSET_TEXTURE_2D_MATRIX_NV GL_OFFSET_TEXTURE_MATRIX_NV
|
|
#define GL_OFFSET_TEXTURE_2D_SCALE_NV GL_OFFSET_TEXTURE_SCALE_NV
|
|
#define GL_OFFSET_TEXTURE_2D_BIAS_NV GL_OFFSET_TEXTURE_BIAS_NV
|
|
#define GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4
|
|
#define GL_CONST_EYE_NV 0x86E5
|
|
#define GL_PASS_THROUGH_NV 0x86E6
|
|
#define GL_CULL_FRAGMENT_NV 0x86E7
|
|
#define GL_OFFSET_TEXTURE_2D_NV 0x86E8
|
|
#define GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9
|
|
#define GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA
|
|
#define GL_DOT_PRODUCT_NV 0x86EC
|
|
#define GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED
|
|
#define GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE
|
|
#define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0
|
|
#define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1
|
|
#define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2
|
|
#define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3
|
|
#define GL_HILO_NV 0x86F4
|
|
#define GL_DSDT_NV 0x86F5
|
|
#define GL_DSDT_MAG_NV 0x86F6
|
|
#define GL_DSDT_MAG_VIB_NV 0x86F7
|
|
#define GL_HILO16_NV 0x86F8
|
|
#define GL_SIGNED_HILO_NV 0x86F9
|
|
#define GL_SIGNED_HILO16_NV 0x86FA
|
|
#define GL_SIGNED_RGBA_NV 0x86FB
|
|
#define GL_SIGNED_RGBA8_NV 0x86FC
|
|
#define GL_SIGNED_RGB_NV 0x86FE
|
|
#define GL_SIGNED_RGB8_NV 0x86FF
|
|
#define GL_SIGNED_LUMINANCE_NV 0x8701
|
|
#define GL_SIGNED_LUMINANCE8_NV 0x8702
|
|
#define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703
|
|
#define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704
|
|
#define GL_SIGNED_ALPHA_NV 0x8705
|
|
#define GL_SIGNED_ALPHA8_NV 0x8706
|
|
#define GL_SIGNED_INTENSITY_NV 0x8707
|
|
#define GL_SIGNED_INTENSITY8_NV 0x8708
|
|
#define GL_DSDT8_NV 0x8709
|
|
#define GL_DSDT8_MAG8_NV 0x870A
|
|
#define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B
|
|
#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C
|
|
#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D
|
|
#define GL_HI_SCALE_NV 0x870E
|
|
#define GL_LO_SCALE_NV 0x870F
|
|
#define GL_DS_SCALE_NV 0x8710
|
|
#define GL_DT_SCALE_NV 0x8711
|
|
#define GL_MAGNITUDE_SCALE_NV 0x8712
|
|
#define GL_VIBRANCE_SCALE_NV 0x8713
|
|
#define GL_HI_BIAS_NV 0x8714
|
|
#define GL_LO_BIAS_NV 0x8715
|
|
#define GL_DS_BIAS_NV 0x8716
|
|
#define GL_DT_BIAS_NV 0x8717
|
|
#define GL_MAGNITUDE_BIAS_NV 0x8718
|
|
#define GL_VIBRANCE_BIAS_NV 0x8719
|
|
#define GL_TEXTURE_BORDER_VALUES_NV 0x871A
|
|
#define GL_TEXTURE_HI_SIZE_NV 0x871B
|
|
#define GL_TEXTURE_LO_SIZE_NV 0x871C
|
|
#define GL_TEXTURE_DS_SIZE_NV 0x871D
|
|
#define GL_TEXTURE_DT_SIZE_NV 0x871E
|
|
#define GL_TEXTURE_MAG_SIZE_NV 0x871F
|
|
|
|
#endif /* GL_NV_texture_shader */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------GL_NV_TEXTURE_RECTANGLE--------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_NV_texture_rectangle
|
|
#define GL_NV_texture_rectangle 1
|
|
|
|
#define GL_TEXTURE_RECTANGLE_NV 0x84F5
|
|
#define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6
|
|
#define GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7
|
|
#define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8
|
|
|
|
#endif /* GL_NV_texture_recrangle */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------NV_TEXTURE_ENV_COMBINE4--------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_NV_texture_env_combine4
|
|
#define GL_NV_texture_env_combine4 1
|
|
|
|
#define GL_COMBINE4_NV 0x8503
|
|
#define GL_SOURCE3_RGB_NV 0x8583
|
|
#define GL_SOURCE3_ALPHA_NV 0x858B
|
|
#define GL_OPERAND3_RGB_NV 0x8593
|
|
#define GL_OPERAND3_ALPHA_NV 0x859B
|
|
|
|
#endif /* GL_NV_texture_env_combine */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------NV_FOG_DISTANCE----------------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_NV_fog_distance
|
|
#define GL_NV_fog_distance 1
|
|
|
|
#define GL_FOG_DISTANCE_MODE_NV 0x855A
|
|
#define GL_EYE_RADIAL_NV 0x855B
|
|
#define GL_EYE_PLANE_ABSOLUTE_NV 0x855C
|
|
|
|
#endif /* GL_NV_fog_distance */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------EXT_TEXTURE_FILTER_ANISOTROPIC-------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_EXT_texture_filter_anisotropic
|
|
#define GL_EXT_texture_filter_anisotropic 1
|
|
|
|
#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
|
|
#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
|
|
|
|
#endif /* GL_EXT_texture_filter_anisotropic */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------SGIS_GENERATE_MIPMAP-----------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_SGIS_generate_mipmap
|
|
#define GL_SGIS_generate_mipmap 1
|
|
|
|
#define GL_GENERATE_MIPMAP_SGIS 0x8191
|
|
#define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192
|
|
|
|
#endif /* GL_SGIS_generate_mipmap */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------NV_TEXGEN_REFLECTION-----------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_NV_texgen_reflection
|
|
#define GL_NV_texgen_reflection 1
|
|
|
|
#define GL_NORMAL_MAP_NV 0x8511
|
|
#define GL_REFLECTION_MAP_NV 0x8512
|
|
|
|
#endif /* GL_NV_texgen_reflection */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------EXT_VERTEX_WEIGHTING-----------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_EXT_vertex_weighting
|
|
#define GL_EXT_vertex_weighting 1
|
|
|
|
#define GL_MODELVIEW0_STACK_DEPTH_EXT 0x0BA3 /* alias to GL_MODELVIEW_STACK_DEPTH */
|
|
#define GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502
|
|
#define GL_MODELVIEW0_MATRIX_EXT 0x0BA6 /* alias to GL_MODELVIEW_MATRIX */
|
|
#define GL_MODELVIEW1_MATRIX_EXT 0x8506
|
|
#define GL_VERTEX_WEIGHTING_EXT 0x8509
|
|
#define GL_MODELVIEW0_EXT 0x1700 /* alias to GL_MODELVIEW */
|
|
#define GL_MODELVIEW1_EXT 0x850A
|
|
#define GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B
|
|
#define GL_VERTEX_WEIGHT_ARRAY_EXT 0x850C
|
|
#define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D
|
|
#define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E
|
|
#define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F
|
|
#define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510
|
|
|
|
typedef void (APIENTRY * glVertexWeightfEXTPROC) (GLfloat weight);
|
|
typedef void (APIENTRY * glVertexWeightfvEXTPROC) (const GLfloat *weight);
|
|
typedef void (APIENTRY * glVertexWeightPointerEXTPROC) (GLsizei size, GLenum type, GLsizei stride, const GLvoid *pointer);
|
|
|
|
extern glVertexWeightfEXTPROC glVertexWeightfEXT;
|
|
extern glVertexWeightfvEXTPROC glVertexWeightfvEXT;
|
|
extern glVertexWeightPointerEXTPROC glVertexWeightPointerEXT;
|
|
|
|
#endif /* GL_EXT_vertex_weighting */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------NV_VERTEX_PROGRAM--------------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_NV_vertex_program
|
|
#define GL_NV_vertex_program 1
|
|
|
|
#define GL_VERTEX_PROGRAM_NV 0x8620
|
|
#define GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642
|
|
#define GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643
|
|
#define GL_VERTEX_STATE_PROGRAM_NV 0x8621
|
|
#define GL_ATTRIB_ARRAY_SIZE_NV 0x8623
|
|
#define GL_ATTRIB_ARRAY_STRIDE_NV 0x8624
|
|
#define GL_ATTRIB_ARRAY_TYPE_NV 0x8625
|
|
#define GL_CURRENT_ATTRIB_NV 0x8626
|
|
#define GL_PROGRAM_PARAMETER_NV 0x8644
|
|
#define GL_ATTRIB_ARRAY_POINTER_NV 0x8645
|
|
#define GL_PROGRAM_TARGET_NV 0x8646
|
|
#define GL_PROGRAM_LENGTH_NV 0x8627
|
|
#define GL_PROGRAM_RESIDENT_NV 0x8647
|
|
#define GL_PROGRAM_STRING_NV 0x8628
|
|
#define GL_TRACK_MATRIX_NV 0x8648
|
|
#define GL_TRACK_MATRIX_TRANSFORM_NV 0x8649
|
|
#define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E
|
|
#define GL_MAX_TRACK_MATRICES_NV 0x862F
|
|
#define GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640
|
|
#define GL_CURRENT_MATRIX_NV 0x8641
|
|
#define GL_VERTEX_PROGRAM_BINDING_NV 0x864A
|
|
#define GL_PROGRAM_ERROR_POSITION_NV 0x864B
|
|
#define GL_MODELVIEW_PROJECTION_NV 0x8629
|
|
#define GL_MATRIX0_NV 0x8630
|
|
#define GL_MATRIX1_NV 0x8631
|
|
#define GL_MATRIX2_NV 0x8632
|
|
#define GL_MATRIX3_NV 0x8633
|
|
#define GL_MATRIX4_NV 0x8634
|
|
#define GL_MATRIX5_NV 0x8635
|
|
#define GL_MATRIX6_NV 0x8636
|
|
#define GL_MATRIX7_NV 0x8637
|
|
#define GL_IDENTITY_NV 0x862A
|
|
#define GL_INVERSE_NV 0x862B
|
|
#define GL_TRANSPOSE_NV 0x862C
|
|
#define GL_INVERSE_TRANSPOSE_NV 0x862D
|
|
#define GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650
|
|
#define GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651
|
|
#define GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652
|
|
#define GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653
|
|
#define GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654
|
|
#define GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655
|
|
#define GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656
|
|
#define GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657
|
|
#define GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658
|
|
#define GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659
|
|
#define GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A
|
|
#define GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B
|
|
#define GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C
|
|
#define GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D
|
|
#define GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E
|
|
#define GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F
|
|
#define GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660
|
|
#define GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661
|
|
#define GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662
|
|
#define GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663
|
|
#define GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664
|
|
#define GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665
|
|
#define GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666
|
|
#define GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667
|
|
#define GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668
|
|
#define GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669
|
|
#define GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A
|
|
#define GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B
|
|
#define GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C
|
|
#define GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D
|
|
#define GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E
|
|
#define GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F
|
|
#define GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670
|
|
#define GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671
|
|
#define GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672
|
|
#define GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673
|
|
#define GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674
|
|
#define GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675
|
|
#define GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676
|
|
#define GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677
|
|
#define GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678
|
|
#define GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679
|
|
#define GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A
|
|
#define GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B
|
|
#define GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C
|
|
#define GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D
|
|
#define GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E
|
|
#define GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F
|
|
|
|
typedef void (APIENTRY * glBindProgramNVPROC) (GLenum target, GLuint id);
|
|
typedef void (APIENTRY * glDeleteProgramsNVPROC) (GLsizei n, const GLuint *ids);
|
|
typedef void (APIENTRY * glExecuteProgramNVPROC) (GLenum target, GLuint id, const GLfloat *params);
|
|
typedef void (APIENTRY * glGenProgramsNVPROC) (GLsizei n, GLuint *ids);
|
|
typedef GLboolean (APIENTRY * glAreProgramsResidentNVPROC) (GLsizei n, const GLuint *ids, GLboolean *residences);
|
|
typedef void (APIENTRY * glRequestResidentProgramsNVPROC) (GLsizei n, GLuint *ids);
|
|
typedef void (APIENTRY * glGetProgramParameterfvNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params);
|
|
typedef void (APIENTRY * glGetProgramParameterdvNVPROC) (GLenum target, GLuint index, GLenum pname, GLdouble *params);
|
|
typedef void (APIENTRY * glGetProgramivNVPROC) (GLuint id, GLenum pname, GLint *params);
|
|
typedef void (APIENTRY * glGetProgramStringNVPROC) (GLuint id, GLenum pname, GLubyte *program);
|
|
typedef void (APIENTRY * glGetTrackMatrixivNVPROC) (GLenum target, GLuint address, GLenum pname, GLint *params);
|
|
typedef void (APIENTRY * glGetVertexAttribdvNVPROC) (GLuint index, GLenum pname, GLdouble *params);
|
|
typedef void (APIENTRY * glGetVertexAttribfvNVPROC) (GLuint index, GLenum pname, GLfloat *params);
|
|
typedef void (APIENTRY * glGetVertexAttribivNVPROC) (GLuint index, GLenum pname, GLint *params);
|
|
typedef void (APIENTRY * glGetVertexAttribPointervNVPROC) (GLuint index, GLenum pname, GLvoid **pointer);
|
|
typedef GLboolean (APIENTRY * glIsProgramNVPROC) (GLuint id);
|
|
typedef void (APIENTRY * glLoadProgramNVPROC) (GLenum target, GLuint id, GLsizei len, const GLubyte *program);
|
|
typedef void (APIENTRY * glProgramParameter4fNVPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
|
typedef void (APIENTRY * glProgramParameter4dNVPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
|
|
typedef void (APIENTRY * glProgramParameter4dvNVPROC) (GLenum target, GLuint index, const GLdouble *params);
|
|
typedef void (APIENTRY * glProgramParameter4fvNVPROC) (GLenum target, GLuint index, const GLfloat *params);
|
|
typedef void (APIENTRY * glProgramParameters4dvNVPROC) (GLenum target, GLuint index, GLuint num, const GLdouble *params);
|
|
typedef void (APIENTRY * glProgramParameters4fvNVPROC) (GLenum target, GLuint index, GLuint num, const GLfloat *params);
|
|
typedef void (APIENTRY * glTrackMatrixNVPROC) (GLenum target, GLuint address, GLenum matrix, GLenum transform);
|
|
typedef void (APIENTRY * glVertexAttribPointerNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
|
|
typedef void (APIENTRY * glVertexAttrib1sNVPROC) (GLuint index, GLshort x);
|
|
typedef void (APIENTRY * glVertexAttrib1fNVPROC) (GLuint index, GLfloat x);
|
|
typedef void (APIENTRY * glVertexAttrib1dNVPROC) (GLuint index, GLdouble x);
|
|
typedef void (APIENTRY * glVertexAttrib2sNVPROC) (GLuint index, GLshort x, GLshort y);
|
|
typedef void (APIENTRY * glVertexAttrib2fNVPROC) (GLuint index, GLfloat x, GLfloat y);
|
|
typedef void (APIENTRY * glVertexAttrib2dNVPROC) (GLuint index, GLdouble x, GLdouble y);
|
|
typedef void (APIENTRY * glVertexAttrib3sNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
|
|
typedef void (APIENTRY * glVertexAttrib3fNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
|
|
typedef void (APIENTRY * glVertexAttrib3dNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
|
|
typedef void (APIENTRY * glVertexAttrib4sNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
|
|
typedef void (APIENTRY * glVertexAttrib4fNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
|
typedef void (APIENTRY * glVertexAttrib4dNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
|
|
typedef void (APIENTRY * glVertexAttrib4ubNVPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
|
|
typedef void (APIENTRY * glVertexAttrib1svNVPROC) (GLuint index, const GLshort *v);
|
|
typedef void (APIENTRY * glVertexAttrib1fvNVPROC) (GLuint index, const GLfloat *v);
|
|
typedef void (APIENTRY * glVertexAttrib1dvNVPROC) (GLuint index, const GLdouble *v);
|
|
typedef void (APIENTRY * glVertexAttrib2svNVPROC) (GLuint index, const GLshort *v);
|
|
typedef void (APIENTRY * glVertexAttrib2fvNVPROC) (GLuint index, const GLfloat *v);
|
|
typedef void (APIENTRY * glVertexAttrib2dvNVPROC) (GLuint index, const GLdouble *v);
|
|
typedef void (APIENTRY * glVertexAttrib3svNVPROC) (GLuint index, const GLshort *v);
|
|
typedef void (APIENTRY * glVertexAttrib3fvNVPROC) (GLuint index, const GLfloat *v);
|
|
typedef void (APIENTRY * glVertexAttrib3dvNVPROC) (GLuint index, const GLdouble *v);
|
|
typedef void (APIENTRY * glVertexAttrib4svNVPROC) (GLuint index, const GLshort *v);
|
|
typedef void (APIENTRY * glVertexAttrib4fvNVPROC) (GLuint index, const GLfloat *v);
|
|
typedef void (APIENTRY * glVertexAttrib4dvNVPROC) (GLuint index, const GLdouble *v);
|
|
typedef void (APIENTRY * glVertexAttrib4ubvNVPROC) (GLuint index, const GLubyte *v);
|
|
typedef void (APIENTRY * glVertexAttribs1svNVPROC) (GLuint index, GLsizei n, const GLshort *v);
|
|
typedef void (APIENTRY * glVertexAttribs1fvNVPROC) (GLuint index, GLsizei n, const GLfloat *v);
|
|
typedef void (APIENTRY * glVertexAttribs1dvNVPROC) (GLuint index, GLsizei n, const GLdouble *v);
|
|
typedef void (APIENTRY * glVertexAttribs2svNVPROC) (GLuint index, GLsizei n, const GLshort *v);
|
|
typedef void (APIENTRY * glVertexAttribs2fvNVPROC) (GLuint index, GLsizei n, const GLfloat *v);
|
|
typedef void (APIENTRY * glVertexAttribs2dvNVPROC) (GLuint index, GLsizei n, const GLdouble *v);
|
|
typedef void (APIENTRY * glVertexAttribs3svNVPROC) (GLuint index, GLsizei n, const GLshort *v);
|
|
typedef void (APIENTRY * glVertexAttribs3fvNVPROC) (GLuint index, GLsizei n, const GLfloat *v);
|
|
typedef void (APIENTRY * glVertexAttribs3dvNVPROC) (GLuint index, GLsizei n, const GLdouble *v);
|
|
typedef void (APIENTRY * glVertexAttribs4svNVPROC) (GLuint index, GLsizei n, const GLshort *v);
|
|
typedef void (APIENTRY * glVertexAttribs4fvNVPROC) (GLuint index, GLsizei n, const GLfloat *v);
|
|
typedef void (APIENTRY * glVertexAttribs4dvNVPROC) (GLuint index, GLsizei n, const GLdouble *v);
|
|
typedef void (APIENTRY * glVertexAttribs4ubvNVPROC) (GLuint index, GLsizei n, const GLubyte *v);
|
|
|
|
extern glBindProgramNVPROC glBindProgramNV;
|
|
extern glDeleteProgramsNVPROC glDeleteProgramsNV;
|
|
extern glExecuteProgramNVPROC glExecuteProgramNV;
|
|
extern glGenProgramsNVPROC glGenProgramsNV;
|
|
extern glAreProgramsResidentNVPROC glAreProgramsResidentNV;
|
|
extern glRequestResidentProgramsNVPROC glRequestResidentProgramsNV;
|
|
extern glGetProgramParameterfvNVPROC glGetProgramParameterfvNV;
|
|
extern glGetProgramParameterdvNVPROC glGetProgramParameterdvNV;
|
|
extern glGetProgramivNVPROC glGetProgramivNV;
|
|
extern glGetProgramStringNVPROC glGetProgramStringNV;
|
|
extern glGetTrackMatrixivNVPROC glGetTrackMatrixivNV;
|
|
extern glGetVertexAttribdvNVPROC glGetVertexAttribdvNV;
|
|
extern glGetVertexAttribfvNVPROC glGetVertexAttribfvNV;
|
|
extern glGetVertexAttribivNVPROC glGetVertexAttribivNV;
|
|
extern glGetVertexAttribPointervNVPROC glGetVertexAttribPointervNV;
|
|
extern glIsProgramNVPROC glIsProgramNV;
|
|
extern glLoadProgramNVPROC glLoadProgramNV;
|
|
extern glProgramParameter4fNVPROC glProgramParameter4fNV;
|
|
extern glProgramParameter4dNVPROC glProgramParameter4dNV;
|
|
extern glProgramParameter4dvNVPROC glProgramParameter4dvNV;
|
|
extern glProgramParameter4fvNVPROC glProgramParameter4fvNV;
|
|
extern glProgramParameters4dvNVPROC glProgramParameters4dvNV;
|
|
extern glProgramParameters4fvNVPROC glProgramParameters4fvNV;
|
|
extern glTrackMatrixNVPROC glTrackMatrixNV;
|
|
extern glVertexAttribPointerNVPROC glVertexAttribPointerNV;
|
|
extern glVertexAttrib1sNVPROC glVertexAttrib1sNV;
|
|
extern glVertexAttrib1fNVPROC glVertexAttrib1fNV;
|
|
extern glVertexAttrib1dNVPROC glVertexAttrib1dNV;
|
|
extern glVertexAttrib2sNVPROC glVertexAttrib2sNV;
|
|
extern glVertexAttrib2fNVPROC glVertexAttrib2fNV;
|
|
extern glVertexAttrib2dNVPROC glVertexAttrib2dNV;
|
|
extern glVertexAttrib3sNVPROC glVertexAttrib3sNV;
|
|
extern glVertexAttrib3fNVPROC glVertexAttrib3fNV;
|
|
extern glVertexAttrib3dNVPROC glVertexAttrib3dNV;
|
|
extern glVertexAttrib4sNVPROC glVertexAttrib4sNV;
|
|
extern glVertexAttrib4fNVPROC glVertexAttrib4fNV;
|
|
extern glVertexAttrib4dNVPROC glVertexAttrib4dNV;
|
|
extern glVertexAttrib4ubNVPROC glVertexAttrib4ubNV;
|
|
extern glVertexAttrib1svNVPROC glVertexAttrib1svNV;
|
|
extern glVertexAttrib1fvNVPROC glVertexAttrib1fvNV;
|
|
extern glVertexAttrib1dvNVPROC glVertexAttrib1dvNV;
|
|
extern glVertexAttrib2svNVPROC glVertexAttrib2svNV;
|
|
extern glVertexAttrib2fvNVPROC glVertexAttrib2fvNV;
|
|
extern glVertexAttrib2dvNVPROC glVertexAttrib2dvNV;
|
|
extern glVertexAttrib3svNVPROC glVertexAttrib3svNV;
|
|
extern glVertexAttrib3fvNVPROC glVertexAttrib3fvNV;
|
|
extern glVertexAttrib3dvNVPROC glVertexAttrib3dvNV;
|
|
extern glVertexAttrib4svNVPROC glVertexAttrib4svNV;
|
|
extern glVertexAttrib4fvNVPROC glVertexAttrib4fvNV;
|
|
extern glVertexAttrib4dvNVPROC glVertexAttrib4dvNV;
|
|
extern glVertexAttrib4ubvNVPROC glVertexAttrib4ubvNV;
|
|
extern glVertexAttribs1svNVPROC glVertexAttribs1svNV;
|
|
extern glVertexAttribs1fvNVPROC glVertexAttribs1fvNV;
|
|
extern glVertexAttribs1dvNVPROC glVertexAttribs1dvNV;
|
|
extern glVertexAttribs2svNVPROC glVertexAttribs2svNV;
|
|
extern glVertexAttribs2fvNVPROC glVertexAttribs2fvNV;
|
|
extern glVertexAttribs2dvNVPROC glVertexAttribs2dvNV;
|
|
extern glVertexAttribs3svNVPROC glVertexAttribs3svNV;
|
|
extern glVertexAttribs3fvNVPROC glVertexAttribs3fvNV;
|
|
extern glVertexAttribs3dvNVPROC glVertexAttribs3dvNV;
|
|
extern glVertexAttribs4svNVPROC glVertexAttribs4svNV;
|
|
extern glVertexAttribs4fvNVPROC glVertexAttribs4fvNV;
|
|
extern glVertexAttribs4dvNVPROC glVertexAttribs4dvNV;
|
|
extern glVertexAttribs4ubvNVPROC glVertexAttribs4ubvNV;
|
|
|
|
#endif /* GL_NV_vertex_program */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------NV_FENCE-----------------------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_NV_fence
|
|
#define GL_NV_fence 1
|
|
|
|
#define GL_ALL_COMPLETED_NV 0x84F2
|
|
#define GL_FENCE_STATUS_NV 0x84F3
|
|
#define GL_FENCE_CONDITION_NV 0x84F4
|
|
|
|
typedef void (APIENTRY * glGenFencesNVPROC) (GLsizei n, GLuint *fences);
|
|
typedef void (APIENTRY * glDeleteFencesNVPROC) (GLsizei n, const GLuint *fences);
|
|
typedef void (APIENTRY * glSetFenceNVPROC) (GLuint fence, GLenum condition);
|
|
typedef GLboolean (APIENTRY * glTestFenceNVPROC) (GLuint fence);
|
|
typedef void (APIENTRY * glFinishFenceNVPROC) (GLuint fence);
|
|
typedef GLboolean (APIENTRY * glIsFenceNVPROC) (GLuint fence);
|
|
typedef void (APIENTRY * glGetFenceivNVPROC) (GLuint fence, GLenum pname, GLint *params);
|
|
|
|
extern glGenFencesNVPROC glGenFencesNV;
|
|
extern glDeleteFencesNVPROC glDeleteFencesNV;
|
|
extern glSetFenceNVPROC glSetFenceNV;
|
|
extern glTestFenceNVPROC glTestFenceNV;
|
|
extern glFinishFenceNVPROC glFinishFenceNV;
|
|
extern glIsFenceNVPROC glIsFenceNV;
|
|
extern glGetFenceivNVPROC glGetFenceivNV;
|
|
|
|
#endif /* GL_NV_fence */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------NV_TEXTURE_SHADER2-------------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_NV_texture_shader2
|
|
#define GL_NV_texture_shader2
|
|
|
|
#define GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF
|
|
#define GL_HILO_NV 0x86F4
|
|
#define GL_DSDT_NV 0x86F5
|
|
#define GL_DSDT_MAG_NV 0x86F6
|
|
#define GL_DSDT_MAG_VIB_NV 0x86F7
|
|
#define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA
|
|
#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB
|
|
#define GL_SIGNED_RGBA_NV 0x86FB
|
|
#define GL_SIGNED_RGBA8_NV 0x86FC
|
|
#define GL_SIGNED_RGB_NV 0x86FE
|
|
#define GL_SIGNED_RGB8_NV 0x86FF
|
|
#define GL_SIGNED_LUMINANCE_NV 0x8701
|
|
#define GL_SIGNED_LUMINANCE8_NV 0x8702
|
|
#define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703
|
|
#define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704
|
|
#define GL_SIGNED_ALPHA_NV 0x8705
|
|
#define GL_SIGNED_ALPHA8_NV 0x8706
|
|
#define GL_SIGNED_INTENSITY_NV 0x8707
|
|
#define GL_SIGNED_INTENSITY8_NV 0x8708
|
|
#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C
|
|
#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D
|
|
#define GL_HILO16_NV 0x86F8
|
|
#define GL_SIGNED_HILO_NV 0x86F9
|
|
#define GL_SIGNED_HILO16_NV 0x86FA
|
|
#define GL_DSDT8_NV 0x8709
|
|
#define GL_DSDT8_MAG8_NV 0x870A
|
|
#define GL_DSDT_MAG_INTENSITY_NV 0x86DC
|
|
#define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B
|
|
|
|
#endif /* GL_NV_texture_shader2 */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------NV_BLEND_SQUARE----------------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_NV_blend_square
|
|
#define GL_NV_blend_square 1
|
|
|
|
#endif /* GL_NV_blend_square */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------NV_LIGHT_MAX_EXPONENT----------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_NV_light_max_exponent
|
|
#define GL_NV_light_max_exponent 1
|
|
|
|
#define GL_MAX_SHININESS_NV 0x8504
|
|
#define GL_MAX_SPOT_EXPONENT_NV 0x8505
|
|
|
|
#endif /* GL_NV_light_max_exponent */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------NV_PACKED_DEPTH_STENCIL--------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_NV_packed_depth_stencil
|
|
#define GL_NV_packed_depth_stencil 1
|
|
|
|
#define GL_DEPTH_STENCIL_NV 0x84F9
|
|
#define GL_UNSIGNED_INT_24_8_NV 0x84FA
|
|
|
|
#endif /* GL_NV_packed_depth_stencil */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------NV_REGISTER_COMBINERS2---------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_NV_register_combiners2
|
|
#define GL_NV_register_combiners2
|
|
|
|
#define GL_PER_STAGE_CONSTANTS_NV 0x8535
|
|
|
|
typedef void (APIENTRY * glCombinerStageParameterfvNVPROC) (GLenum stage, GLenum pname, const GLfloat *params);
|
|
typedef void (APIENTRY * glGetCombinerStageParameterfvNVPROC) (GLenum stage, GLenum pname, GLfloat *params);
|
|
|
|
extern glCombinerStageParameterfvNVPROC glCombinerStageParameterfvNV;
|
|
extern glGetCombinerStageParameterfvNVPROC glGetCombinerStageParameterfvNV;
|
|
|
|
#endif /* GL_NV_register_combiners2 */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------EXT_ABGR-----------------------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_EXT_abgr
|
|
#define GL_EXT_abgr 1
|
|
|
|
#define GL_ABGR_EXT 0x8000
|
|
|
|
#endif /* GL_EXT_abgr */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------EXT_STENCIL_WRAP---------------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_EXT_stencil_wrap
|
|
#define GL_EXT_stencil_wrap 1
|
|
|
|
#define GL_INCR_WRAP_EXT 0x8507
|
|
#define GL_DECR_WRAP_EXT 0x8508
|
|
|
|
#endif /* GL_EXT_stencil_wrap */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------EXT_TEXTURE_LOD_BIAS-----------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_EXT_texture_lod_bias
|
|
#define GL_EXT_texture_lod_bias 1
|
|
|
|
#define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500
|
|
#define GL_TEXTURE_LOD_BIAS_EXT 0x8501
|
|
#define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD
|
|
|
|
#endif /* GL_EXT_texture_lod_bias */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------NV_EVALUATORS------------------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_NV_evaluators
|
|
#define GL_NV_evaluators 1
|
|
|
|
#define GL_EVAL_2D_NV 0x86C0
|
|
#define GL_EVAL_TRIANGULAR_2D_NV 0x86C1
|
|
#define GL_MAP_TESSELLATION_NV 0x86C2
|
|
#define GL_MAP_ATTRIB_U_ORDER_NV 0x86C3
|
|
#define GL_MAP_ATTRIB_V_ORDER_NV 0x86C4
|
|
#define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5
|
|
#define GL_EVAL_VERTEX_ATTRIB0_NV 0x86C6
|
|
#define GL_EVAL_VERTEX_ATTRIB1_NV 0x86C7
|
|
#define GL_EVAL_VERTEX_ATTRIB2_NV 0x86C8
|
|
#define GL_EVAL_VERTEX_ATTRIB3_NV 0x86C9
|
|
#define GL_EVAL_VERTEX_ATTRIB4_NV 0x86CA
|
|
#define GL_EVAL_VERTEX_ATTRIB5_NV 0x86CB
|
|
#define GL_EVAL_VERTEX_ATTRIB6_NV 0x86CC
|
|
#define GL_EVAL_VERTEX_ATTRIB7_NV 0x86CD
|
|
#define GL_EVAL_VERTEX_ATTRIB8_NV 0x86CE
|
|
#define GL_EVAL_VERTEX_ATTRIB9_NV 0x86CF
|
|
#define GL_EVAL_VERTEX_ATTRIB10_NV 0x86D0
|
|
#define GL_EVAL_VERTEX_ATTRIB11_NV 0x86D1
|
|
#define GL_EVAL_VERTEX_ATTRIB12_NV 0x86D2
|
|
#define GL_EVAL_VERTEX_ATTRIB13_NV 0x86D3
|
|
#define GL_EVAL_VERTEX_ATTRIB14_NV 0x86D4
|
|
#define GL_EVAL_VERTEX_ATTRIB15_NV 0x86D5
|
|
#define GL_MAX_MAP_TESSELLATION_NV 0x86D6
|
|
#define GL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7
|
|
|
|
typedef void (APIENTRY * glMapControlPointsNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid *points);
|
|
typedef void (APIENTRY * glMapParameterivNVPROC) (GLenum target, GLenum pname, const GLint *params);
|
|
typedef void (APIENTRY * glMapParameterfvNVPROC) (GLenum target, GLenum pname, const GLfloat *params);
|
|
typedef void (APIENTRY * glGetMapControlPointsNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid *points);
|
|
typedef void (APIENTRY * glGetMapParameterivNVPROC) (GLenum target, GLenum pname, GLint *params);
|
|
typedef void (APIENTRY * glGetMapParameterfvNVPROC) (GLenum target, GLenum pname, GLfloat *params);
|
|
typedef void (APIENTRY * glGetMapAttribParameterivNVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params);
|
|
typedef void (APIENTRY * glGetMapAttribParameterfvNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params);
|
|
typedef void (APIENTRY * glEvalMapsNVPROC) (GLenum target, GLenum mode);
|
|
|
|
extern glMapControlPointsNVPROC glMapControlPointsNV;
|
|
extern glMapParameterivNVPROC glMapParameterivNV;
|
|
extern glMapParameterfvNVPROC glMapParameterfvNV;
|
|
extern glGetMapControlPointsNVPROC glGetMapControlPointsNV;
|
|
extern glGetMapParameterivNVPROC glGetMapParameterivNV;
|
|
extern glGetMapParameterfvNVPROC glGetMapParameterfvNV;
|
|
extern glGetMapAttribParameterivNVPROC glGetMapAttribParameterivNV;
|
|
extern glGetMapAttribParameterfvNVPROC glGetMapAttribParameterfvNV;
|
|
extern glEvalMapsNVPROC glEvalMapsNV;
|
|
|
|
#endif /* GL_NV_evaluators */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------NV_COPY_DEPTH_TO_COLOR---------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_NV_copy_depth_to_color
|
|
#define GL_NV_copy_depth_to_color 1
|
|
|
|
#define GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E
|
|
#define GL_DEPTH_STENCIL_TO_BGRA_NV 0x886F
|
|
|
|
#endif /* GL_NV_copy_depth_to_color */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------ATI_PN_TRIANGLES---------------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_ATI_pn_triangles
|
|
#define GL_ATI_pn_triangles 1
|
|
|
|
#define GL_PN_TRIANGLES_ATI 0x87F0
|
|
#define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1
|
|
#define GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2
|
|
#define GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3
|
|
#define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4
|
|
#define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5
|
|
#define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6
|
|
#define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7
|
|
#define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8
|
|
|
|
typedef void (APIENTRY * glPNTrianglesiATIPROC) (GLenum pname, GLint param);
|
|
typedef void (APIENTRY * glPNTrianglesfATIPROC) (GLenum pname, GLfloat param);
|
|
|
|
extern glPNTrianglesiATIPROC glPNTrianglesiATI;
|
|
extern glPNTrianglesfATIPROC glPNTrianglesfATI;
|
|
|
|
#endif /* GL_ATI_pn_triangles */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------ARB_POINT_PARAMETERS-----------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_ARB_point_parameters
|
|
#define GL_ARB_point_parameters 1
|
|
|
|
#define GL_POINT_SIZE_MIN_ARB 0x8126
|
|
#define GL_POINT_SIZE_MAX_ARB 0x8127
|
|
#define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128
|
|
#define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129
|
|
|
|
typedef void (APIENTRY * glPointParameterfARBPROC) (GLenum pname, GLfloat param);
|
|
typedef void (APIENTRY * glPointParameterfvARBPROC) (GLenum pname, GLfloat *params);
|
|
|
|
extern glPointParameterfARBPROC glPointParameterfARB;
|
|
extern glPointParameterfvARBPROC glPointParameterfvARB;
|
|
|
|
#endif /* GL_ARB_point_parameters */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------ARB_TEXTURE_ENV_CROSSBAR-------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_ARB_texture_env_crossbar
|
|
#define GL_ARB_texture_env_crossbar 1
|
|
|
|
#endif
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------ARB_VERTEX_BLEND---------------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_ARB_vertex_blend
|
|
#define GL_ARB_vertex_blend 1
|
|
|
|
#define GL_MAX_VERTEX_UNITS_ARB 0x86A4
|
|
#define GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5
|
|
#define GL_WEIGHT_SUM_UNITY_ARB 0x86A6
|
|
#define GL_VERTEX_BLEND_ARB 0x86A7
|
|
#define GL_CURRENT_WEIGHT_ARB 0x86A8
|
|
#define GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9
|
|
#define GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA
|
|
#define GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB
|
|
#define GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC
|
|
#define GL_WEIGHT_ARRAY_ARB 0x86AD
|
|
#define GL_MODELVIEW0_ARB 0x1700
|
|
#define GL_MODELVIEW1_ARB 0x850A
|
|
#define GL_MODELVIEW2_ARB 0x8722
|
|
#define GL_MODELVIEW3_ARB 0x8723
|
|
#define GL_MODELVIEW4_ARB 0x8724
|
|
#define GL_MODELVIEW5_ARB 0x8725
|
|
#define GL_MODELVIEW6_ARB 0x8726
|
|
#define GL_MODELVIEW7_ARB 0x8727
|
|
#define GL_MODELVIEW8_ARB 0x8728
|
|
#define GL_MODELVIEW9_ARB 0x8729
|
|
#define GL_MODELVIEW10_ARB 0x872A
|
|
#define GL_MODELVIEW11_ARB 0x872B
|
|
#define GL_MODELVIEW12_ARB 0x872C
|
|
#define GL_MODELVIEW13_ARB 0x872D
|
|
#define GL_MODELVIEW14_ARB 0x872E
|
|
#define GL_MODELVIEW15_ARB 0x872F
|
|
#define GL_MODELVIEW16_ARB 0x8730
|
|
#define GL_MODELVIEW17_ARB 0x8731
|
|
#define GL_MODELVIEW18_ARB 0x8732
|
|
#define GL_MODELVIEW19_ARB 0x8733
|
|
#define GL_MODELVIEW20_ARB 0x8734
|
|
#define GL_MODELVIEW21_ARB 0x8735
|
|
#define GL_MODELVIEW22_ARB 0x8736
|
|
#define GL_MODELVIEW23_ARB 0x8737
|
|
#define GL_MODELVIEW24_ARB 0x8738
|
|
#define GL_MODELVIEW25_ARB 0x8739
|
|
#define GL_MODELVIEW26_ARB 0x873A
|
|
#define GL_MODELVIEW27_ARB 0x873B
|
|
#define GL_MODELVIEW28_ARB 0x873C
|
|
#define GL_MODELVIEW29_ARB 0x873D
|
|
#define GL_MODELVIEW30_ARB 0x873E
|
|
#define GL_MODELVIEW31_ARB 0x873F
|
|
|
|
typedef void (APIENTRY * glWeightbvARBPROC) (GLint size, GLbyte *weights);
|
|
typedef void (APIENTRY * glWeightsvARBPROC) (GLint size, GLshort *weights);
|
|
typedef void (APIENTRY * glWeightivARBPROC) (GLint size, GLint *weights);
|
|
typedef void (APIENTRY * glWeightfvARBPROC) (GLint size, GLfloat *weights);
|
|
typedef void (APIENTRY * glWeightdvARBPROC) (GLint size, GLdouble *weights);
|
|
typedef void (APIENTRY * glWeightubvARBPROC) (GLint size, GLubyte *weights);
|
|
typedef void (APIENTRY * glWeightusvARBPROC) (GLint size, GLushort *weights);
|
|
typedef void (APIENTRY * glWeightuivARBPROC) (GLint size, GLuint *weights);
|
|
typedef void (APIENTRY * glWeightPointerARBPROC) (GLint size, GLenum type, GLsizei stride, GLvoid *pointer);
|
|
typedef void (APIENTRY * glVertexBlendARBPROC) (GLint count);
|
|
|
|
extern glWeightbvARBPROC glWeightbvARB;
|
|
extern glWeightsvARBPROC glWeightsvARB;
|
|
extern glWeightivARBPROC glWeightivARB;
|
|
extern glWeightfvARBPROC glWeightfvARB;
|
|
extern glWeightdvARBPROC glWeightdvARB;
|
|
extern glWeightubvARBPROC glWeightubvARB;
|
|
extern glWeightusvARBPROC glWeightusvARB;
|
|
extern glWeightuivARBPROC glWeightuivARB;
|
|
extern glWeightPointerARBPROC glWeightPointerARB;
|
|
extern glVertexBlendARBPROC glVertexBlendARB;
|
|
|
|
#endif /* GL_ARB_vertex_blend */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------EXT_MULTI_DRAW_ARRAYS----------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_EXT_multi_draw_arrays
|
|
#define GL_EXT_multi_draw_arrays 1
|
|
|
|
typedef void (APIENTRY * glMultiDrawArraysEXTPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount);
|
|
typedef void (APIENTRY * glMultiDrawElementsEXTPROC) (GLenum mode, GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount);
|
|
|
|
extern glMultiDrawArraysEXTPROC glMultiDrawArraysEXT;
|
|
extern glMultiDrawElementsEXTPROC glMultiDrawElementsEXT;
|
|
|
|
#endif /* GL_EXT_multi_draw_arrays */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------ARB_MATRIX_PALETTE-------------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_ARB_matrix_palette
|
|
#define GL_ARB_matrix_palette 1
|
|
|
|
#define GL_MATRIX_PALETTE_ARB 0x8840
|
|
#define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841
|
|
#define GL_MAX_PALETTE_MATRICES_ARB 0x8842
|
|
#define GL_CURRENT_PALETTE_MATRIX_ARB 0x8843
|
|
#define GL_MATRIX_INDEX_ARRAY_ARB 0x8844
|
|
#define GL_CURRENT_MATRIX_INDEX_ARB 0x8845
|
|
#define GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846
|
|
#define GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847
|
|
#define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848
|
|
#define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849
|
|
|
|
typedef void (APIENTRY * glCurrentPaletteMatrixARBPROC) (GLint index);
|
|
typedef void (APIENTRY * glMatrixIndexubvARBPROC) (GLint size, GLubyte *indices);
|
|
typedef void (APIENTRY * glMatrixIndexusvARBPROC) (GLint size, GLushort *indices);
|
|
typedef void (APIENTRY * glMatrixIndexuivARBPROC) (GLint size, GLuint *indices);
|
|
typedef void (APIENTRY * glMatrixIndexPointerARBPROC) (GLint size, GLenum type, GLsizei stride, GLvoid *pointer);
|
|
|
|
extern glCurrentPaletteMatrixARBPROC glCurrentPaletteMatrixARB;
|
|
extern glMatrixIndexubvARBPROC glMatrixIndexubvARB;
|
|
extern glMatrixIndexusvARBPROC glMatrixIndexusvARB;
|
|
extern glMatrixIndexuivARBPROC glMatrixIndexuivARB;
|
|
extern glMatrixIndexPointerARBPROC glMatrixIndexPointerARB;
|
|
|
|
#endif /* GL_ARB_matrix_palette */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------EXT_VERTEX_SHADER--------------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_EXT_vertex_shader
|
|
#define GL_EXT_vertex_shader 1
|
|
|
|
#define GL_VERTEX_SHADER_EXT 0x8780
|
|
#define GL_VERTEX_SHADER_BINDING_EXT 0x8781
|
|
#define GL_OP_INDEX_EXT 0x8782
|
|
#define GL_OP_NEGATE_EXT 0x8783
|
|
#define GL_OP_DOT3_EXT 0x8784
|
|
#define GL_OP_DOT4_EXT 0x8785
|
|
#define GL_OP_MUL_EXT 0x8786
|
|
#define GL_OP_ADD_EXT 0x8787
|
|
#define GL_OP_MADD_EXT 0x8788
|
|
#define GL_OP_FRAC_EXT 0x8789
|
|
#define GL_OP_MAX_EXT 0x878A
|
|
#define GL_OP_MIN_EXT 0x878B
|
|
#define GL_OP_SET_GE_EXT 0x878C
|
|
#define GL_OP_SET_LT_EXT 0x878D
|
|
#define GL_OP_CLAMP_EXT 0x878E
|
|
#define GL_OP_FLOOR_EXT 0x878F
|
|
#define GL_OP_ROUND_EXT 0x8790
|
|
#define GL_OP_EXP_BASE_2_EXT 0x8791
|
|
#define GL_OP_LOG_BASE_2_EXT 0x8792
|
|
#define GL_OP_POWER_EXT 0x8793
|
|
#define GL_OP_RECIP_EXT 0x8794
|
|
#define GL_OP_RECIP_SQRT_EXT 0x8795
|
|
#define GL_OP_SUB_EXT 0x8796
|
|
#define GL_OP_CROSS_PRODUCT_EXT 0x8797
|
|
#define GL_OP_MULTIPLY_MATRIX_EXT 0x8798
|
|
#define GL_OP_MOV_EXT 0x8799
|
|
#define GL_OUTPUT_VERTEX_EXT 0x879A
|
|
#define GL_OUTPUT_COLOR0_EXT 0x879B
|
|
#define GL_OUTPUT_COLOR1_EXT 0x879C
|
|
#define GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D
|
|
#define GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E
|
|
#define GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F
|
|
#define GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0
|
|
#define GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1
|
|
#define GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2
|
|
#define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3
|
|
#define GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4
|
|
#define GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5
|
|
#define GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6
|
|
#define GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7
|
|
#define GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8
|
|
#define GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9
|
|
#define GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA
|
|
#define GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB
|
|
#define GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC
|
|
#define GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD
|
|
#define GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE
|
|
#define GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF
|
|
#define GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0
|
|
#define GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1
|
|
#define GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2
|
|
#define GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3
|
|
#define GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4
|
|
#define GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5
|
|
#define GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6
|
|
#define GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7
|
|
#define GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8
|
|
#define GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9
|
|
#define GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA
|
|
#define GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB
|
|
#define GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC
|
|
#define GL_OUTPUT_FOG_EXT 0x87BD
|
|
#define GL_SCALAR_EXT 0x87BE
|
|
#define GL_VECTOR_EXT 0x87BF
|
|
#define GL_MATRIX_EXT 0x87C0
|
|
#define GL_VARIANT_EXT 0x87C1
|
|
#define GL_INVARIANT_EXT 0x87C2
|
|
#define GL_LOCAL_CONSTANT_EXT 0x87C3
|
|
#define GL_LOCAL_EXT 0x87C4
|
|
#define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5
|
|
#define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6
|
|
#define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7
|
|
#define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8
|
|
#define GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9
|
|
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA
|
|
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB
|
|
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CC
|
|
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CD
|
|
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE
|
|
#define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF
|
|
#define GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0
|
|
#define GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1
|
|
#define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2
|
|
#define GL_VERTEX_SHADER_LOCALS_EXT 0x87D3
|
|
#define GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4
|
|
#define GL_X_EXT 0x87D5
|
|
#define GL_Y_EXT 0x87D6
|
|
#define GL_Z_EXT 0x87D7
|
|
#define GL_W_EXT 0x87D8
|
|
#define GL_NEGATIVE_X_EXT 0x87D9
|
|
#define GL_NEGATIVE_Y_EXT 0x87DA
|
|
#define GL_NEGATIVE_Z_EXT 0x87DB
|
|
#define GL_NEGATIVE_W_EXT 0x87DC
|
|
#define GL_ZERO_EXT 0x87DD
|
|
#define GL_ONE_EXT 0x87DE
|
|
#define GL_NEGATIVE_ONE_EXT 0x87DF
|
|
#define GL_NORMALIZED_RANGE_EXT 0x87E0
|
|
#define GL_FULL_RANGE_EXT 0x87E1
|
|
#define GL_CURRENT_VERTEX_EXT 0x87E2
|
|
#define GL_MVP_MATRIX_EXT 0x87E3
|
|
#define GL_VARIANT_VALUE_EXT 0x87E4
|
|
#define GL_VARIANT_DATATYPE_EXT 0x87E5
|
|
#define GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6
|
|
#define GL_VARIANT_ARRAY_TYPE_EXT 0x87E7
|
|
#define GL_VARIANT_ARRAY_EXT 0x87E8
|
|
#define GL_VARIANT_ARRAY_POINTER_EXT 0x87E9
|
|
#define GL_INVARIANT_VALUE_EXT 0x87EA
|
|
#define GL_INVARIANT_DATATYPE_EXT 0x87EB
|
|
#define GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC
|
|
#define GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED
|
|
|
|
typedef void (APIENTRY * glBeginVertexShaderEXTPROC) ();
|
|
typedef void (APIENTRY * glEndVertexShaderEXTPROC) ();
|
|
typedef void (APIENTRY * glBindVertexShaderEXTPROC) (GLuint id);
|
|
typedef GLuint (APIENTRY * glGenVertexShadersEXTPROC) (GLuint range);
|
|
typedef void (APIENTRY * glDeleteVertexShaderEXTPROC) (GLuint id);
|
|
typedef void (APIENTRY * glShaderOp1EXTPROC) (GLenum op, GLuint res, GLuint arg1);
|
|
typedef void (APIENTRY * glShaderOp2EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2);
|
|
typedef void (APIENTRY * glShaderOp3EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3);
|
|
typedef void (APIENTRY * glSwizzleEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
|
|
typedef void (APIENTRY * glWriteMaskEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
|
|
typedef void (APIENTRY * glInsertComponentEXTPROC) (GLuint res, GLuint src, GLuint num);
|
|
typedef void (APIENTRY * glExtractComponentEXTPROC) (GLuint res, GLuint src, GLuint num);
|
|
typedef GLuint (APIENTRY * glGenSymbolsEXTPROC) (GLenum dataType, GLenum storageType, GLenum range, GLuint components);
|
|
typedef void (APIENTRY * glSetInvariantEXTPROC) (GLuint id, GLenum type, GLvoid *addr);
|
|
typedef void (APIENTRY * glSetLocalConstantEXTPROC) (GLuint id, GLenum type, GLvoid *addr);
|
|
typedef void (APIENTRY * glVariantbvEXTPROC) (GLuint id, GLbyte *addr);
|
|
typedef void (APIENTRY * glVariantsvEXTPROC) (GLuint id, GLshort *addr);
|
|
typedef void (APIENTRY * glVariantivEXTPROC) (GLuint id, GLint *addr);
|
|
typedef void (APIENTRY * glVariantfvEXTPROC) (GLuint id, GLfloat *addr);
|
|
typedef void (APIENTRY * glVariantdvEXTPROC) (GLuint id, GLdouble *addr);
|
|
typedef void (APIENTRY * glVariantubvEXTPROC) (GLuint id, GLubyte *addr);
|
|
typedef void (APIENTRY * glVariantusvEXTPROC) (GLuint id, GLushort *addr);
|
|
typedef void (APIENTRY * glVariantuivEXTPROC) (GLuint id, GLuint *addr);
|
|
typedef void (APIENTRY * glVariantPointerEXTPROC) (GLuint id, GLenum type, GLuint stride, GLvoid *addr);
|
|
typedef void (APIENTRY * glEnableVariantClientStateEXTPROC) (GLuint id);
|
|
typedef void (APIENTRY * glDisableVariantClientStateEXTPROC) (GLuint id);
|
|
typedef GLuint (APIENTRY * glBindLightParameterEXTPROC) (GLenum light, GLenum value);
|
|
typedef GLuint (APIENTRY * glBindMaterialParameterEXTPROC) (GLenum face, GLenum value);
|
|
typedef GLuint (APIENTRY * glBindTexGenParameterEXTPROC) (GLenum unit, GLenum coord, GLenum value);
|
|
typedef GLuint (APIENTRY * glBindTextureUnitParameterEXTPROC) (GLenum unit, GLenum value);
|
|
typedef GLuint (APIENTRY * glBindParameterEXTPROC) (GLenum value);
|
|
typedef GLboolean (APIENTRY * glIsVariantEnabledEXTPROC) (GLuint id, GLenum cap);
|
|
typedef void (APIENTRY * glGetVariantBooleanvEXTPROC) (GLuint id, GLenum value, GLboolean *data);
|
|
typedef void (APIENTRY * glGetVariantIntegervEXTPROC) (GLuint id, GLenum value, GLint *data);
|
|
typedef void (APIENTRY * glGetVariantFloatvEXTPROC) (GLuint id, GLenum value, GLfloat *data);
|
|
typedef void (APIENTRY * glGetVariantPointervEXTPROC) (GLuint id, GLenum value, GLvoid **data);
|
|
typedef void (APIENTRY * glGetInvariantBooleanvEXTPROC) (GLuint id, GLenum value, GLboolean *data);
|
|
typedef void (APIENTRY * glGetInvariantIntegervEXTPROC) (GLuint id, GLenum value, GLint *data);
|
|
typedef void (APIENTRY * glGetInvariantFloatvEXTPROC) (GLuint id, GLenum value, GLfloat *data);
|
|
typedef void (APIENTRY * glGetLocalConstantBooleanvEXTPROC) (GLuint id, GLenum value, GLboolean *data);
|
|
typedef void (APIENTRY * glGetLocalConstantIntegervEXTPROC) (GLuint id, GLenum value, GLint *data);
|
|
typedef void (APIENTRY * glGetLocalConstantFloatvEXTPROC) (GLuint id, GLenum value, GLfloat *data);
|
|
|
|
extern glBeginVertexShaderEXTPROC glBeginVertexShaderEXT;
|
|
extern glEndVertexShaderEXTPROC glEndVertexShaderEXT;
|
|
extern glBindVertexShaderEXTPROC glBindVertexShaderEXT;
|
|
extern glGenVertexShadersEXTPROC glGenVertexShadersEXT;
|
|
extern glDeleteVertexShaderEXTPROC glDeleteVertexShaderEXT;
|
|
extern glShaderOp1EXTPROC glShaderOp1EXT;
|
|
extern glShaderOp2EXTPROC glShaderOp2EXT;
|
|
extern glShaderOp3EXTPROC glShaderOp3EXT;
|
|
extern glSwizzleEXTPROC glSwizzleEXT;
|
|
extern glWriteMaskEXTPROC glWriteMaskEXT;
|
|
extern glInsertComponentEXTPROC glInsertComponentEXT;
|
|
extern glExtractComponentEXTPROC glExtractComponentEXT;
|
|
extern glGenSymbolsEXTPROC glGenSymbolsEXT;
|
|
extern glSetInvariantEXTPROC glSetInvariantEXT;
|
|
extern glSetLocalConstantEXTPROC glSetLocalConstantEXT;
|
|
extern glVariantbvEXTPROC glVariantbvEXT;
|
|
extern glVariantsvEXTPROC glVariantsvEXT;
|
|
extern glVariantivEXTPROC glVariantivEXT;
|
|
extern glVariantfvEXTPROC glVariantfvEXT;
|
|
extern glVariantdvEXTPROC glVariantdvEXT;
|
|
extern glVariantubvEXTPROC glVariantubvEXT;
|
|
extern glVariantusvEXTPROC glVariantusvEXT;
|
|
extern glVariantuivEXTPROC glVariantuivEXT;
|
|
extern glVariantPointerEXTPROC glVariantPointerEXT;
|
|
extern glEnableVariantClientStateEXTPROC glEnableVariantClientStateEXT;
|
|
extern glDisableVariantClientStateEXTPROC glDisableVariantClientStateEXT;
|
|
extern glBindLightParameterEXTPROC glBindLightParameterEXT;
|
|
extern glBindMaterialParameterEXTPROC glBindMaterialParameterEXT;
|
|
extern glBindTexGenParameterEXTPROC glBindTexGenParameterEXT;
|
|
extern glBindTextureUnitParameterEXTPROC glBindTextureUnitParameterEXT;
|
|
extern glBindParameterEXTPROC glBindParameterEXT;
|
|
extern glIsVariantEnabledEXTPROC glIsVariantEnabledEXT;
|
|
extern glGetVariantBooleanvEXTPROC glGetVariantBooleanvEXT;
|
|
extern glGetVariantIntegervEXTPROC glGetVariantIntegervEXT;
|
|
extern glGetVariantFloatvEXTPROC glGetVariantFloatvEXT;
|
|
extern glGetVariantPointervEXTPROC glGetVariantPointervEXT;
|
|
extern glGetInvariantBooleanvEXTPROC glGetInvariantBooleanvEXT;
|
|
extern glGetInvariantIntegervEXTPROC glGetInvariantIntegervEXT;
|
|
extern glGetInvariantFloatvEXTPROC glGetInvariantFloatvEXT;
|
|
extern glGetLocalConstantBooleanvEXTPROC glGetLocalConstantBooleanvEXT;
|
|
extern glGetLocalConstantIntegervEXTPROC glGetLocalConstantIntegervEXT;
|
|
extern glGetLocalConstantFloatvEXTPROC glGetLocalConstantFloatvEXT;
|
|
|
|
#endif /* GL_EXT_vertex_shader */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------ATI_ENVMAP_BUMPMAP-------------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_ATI_envmap_bumpmap
|
|
#define GL_ATI_envmap_bumpmap 1
|
|
|
|
#define GL_BUMP_ROT_MATRIX_ATI 0x8775
|
|
#define GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776
|
|
#define GL_BUMP_NUM_TEX_UNITS_ATI 0x8777
|
|
#define GL_BUMP_TEX_UNITS_ATI 0x8778
|
|
#define GL_DUDV_ATI 0x8779
|
|
#define GL_DU8DV8_ATI 0x877A
|
|
#define GL_BUMP_ENVMAP_ATI 0x877B
|
|
#define GL_BUMP_TARGET_ATI 0x877C
|
|
|
|
typedef void (APIENTRY * glTexBumpParameterivATIPROC) (GLenum pname, GLint *param);
|
|
typedef void (APIENTRY * glTexBumpParameterfvATIPROC) (GLenum pname, GLfloat *param);
|
|
typedef void (APIENTRY * glGetTexBumpParameterivATIPROC) (GLenum pname, GLint *param);
|
|
typedef void (APIENTRY * glGetTexBumpParameterfvATIPROC) (GLenum pname, GLfloat *param);
|
|
|
|
extern glTexBumpParameterivATIPROC glTexBumpParameterivATI;
|
|
extern glTexBumpParameterfvATIPROC glTexBumpParameterfvATI;
|
|
extern glGetTexBumpParameterivATIPROC glGetTexBumpParameterivATI;
|
|
extern glGetTexBumpParameterfvATIPROC glGetTexBumpParameterfvATI;
|
|
|
|
#endif /* GL_ATI_envmap_bumpmap */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------ATI_FRAGMENT_SHADER------------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_ATI_fragment_shader
|
|
#define GL_ATI_fragment_shader 1
|
|
|
|
#define GL_FRAGMENT_SHADER_ATI 0x8920
|
|
#define GL_REG_0_ATI 0x8921
|
|
#define GL_REG_1_ATI 0x8922
|
|
#define GL_REG_2_ATI 0x8923
|
|
#define GL_REG_3_ATI 0x8924
|
|
#define GL_REG_4_ATI 0x8925
|
|
#define GL_REG_5_ATI 0x8926
|
|
#define GL_REG_6_ATI 0x8927
|
|
#define GL_REG_7_ATI 0x8928
|
|
#define GL_REG_8_ATI 0x8929
|
|
#define GL_REG_9_ATI 0x892A
|
|
#define GL_REG_10_ATI 0x892B
|
|
#define GL_REG_11_ATI 0x892C
|
|
#define GL_REG_12_ATI 0x892D
|
|
#define GL_REG_13_ATI 0x892E
|
|
#define GL_REG_14_ATI 0x892F
|
|
#define GL_REG_15_ATI 0x8930
|
|
#define GL_REG_16_ATI 0x8931
|
|
#define GL_REG_17_ATI 0x8932
|
|
#define GL_REG_18_ATI 0x8933
|
|
#define GL_REG_19_ATI 0x8934
|
|
#define GL_REG_20_ATI 0x8935
|
|
#define GL_REG_21_ATI 0x8936
|
|
#define GL_REG_22_ATI 0x8937
|
|
#define GL_REG_23_ATI 0x8938
|
|
#define GL_REG_24_ATI 0x8939
|
|
#define GL_REG_25_ATI 0x893A
|
|
#define GL_REG_26_ATI 0x893B
|
|
#define GL_REG_27_ATI 0x893C
|
|
#define GL_REG_28_ATI 0x893D
|
|
#define GL_REG_29_ATI 0x893E
|
|
#define GL_REG_30_ATI 0x893F
|
|
#define GL_REG_31_ATI 0x8940
|
|
#define GL_CON_0_ATI 0x8941
|
|
#define GL_CON_1_ATI 0x8942
|
|
#define GL_CON_2_ATI 0x8943
|
|
#define GL_CON_3_ATI 0x8944
|
|
#define GL_CON_4_ATI 0x8945
|
|
#define GL_CON_5_ATI 0x8946
|
|
#define GL_CON_6_ATI 0x8947
|
|
#define GL_CON_7_ATI 0x8948
|
|
#define GL_CON_8_ATI 0x8949
|
|
#define GL_CON_9_ATI 0x894A
|
|
#define GL_CON_10_ATI 0x894B
|
|
#define GL_CON_11_ATI 0x894C
|
|
#define GL_CON_12_ATI 0x894D
|
|
#define GL_CON_13_ATI 0x894E
|
|
#define GL_CON_14_ATI 0x894F
|
|
#define GL_CON_15_ATI 0x8950
|
|
#define GL_CON_16_ATI 0x8951
|
|
#define GL_CON_17_ATI 0x8952
|
|
#define GL_CON_18_ATI 0x8953
|
|
#define GL_CON_19_ATI 0x8954
|
|
#define GL_CON_20_ATI 0x8955
|
|
#define GL_CON_21_ATI 0x8956
|
|
#define GL_CON_22_ATI 0x8957
|
|
#define GL_CON_23_ATI 0x8958
|
|
#define GL_CON_24_ATI 0x8959
|
|
#define GL_CON_25_ATI 0x895A
|
|
#define GL_CON_26_ATI 0x895B
|
|
#define GL_CON_27_ATI 0x895C
|
|
#define GL_CON_28_ATI 0x895D
|
|
#define GL_CON_29_ATI 0x895E
|
|
#define GL_CON_30_ATI 0x895F
|
|
#define GL_CON_31_ATI 0x8960
|
|
#define GL_MOV_ATI 0x8961
|
|
#define GL_ADD_ATI 0x8963
|
|
#define GL_MUL_ATI 0x8964
|
|
#define GL_SUB_ATI 0x8965
|
|
#define GL_DOT3_ATI 0x8966
|
|
#define GL_DOT4_ATI 0x8967
|
|
#define GL_MAD_ATI 0x8968
|
|
#define GL_LERP_ATI 0x8969
|
|
#define GL_CND_ATI 0x896A
|
|
#define GL_CND0_ATI 0x896B
|
|
#define GL_DOT2_ADD_ATI 0x896C
|
|
#define GL_SECONDARY_INTERPOLATOR_ATI 0x896D
|
|
#define GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E
|
|
#define GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F
|
|
#define GL_NUM_PASSES_ATI 0x8970
|
|
#define GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971
|
|
#define GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972
|
|
#define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973
|
|
#define GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974
|
|
#define GL_COLOR_ALPHA_PAIRING_ATI 0x8975
|
|
#define GL_SWIZZLE_STR_ATI 0x8976
|
|
#define GL_SWIZZLE_STQ_ATI 0x8977
|
|
#define GL_SWIZZLE_STR_DR_ATI 0x8978
|
|
#define GL_SWIZZLE_STQ_DQ_ATI 0x8979
|
|
#define GL_SWIZZLE_STRQ_ATI 0x897A
|
|
#define GL_SWIZZLE_STRQ_DQ_ATI 0x897B
|
|
#define GL_RED_BIT_ATI 0x00000001
|
|
#define GL_GREEN_BIT_ATI 0x00000002
|
|
#define GL_BLUE_BIT_ATI 0x00000004
|
|
#define GL_2X_BIT_ATI 0x00000001
|
|
#define GL_4X_BIT_ATI 0x00000002
|
|
#define GL_8X_BIT_ATI 0x00000004
|
|
#define GL_HALF_BIT_ATI 0x00000008
|
|
#define GL_QUARTER_BIT_ATI 0x00000010
|
|
#define GL_EIGHTH_BIT_ATI 0x00000020
|
|
#define GL_SATURATE_BIT_ATI 0x00000040
|
|
#define GL_COMP_BIT_ATI 0x00000002
|
|
#define GL_NEGATE_BIT_ATI 0x00000004
|
|
#define GL_BIAS_BIT_ATI 0x00000008
|
|
|
|
typedef GLuint (APIENTRY * glGenFragmentShadersATIPROC) (GLuint range);
|
|
typedef void (APIENTRY * glBindFragmentShaderATIPROC) (GLuint id);
|
|
typedef void (APIENTRY * glDeleteFragmentShaderATIPROC) (GLuint id);
|
|
typedef void (APIENTRY * glBeginFragmentShaderATIPROC) (GLvoid);
|
|
typedef void (APIENTRY * glEndFragmentShaderATIPROC) (GLvoid);
|
|
typedef void (APIENTRY * glPassTexCoordATIPROC) (GLuint dst, GLuint coord, GLenum swizzle);
|
|
typedef void (APIENTRY * glSampleMapATIPROC) (GLuint dst, GLuint interp, GLenum swizzle);
|
|
typedef void (APIENTRY * glColorFragmentOp1ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
|
|
typedef void (APIENTRY * glColorFragmentOp2ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
|
|
typedef void (APIENTRY * glColorFragmentOp3ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
|
|
typedef void (APIENTRY * glAlphaFragmentOp1ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
|
|
typedef void (APIENTRY * glAlphaFragmentOp2ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
|
|
typedef void (APIENTRY * glAlphaFragmentOp3ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
|
|
typedef void (APIENTRY * glSetFragmentShaderConstantATIPROC) (GLuint dst, const GLfloat *value);
|
|
|
|
extern glGenFragmentShadersATIPROC glGenFragmentShadersATI;
|
|
extern glBindFragmentShaderATIPROC glBindFragmentShaderATI;
|
|
extern glDeleteFragmentShaderATIPROC glDeleteFragmentShaderATI;
|
|
extern glBeginFragmentShaderATIPROC glBeginFragmentShaderATI;
|
|
extern glEndFragmentShaderATIPROC glEndFragmentShaderATI;
|
|
extern glPassTexCoordATIPROC glPassTexCoordATI;
|
|
extern glSampleMapATIPROC glSampleMapATI;
|
|
extern glColorFragmentOp1ATIPROC glColorFragmentOp1ATI;
|
|
extern glColorFragmentOp2ATIPROC glColorFragmentOp2ATI;
|
|
extern glColorFragmentOp3ATIPROC glColorFragmentOp3ATI;
|
|
extern glAlphaFragmentOp1ATIPROC glAlphaFragmentOp1ATI;
|
|
extern glAlphaFragmentOp2ATIPROC glAlphaFragmentOp2ATI;
|
|
extern glAlphaFragmentOp3ATIPROC glAlphaFragmentOp3ATI;
|
|
extern glSetFragmentShaderConstantATIPROC glSetFragmentShaderConstantATI;
|
|
|
|
#endif /* GL_ATI_fragment_shader */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------ATI_TEXTURE_MIRROR_ONCE--------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_ATI_texture_mirror_once
|
|
#define GL_ATI_texture_mirror_once 1
|
|
|
|
#define GL_MIRROR_CLAMP_ATI 0x8742
|
|
#define GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743
|
|
|
|
#endif
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------ATI_ELEMENT_ARRAY--------------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_ATI_element_array
|
|
#define GL_ATI_element_array 1
|
|
|
|
#define GL_ELEMENT_ARRAY_ATI 0x8768
|
|
#define GL_ELEMENT_ARRAY_TYPE_ATI 0x8769
|
|
#define GL_ELEMENT_ARRAY_POINTER_ATI 0x876A
|
|
|
|
typedef void (APIENTRY * glElementPointerATIPROC) (GLenum type, const GLvoid *pointer);
|
|
typedef void (APIENTRY * glDrawElementArrayATIPROC) (GLenum mode, GLsizei count);
|
|
typedef void (APIENTRY * glDrawRangeElementArrayATIPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count);
|
|
|
|
extern glElementPointerATIPROC glElementPointerATI;
|
|
extern glDrawElementArrayATIPROC glDrawElementArrayATI;
|
|
extern glDrawRangeElementArrayATIPROC glDrawRangeElementArrayATI;
|
|
|
|
#endif /* GL_ATI_element_array */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------ATI_VERTEX_STREAMS-------------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_ATI_vertex_streams
|
|
#define GL_ATI_vertex_streams 1
|
|
|
|
#define GL_MAX_VERTEX_STREAMS_ATI 0x876B
|
|
#define GL_VERTEX_SOURCE_ATI 0x876C
|
|
#define GL_VERTEX_STREAM0_ATI 0x876D
|
|
#define GL_VERTEX_STREAM1_ATI 0x876E
|
|
#define GL_VERTEX_STREAM2_ATI 0x876F
|
|
#define GL_VERTEX_STREAM3_ATI 0x8770
|
|
#define GL_VERTEX_STREAM4_ATI 0x8771
|
|
#define GL_VERTEX_STREAM5_ATI 0x8772
|
|
#define GL_VERTEX_STREAM6_ATI 0x8773
|
|
#define GL_VERTEX_STREAM7_ATI 0x8774
|
|
|
|
typedef void (APIENTRY * glClientActiveVertexStreamATIPROC) (GLenum stream);
|
|
typedef void (APIENTRY * glVertexBlendEnviATIPROC) (GLenum pname, GLint param);
|
|
typedef void (APIENTRY * glVertexBlendEnvfATIPROC) (GLenum pname, GLfloat param);
|
|
typedef void (APIENTRY * glVertexStream2sATIPROC) (GLenum stream, GLshort x, GLshort y);
|
|
typedef void (APIENTRY * glVertexStream2svATIPROC) (GLenum stream, const GLshort *v);
|
|
typedef void (APIENTRY * glVertexStream2iATIPROC) (GLenum stream, GLint x, GLint y);
|
|
typedef void (APIENTRY * glVertexStream2ivATIPROC) (GLenum stream, const GLint *v);
|
|
typedef void (APIENTRY * glVertexStream2fATIPROC) (GLenum stream, GLfloat x, GLfloat y);
|
|
typedef void (APIENTRY * glVertexStream2fvATIPROC) (GLenum stream, const GLfloat *v);
|
|
typedef void (APIENTRY * glVertexStream2dATIPROC) (GLenum stream, GLdouble x, GLdouble y);
|
|
typedef void (APIENTRY * glVertexStream2dvATIPROC) (GLenum stream, const GLdouble *v);
|
|
typedef void (APIENTRY * glVertexStream3sATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z);
|
|
typedef void (APIENTRY * glVertexStream3svATIPROC) (GLenum stream, const GLshort *v);
|
|
typedef void (APIENTRY * glVertexStream3iATIPROC) (GLenum stream, GLint x, GLint y, GLint z);
|
|
typedef void (APIENTRY * glVertexStream3ivATIPROC) (GLenum stream, const GLint *v);
|
|
typedef void (APIENTRY * glVertexStream3fATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z);
|
|
typedef void (APIENTRY * glVertexStream3fvATIPROC) (GLenum stream, const GLfloat *v);
|
|
typedef void (APIENTRY * glVertexStream3dATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z);
|
|
typedef void (APIENTRY * glVertexStream3dvATIPROC) (GLenum stream, const GLdouble *v);
|
|
typedef void (APIENTRY * glVertexStream4sATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w);
|
|
typedef void (APIENTRY * glVertexStream4svATIPROC) (GLenum stream, const GLshort *v);
|
|
typedef void (APIENTRY * glVertexStream4iATIPROC) (GLenum stream, GLint x, GLint y, GLint z, GLint w);
|
|
typedef void (APIENTRY * glVertexStream4ivATIPROC) (GLenum stream, const GLint *v);
|
|
typedef void (APIENTRY * glVertexStream4fATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
|
typedef void (APIENTRY * glVertexStream4fvATIPROC) (GLenum stream, const GLfloat *v);
|
|
typedef void (APIENTRY * glVertexStream4dATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
|
|
typedef void (APIENTRY * glVertexStream4dvATIPROC) (GLenum stream, const GLdouble *v);
|
|
typedef void (APIENTRY * glNormalStream3bATIPROC) (GLenum stream, GLbyte x, GLbyte y, GLbyte z);
|
|
typedef void (APIENTRY * glNormalStream3bvATIPROC) (GLenum stream, const GLbyte *v);
|
|
typedef void (APIENTRY * glNormalStream3sATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z);
|
|
typedef void (APIENTRY * glNormalStream3svATIPROC) (GLenum stream, const GLshort *v);
|
|
typedef void (APIENTRY * glNormalStream3iATIPROC) (GLenum stream, GLint x, GLint y, GLint z);
|
|
typedef void (APIENTRY * glNormalStream3ivATIPROC) (GLenum stream, const GLint *v);
|
|
typedef void (APIENTRY * glNormalStream3fATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z);
|
|
typedef void (APIENTRY * glNormalStream3fvATIPROC) (GLenum stream, const GLfloat *v);
|
|
typedef void (APIENTRY * glNormalStream3dATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z);
|
|
typedef void (APIENTRY * glNormalStream3dvATIPROC) (GLenum stream, const GLdouble *v);
|
|
|
|
|
|
extern glClientActiveVertexStreamATIPROC glClientActiveVertexStreamATI;
|
|
extern glVertexBlendEnviATIPROC glVertexBlendEnviATI;
|
|
extern glVertexBlendEnvfATIPROC glVertexBlendEnvfATI;
|
|
extern glVertexStream2sATIPROC glVertexStream2sATI;
|
|
extern glVertexStream2svATIPROC glVertexStream2svATI;
|
|
extern glVertexStream2iATIPROC glVertexStream2iATI;
|
|
extern glVertexStream2ivATIPROC glVertexStream2ivATI;
|
|
extern glVertexStream2fATIPROC glVertexStream2fATI;
|
|
extern glVertexStream2fvATIPROC glVertexStream2fvATI;
|
|
extern glVertexStream2dATIPROC glVertexStream2dATI;
|
|
extern glVertexStream2dvATIPROC glVertexStream2dvATI;
|
|
extern glVertexStream3sATIPROC glVertexStream3sATI;
|
|
extern glVertexStream3svATIPROC glVertexStream3svATI;
|
|
extern glVertexStream3iATIPROC glVertexStream3iATI;
|
|
extern glVertexStream3ivATIPROC glVertexStream3ivATI;
|
|
extern glVertexStream3fATIPROC glVertexStream3fATI;
|
|
extern glVertexStream3fvATIPROC glVertexStream3fvATI;
|
|
extern glVertexStream3dATIPROC glVertexStream3dATI;
|
|
extern glVertexStream3dvATIPROC glVertexStream3dvATI;
|
|
extern glVertexStream4sATIPROC glVertexStream4sATI;
|
|
extern glVertexStream4svATIPROC glVertexStream4svATI;
|
|
extern glVertexStream4iATIPROC glVertexStream4iATI;
|
|
extern glVertexStream4ivATIPROC glVertexStream4ivATI;
|
|
extern glVertexStream4fATIPROC glVertexStream4fATI;
|
|
extern glVertexStream4fvATIPROC glVertexStream4fvATI;
|
|
extern glVertexStream4dATIPROC glVertexStream4dATI;
|
|
extern glVertexStream4dvATIPROC glVertexStream4dvATI;
|
|
extern glNormalStream3bATIPROC glNormalStream3bATI;
|
|
extern glNormalStream3bvATIPROC glNormalStream3bvATI;
|
|
extern glNormalStream3sATIPROC glNormalStream3sATI;
|
|
extern glNormalStream3svATIPROC glNormalStream3svATI;
|
|
extern glNormalStream3iATIPROC glNormalStream3iATI;
|
|
extern glNormalStream3ivATIPROC glNormalStream3ivATI;
|
|
extern glNormalStream3fATIPROC glNormalStream3fATI;
|
|
extern glNormalStream3fvATIPROC glNormalStream3fvATI;
|
|
extern glNormalStream3dATIPROC glNormalStream3dATI;
|
|
extern glNormalStream3dvATIPROC glNormalStream3dvATI;
|
|
|
|
#endif /* GL_ATI_vertex_streams */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------ATI_VERTEX_ARRAY_OBJECT--------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_ATI_vertex_array_object
|
|
#define GL_ATI_vertex_array_object 1
|
|
|
|
#define GL_STATIC_ATI 0x8760
|
|
#define GL_DYNAMIC_ATI 0x8761
|
|
#define GL_PRESERVE_ATI 0x8762
|
|
#define GL_DISCARD_ATI 0x8763
|
|
#define GL_OBJECT_BUFFER_SIZE_ATI 0x8764
|
|
#define GL_OBJECT_BUFFER_USAGE_ATI 0x8765
|
|
#define GL_ARRAY_OBJECT_BUFFER_ATI 0x8766
|
|
#define GL_ARRAY_OBJECT_OFFSET_ATI 0x8767
|
|
|
|
typedef GLuint (APIENTRY * glNewObjectBufferATIPROC) (GLsizei size, const GLvoid *pointer, GLenum usage);
|
|
typedef GLboolean (APIENTRY * glIsObjectBufferATIPROC) (GLuint buffer);
|
|
typedef void (APIENTRY * glUpdateObjectBufferATIPROC) (GLuint buffer, GLuint offset, GLsizei size, const GLvoid *pointer, GLenum preserve);
|
|
typedef void (APIENTRY * glGetObjectBufferfvATIPROC) (GLuint buffer, GLenum pname, GLfloat *params);
|
|
typedef void (APIENTRY * glGetObjectBufferivATIPROC) (GLuint buffer, GLenum pname, GLint *params);
|
|
typedef void (APIENTRY * glFreeObjectBufferATIPROC) (GLuint buffer);
|
|
typedef void (APIENTRY * glArrayObjectATIPROC) (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
|
|
typedef void (APIENTRY * glGetArrayObjectfvATIPROC) (GLenum array, GLenum pname, GLfloat *params);
|
|
typedef void (APIENTRY * glGetArrayObjectivATIPROC) (GLenum array, GLenum pname, GLint *params);
|
|
typedef void (APIENTRY * glVariantArrayObjectATIPROC) (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
|
|
typedef void (APIENTRY * glGetVariantArrayObjectfvATIPROC) (GLuint id, GLenum pname, GLfloat *params);
|
|
typedef void (APIENTRY * glGetVariantArrayObjectivATIPROC) (GLuint id, GLenum pname, GLint *params);
|
|
|
|
extern glNewObjectBufferATIPROC glNewObjectBufferATI;
|
|
extern glIsObjectBufferATIPROC glIsObjectBufferATI;
|
|
extern glUpdateObjectBufferATIPROC glUpdateObjectBufferATI;
|
|
extern glGetObjectBufferfvATIPROC glGetObjectBufferfvATI;
|
|
extern glGetObjectBufferivATIPROC glGetObjectBufferivATI;
|
|
extern glFreeObjectBufferATIPROC glFreeObjectBufferATI;
|
|
extern glArrayObjectATIPROC glArrayObjectATI;
|
|
extern glGetArrayObjectfvATIPROC glGetArrayObjectfvATI;
|
|
extern glGetArrayObjectivATIPROC glGetArrayObjectivATI;
|
|
extern glVariantArrayObjectATIPROC glVariantArrayObjectATI;
|
|
extern glGetVariantArrayObjectfvATIPROC glGetVariantArrayObjectfvATI;
|
|
extern glGetVariantArrayObjectivATIPROC glGetVariantArrayObjectivATI;
|
|
|
|
#endif /* GL_ATI_vertex_array_object */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------HP_OCCLUSION_TEST--------------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_HP_occlusion_test
|
|
#define GL_HP_occlusion_test 1
|
|
|
|
#define GL_OCCLUSION_TEST_HP 0x8165
|
|
#define GL_OCCLUSION_TEST_RESULT_HP 0x8166
|
|
|
|
#endif /* GL_HP_occlusion_test */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------ATIX_POINT_SPRITES-------------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_ATIX_point_sprites
|
|
#define GL_ATIX_point_sprites 1
|
|
|
|
#define GL_TEXTURE_POINT_MODE_ATIX 0x60b0
|
|
#define GL_TEXTURE_POINT_ONE_COORD_ATIX 0x60b1
|
|
#define GL_TEXTURE_POINT_SPRITE_ATIX 0x60b2
|
|
#define GL_POINT_SPRITE_CULL_MODE_ATIX 0x60b3
|
|
#define GL_POINT_SPRITE_CULL_CENTER_ATIX 0x60b4
|
|
#define GL_POINT_SPRITE_CULL_CLIP_ATIX 0x60b5
|
|
|
|
#endif /* GL_ATIX_point_sprites */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------ATIX_TEXTURE_ENV_ROUTE---------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_ATIX_texture_env_route
|
|
#define GL_ATIX_texture_env_route 1
|
|
|
|
#define GL_SECONDARY_COLOR_ATIX 0x8747
|
|
#define GL_TEXTURE_OUTPUT_RGB_ATIX 0x8748
|
|
#define GL_TEXTURE_OUTPUT_ALPHA_ATIX 0x8749
|
|
|
|
#endif /* GL_ATIX_texture_env_route */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------NV_DEPTH_CLAMP-----------------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_NV_depth_clamp
|
|
#define GL_NV_depth_clamp 1
|
|
|
|
#define GL_DEPTH_CLAMP_NV 0x864F
|
|
|
|
#endif /* GL_NV_depth_clamp */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------NV_OCCLUSION_QUERY-------------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_NV_occlusion_query
|
|
#define GL_NV_occlusion_query 1
|
|
|
|
#ifndef GL_HP_occlusion_test
|
|
#define GL_OCCLUSION_TEST_HP 0x8165
|
|
#define GL_OCCLUSION_TEST_RESULT_HP 0x8166
|
|
#endif /* GL_HP_occlusion_test */
|
|
#define GL_PIXEL_COUNTER_BITS_NV 0x8864
|
|
#define GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865
|
|
#define GL_PIXEL_COUNT_NV 0x8866
|
|
#define GL_PIXEL_COUNT_AVAILABLE_NV 0x8867
|
|
|
|
typedef void (APIENTRY * glGenOcclusionQueriesNVPROC) (GLsizei n, GLuint *ids);
|
|
typedef void (APIENTRY * glDeleteOcclusionQueriesNVPROC) (GLsizei n, const GLuint *ids);
|
|
typedef GLboolean (APIENTRY * glIsOcclusionQueryNVPROC) (GLuint id);
|
|
typedef void (APIENTRY * glBeginOcclusionQueryNVPROC) (GLuint id);
|
|
typedef void (APIENTRY * glEndOcclusionQueryNVPROC) (void);
|
|
typedef void (APIENTRY * glGetOcclusionQueryivNVPROC) (GLuint id, GLenum pname, GLint *params);
|
|
typedef void (APIENTRY * glGetOcclusionQueryuivNVPROC) (GLuint id, GLenum pname, GLuint *params);
|
|
|
|
extern glGenOcclusionQueriesNVPROC glGenOcclusionQueriesNV;
|
|
extern glDeleteOcclusionQueriesNVPROC glDeleteOcclusionQueriesNV;
|
|
extern glIsOcclusionQueryNVPROC glIsOcclusionQueryNV;
|
|
extern glBeginOcclusionQueryNVPROC glBeginOcclusionQueryNV;
|
|
extern glEndOcclusionQueryNVPROC glEndOcclusionQueryNV;
|
|
extern glGetOcclusionQueryivNVPROC glGetOcclusionQueryivNV;
|
|
extern glGetOcclusionQueryuivNVPROC glGetOcclusionQueryuivNV;
|
|
|
|
#endif /* GL_NV_occlusion_query */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------NV_POINT_SPRITE----------------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_NV_point_sprite
|
|
#define GL_NV_point_sprite 1
|
|
|
|
#define GL_POINT_SPRITE_NV 0x8861
|
|
#define GL_COORD_REPLACE_NV 0x8862
|
|
#define GL_POINT_SPRITE_R_MODE_NV 0x8863
|
|
|
|
typedef void (APIENTRY * glPointParameteriNVPROC) (GLenum pname, GLint param);
|
|
typedef void (APIENTRY * glPointParameterivNVPROC) (GLenum pname, const GLint *params);
|
|
|
|
extern glPointParameteriNVPROC glPointParameteriNV;
|
|
extern glPointParameterivNVPROC glPointParameterivNV;
|
|
|
|
#endif /* GL_NV_point_sprite */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------NV_TEXTURE_SHADER3-------------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_NV_texture_shader3
|
|
#define GL_NV_texture_shader3 1
|
|
|
|
#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850
|
|
#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851
|
|
#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852
|
|
#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853
|
|
#define GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854
|
|
#define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855
|
|
#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856
|
|
#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857
|
|
#define GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858
|
|
#define GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859
|
|
#define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A
|
|
#define GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B
|
|
#define GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C
|
|
#define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D
|
|
#define GL_HILO8_NV 0x885E
|
|
#define GL_SIGNED_HILO8_NV 0x885F
|
|
#define GL_FORCE_BLUE_TO_ONE_NV 0x8860
|
|
|
|
#endif /* GL_NV_texture_shader3 */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------NV_VERTEX_PROGRAM1_1-----------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_NV_vertex_program1_1
|
|
#define GL_NV_vertex_program1_1
|
|
|
|
#endif /* GL_NV_vertex_program1_1 */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------ARB_TEXTURE_MIRRORED_REPEAT----------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_ARB_texture_mirrored_repeat
|
|
#define GL_ARB_texture_mirrored_repeat 1
|
|
|
|
#define GL_MIRRORED_REPEAT_ARB 0x8370
|
|
|
|
#endif /* GL_ARB_texture_mirrored_repeat */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------ARB_SHADOW---------------------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_ARB_shadow
|
|
#define GL_ARB_shadow 1
|
|
|
|
#define GL_TEXTURE_COMPARE_MODE_ARB 0x884C
|
|
#define GL_TEXTURE_COMPARE_FUNC_ARB 0x884D
|
|
#define GL_COMPARE_R_TO_TEXTURE_ARB 0x884E
|
|
|
|
#endif /* GL_ARB_shadow */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------ARB_SHADOW_AMBIENT-------------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_ARB_shadow_ambient
|
|
#define GL_ARB_shadow_ambient 1
|
|
|
|
#define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF
|
|
|
|
#endif /* GL_ARB_shadow_ambient */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------ARB_DEPTH_TEXTURE--------------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_ARB_depth_texture
|
|
#define GL_ARB_depth_texture 1
|
|
|
|
#define GL_DEPTH_COMPONENT16_ARB 0x81A5
|
|
#define GL_DEPTH_COMPONENT24_ARB 0x81A6
|
|
#define GL_DEPTH_COMPONENT32_ARB 0x81A7
|
|
#define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A
|
|
#define GL_DEPTH_TEXTURE_MODE_ARB 0x884B
|
|
|
|
#endif /* GL_ARB_depth_texture */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------ARB_WINDOW_POS-----------------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_ARB_window_pos
|
|
#define GL_ARB_window_pos 1
|
|
|
|
typedef void (APIENTRY * glWindowPos2dARBPROC) (GLdouble x, GLdouble y);
|
|
typedef void (APIENTRY * glWindowPos2fARBPROC) (GLfloat x, GLfloat y);
|
|
typedef void (APIENTRY * glWindowPos2iARBPROC) (GLint x, GLint y);
|
|
typedef void (APIENTRY * glWindowPos2sARBPROC) (GLshort x, GLshort y);
|
|
typedef void (APIENTRY * glWindowPos2dvARBPROC) (const GLdouble *p);
|
|
typedef void (APIENTRY * glWindowPos2fvARBPROC) (const GLfloat *p);
|
|
typedef void (APIENTRY * glWindowPos2ivARBPROC) (const GLint *p);
|
|
typedef void (APIENTRY * glWindowPos2svARBPROC) (const GLshort *p);
|
|
typedef void (APIENTRY * glWindowPos3dARBPROC) (GLdouble x, GLdouble y, GLdouble z);
|
|
typedef void (APIENTRY * glWindowPos3fARBPROC) (GLfloat x, GLfloat y, GLfloat z);
|
|
typedef void (APIENTRY * glWindowPos3iARBPROC) (GLint x, GLint y, GLint z);
|
|
typedef void (APIENTRY * glWindowPos3sARBPROC) (GLshort x, GLshort y, GLshort z);
|
|
typedef void (APIENTRY * glWindowPos3dvARBPROC) (const GLdouble *p);
|
|
typedef void (APIENTRY * glWindowPos3fvARBPROC) (const GLfloat *p);
|
|
typedef void (APIENTRY * glWindowPos3ivARBPROC) (const GLint *p);
|
|
typedef void (APIENTRY * glWindowPos3svARBPROC) (const GLshort *p);
|
|
|
|
extern glWindowPos2dARBPROC glWindowPos2dARB;
|
|
extern glWindowPos2fARBPROC glWindowPos2fARB;
|
|
extern glWindowPos2iARBPROC glWindowPos2iARB;
|
|
extern glWindowPos2sARBPROC glWindowPos2sARB;
|
|
extern glWindowPos2dvARBPROC glWindowPos2dvARB;
|
|
extern glWindowPos2fvARBPROC glWindowPos2fvARB;
|
|
extern glWindowPos2ivARBPROC glWindowPos2ivARB;
|
|
extern glWindowPos2svARBPROC glWindowPos2svARB;
|
|
extern glWindowPos3dARBPROC glWindowPos3dARB;
|
|
extern glWindowPos3fARBPROC glWindowPos3fARB;
|
|
extern glWindowPos3iARBPROC glWindowPos3iARB;
|
|
extern glWindowPos3sARBPROC glWindowPos3sARB;
|
|
extern glWindowPos3dvARBPROC glWindowPos3dvARB;
|
|
extern glWindowPos3fvARBPROC glWindowPos3fvARB;
|
|
extern glWindowPos3ivARBPROC glWindowPos3ivARB;
|
|
extern glWindowPos3svARBPROC glWindowPos3svARB;
|
|
|
|
#endif /* GL_ARB_window_pos */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------EXT_SHADOW_FUNCS---------------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_EXT_shadow_funcs
|
|
#define GL_EXT_shadow_funcs 1
|
|
|
|
#endif /* GL_EXT_shadow_funcs */
|
|
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------EXT_draw_range_elements--------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
|
|
#ifndef GL_EXT_draw_range_elements
|
|
#define GL_EXT_draw_range_elements 1
|
|
|
|
typedef void (APIENTRY * glDrawRangeElementsEXTPROC) ( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
|
|
|
|
extern glDrawRangeElementsEXTPROC glDrawRangeElementsEXT;
|
|
|
|
#define GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8
|
|
#define GL_MAX_ELEMENTS_INDICES_EXT 0x80E9
|
|
|
|
#endif
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------EXT_texture_compression_s3tc---------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_EXT_texture_compression_s3tc
|
|
#define GL_EXT_texture_compression_s3tc 1
|
|
|
|
#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
|
|
#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
|
|
#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
|
|
#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
|
|
|
|
#endif /* GL_EXT_texture_compression_s3tc */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------EXT_stencil_two_side-----------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_EXT_stencil_two_side
|
|
#define GL_EXT_stencil_two_side 1
|
|
|
|
typedef void (APIENTRY * glActiveStencilFaceEXTPROC) (GLenum face);
|
|
|
|
extern glActiveStencilFaceEXTPROC glActiveStencilFaceEXT;
|
|
|
|
#define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910
|
|
#define GL_ACTIVE_STENCIL_FACE_EXT 0x8911
|
|
|
|
#endif /* GL_EXT_stencil_two_side */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------ARB_vertex_program-------------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_ARB_vertex_program
|
|
#define GL_ARB_vertex_program 1
|
|
|
|
typedef void (APIENTRY * glVertexAttrib1sARBPROC) (GLuint index, GLshort x);
|
|
typedef void (APIENTRY * glVertexAttrib1fARBPROC) (GLuint index, GLfloat x);
|
|
typedef void (APIENTRY * glVertexAttrib1dARBPROC) (GLuint index, GLdouble x);
|
|
typedef void (APIENTRY * glVertexAttrib2sARBPROC) (GLuint index, GLshort x, GLshort y);
|
|
typedef void (APIENTRY * glVertexAttrib2fARBPROC) (GLuint index, GLfloat x, GLfloat y);
|
|
typedef void (APIENTRY * glVertexAttrib2dARBPROC) (GLuint index, GLdouble x, GLdouble y);
|
|
typedef void (APIENTRY * glVertexAttrib3sARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
|
|
typedef void (APIENTRY * glVertexAttrib3fARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
|
|
typedef void (APIENTRY * glVertexAttrib3dARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
|
|
typedef void (APIENTRY * glVertexAttrib4sARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
|
|
typedef void (APIENTRY * glVertexAttrib4fARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
|
typedef void (APIENTRY * glVertexAttrib4dARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
|
|
typedef void (APIENTRY * glVertexAttrib4NubARBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
|
|
typedef void (APIENTRY * glVertexAttrib1svARBPROC) (GLuint index, const GLshort *v);
|
|
typedef void (APIENTRY * glVertexAttrib1fvARBPROC) (GLuint index, const GLfloat *v);
|
|
typedef void (APIENTRY * glVertexAttrib1dvARBPROC) (GLuint index, const GLdouble *v);
|
|
typedef void (APIENTRY * glVertexAttrib2svARBPROC) (GLuint index, const GLshort *v);
|
|
typedef void (APIENTRY * glVertexAttrib2fvARBPROC) (GLuint index, const GLfloat *v);
|
|
typedef void (APIENTRY * glVertexAttrib2dvARBPROC) (GLuint index, const GLdouble *v);
|
|
typedef void (APIENTRY * glVertexAttrib3svARBPROC) (GLuint index, const GLshort *v);
|
|
typedef void (APIENTRY * glVertexAttrib3fvARBPROC) (GLuint index, const GLfloat *v);
|
|
typedef void (APIENTRY * glVertexAttrib3dvARBPROC) (GLuint index, const GLdouble *v);
|
|
typedef void (APIENTRY * glVertexAttrib4bvARBPROC) (GLuint index, const GLbyte *v);
|
|
typedef void (APIENTRY * glVertexAttrib4svARBPROC) (GLuint index, const GLshort *v);
|
|
typedef void (APIENTRY * glVertexAttrib4ivARBPROC) (GLuint index, const GLint *v);
|
|
typedef void (APIENTRY * glVertexAttrib4ubvARBPROC) (GLuint index, const GLubyte *v);
|
|
typedef void (APIENTRY * glVertexAttrib4usvARBPROC) (GLuint index, const GLushort *v);
|
|
typedef void (APIENTRY * glVertexAttrib4uivARBPROC) (GLuint index, const GLuint *v);
|
|
typedef void (APIENTRY * glVertexAttrib4fvARBPROC) (GLuint index, const GLfloat *v);
|
|
typedef void (APIENTRY * glVertexAttrib4dvARBPROC) (GLuint index, const GLdouble *v);
|
|
typedef void (APIENTRY * glVertexAttrib4NbvARBPROC) (GLuint index, const GLbyte *v);
|
|
typedef void (APIENTRY * glVertexAttrib4NsvARBPROC) (GLuint index, const GLshort *v);
|
|
typedef void (APIENTRY * glVertexAttrib4NivARBPROC) (GLuint index, const GLint *v);
|
|
typedef void (APIENTRY * glVertexAttrib4NubvARBPROC) (GLuint index, const GLubyte *v);
|
|
typedef void (APIENTRY * glVertexAttrib4NusvARBPROC) (GLuint index, const GLushort *v);
|
|
typedef void (APIENTRY * glVertexAttrib4NuivARBPROC) (GLuint index, const GLuint *v);
|
|
typedef void (APIENTRY * glVertexAttribPointerARBPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
|
|
typedef void (APIENTRY * glEnableVertexAttribArrayARBPROC) (GLuint index);
|
|
typedef void (APIENTRY * glDisableVertexAttribArrayARBPROC) (GLuint index);
|
|
typedef void (APIENTRY * glProgramStringARBPROC) (GLenum target, GLenum format, GLsizei len, const GLvoid *string);
|
|
typedef void (APIENTRY * glBindProgramARBPROC) (GLenum target, GLuint program);
|
|
typedef void (APIENTRY * glDeleteProgramsARBPROC) (GLsizei n, const GLuint *programs);
|
|
typedef void (APIENTRY * glGenProgramsARBPROC) (GLsizei n, GLuint *programs);
|
|
typedef void (APIENTRY * glProgramEnvParameter4dARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
|
|
typedef void (APIENTRY * glProgramEnvParameter4dvARBPROC) (GLenum target, GLuint index, const GLdouble *params);
|
|
typedef void (APIENTRY * glProgramEnvParameter4fARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
|
typedef void (APIENTRY * glProgramEnvParameter4fvARBPROC) (GLenum target, GLuint index, const GLfloat *params);
|
|
typedef void (APIENTRY * glProgramLocalParameter4dARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
|
|
typedef void (APIENTRY * glProgramLocalParameter4dvARBPROC) (GLenum target, GLuint index, const GLdouble *params);
|
|
typedef void (APIENTRY * glProgramLocalParameter4fARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
|
typedef void (APIENTRY * glProgramLocalParameter4fvARBPROC) (GLenum target, GLuint index, const GLfloat *params);
|
|
typedef void (APIENTRY * glGetProgramEnvParameterdvARBPROC) (GLenum target, GLuint index, GLdouble *params);
|
|
typedef void (APIENTRY * glGetProgramEnvParameterfvARBPROC) (GLenum target, GLuint index, GLfloat *params);
|
|
typedef void (APIENTRY * glGetProgramLocalParameterdvARBPROC) (GLenum target, GLuint index, GLdouble *params);
|
|
typedef void (APIENTRY * glGetProgramLocalParameterfvARBPROC) (GLenum target, GLuint index, GLfloat *params);
|
|
typedef void (APIENTRY * glGetProgramivARBPROC) (GLenum target, GLenum pname, GLint *params);
|
|
typedef void (APIENTRY * glGetProgramStringARBPROC) (GLenum target, GLenum pname, GLvoid *string);
|
|
typedef void (APIENTRY * glGetVertexAttribdvARBPROC) (GLuint index, GLenum pname, GLdouble *params);
|
|
typedef void (APIENTRY * glGetVertexAttribfvARBPROC) (GLuint index, GLenum pname, GLfloat *params);
|
|
typedef void (APIENTRY * glGetVertexAttribivARBPROC) (GLuint index, GLenum pname, GLint *params);
|
|
typedef void (APIENTRY * glGetVertexAttribPointervARBPROC) (GLuint index, GLenum pname, GLvoid **pointer);
|
|
typedef GLboolean (APIENTRY * glIsProgramARBPROC) (GLuint program);
|
|
|
|
extern glVertexAttrib1sARBPROC glVertexAttrib1sARB;
|
|
extern glVertexAttrib1fARBPROC glVertexAttrib1fARB;
|
|
extern glVertexAttrib1dARBPROC glVertexAttrib1dARB;
|
|
extern glVertexAttrib2sARBPROC glVertexAttrib2sARB;
|
|
extern glVertexAttrib2fARBPROC glVertexAttrib2fARB;
|
|
extern glVertexAttrib2dARBPROC glVertexAttrib2dARB;
|
|
extern glVertexAttrib3sARBPROC glVertexAttrib3sARB;
|
|
extern glVertexAttrib3fARBPROC glVertexAttrib3fARB;
|
|
extern glVertexAttrib3dARBPROC glVertexAttrib3dARB;
|
|
extern glVertexAttrib4sARBPROC glVertexAttrib4sARB;
|
|
extern glVertexAttrib4fARBPROC glVertexAttrib4fARB;
|
|
extern glVertexAttrib4dARBPROC glVertexAttrib4dARB;
|
|
extern glVertexAttrib4NubARBPROC glVertexAttrib4NubARB;
|
|
extern glVertexAttrib1svARBPROC glVertexAttrib1svARB;
|
|
extern glVertexAttrib1fvARBPROC glVertexAttrib1fvARB;
|
|
extern glVertexAttrib1dvARBPROC glVertexAttrib1dvARB;
|
|
extern glVertexAttrib2svARBPROC glVertexAttrib2svARB;
|
|
extern glVertexAttrib2fvARBPROC glVertexAttrib2fvARB;
|
|
extern glVertexAttrib2dvARBPROC glVertexAttrib2dvARB;
|
|
extern glVertexAttrib3svARBPROC glVertexAttrib3svARB;
|
|
extern glVertexAttrib3fvARBPROC glVertexAttrib3fvARB;
|
|
extern glVertexAttrib3dvARBPROC glVertexAttrib3dvARB;
|
|
extern glVertexAttrib4bvARBPROC glVertexAttrib4bvARB;
|
|
extern glVertexAttrib4svARBPROC glVertexAttrib4svARB;
|
|
extern glVertexAttrib4ivARBPROC glVertexAttrib4ivARB;
|
|
extern glVertexAttrib4ubvARBPROC glVertexAttrib4ubvARB;
|
|
extern glVertexAttrib4usvARBPROC glVertexAttrib4usvARB;
|
|
extern glVertexAttrib4uivARBPROC glVertexAttrib4uivARB;
|
|
extern glVertexAttrib4fvARBPROC glVertexAttrib4fvARB;
|
|
extern glVertexAttrib4dvARBPROC glVertexAttrib4dvARB;
|
|
extern glVertexAttrib4NbvARBPROC glVertexAttrib4NbvARB;
|
|
extern glVertexAttrib4NsvARBPROC glVertexAttrib4NsvARB;
|
|
extern glVertexAttrib4NivARBPROC glVertexAttrib4NivARB;
|
|
extern glVertexAttrib4NubvARBPROC glVertexAttrib4NubvARB;
|
|
extern glVertexAttrib4NusvARBPROC glVertexAttrib4NusvARB;
|
|
extern glVertexAttrib4NuivARBPROC glVertexAttrib4NuivARB;
|
|
extern glVertexAttribPointerARBPROC glVertexAttribPointerARB;
|
|
extern glEnableVertexAttribArrayARBPROC glEnableVertexAttribArrayARB;
|
|
extern glDisableVertexAttribArrayARBPROC glDisableVertexAttribArrayARB;
|
|
extern glProgramStringARBPROC glProgramStringARB;
|
|
extern glBindProgramARBPROC glBindProgramARB;
|
|
extern glDeleteProgramsARBPROC glDeleteProgramsARB;
|
|
extern glGenProgramsARBPROC glGenProgramsARB;
|
|
extern glProgramEnvParameter4dARBPROC glProgramEnvParameter4dARB;
|
|
extern glProgramEnvParameter4dvARBPROC glProgramEnvParameter4dvARB;
|
|
extern glProgramEnvParameter4fARBPROC glProgramEnvParameter4fARB;
|
|
extern glProgramEnvParameter4fvARBPROC glProgramEnvParameter4fvARB;
|
|
extern glProgramLocalParameter4dARBPROC glProgramLocalParameter4dARB;
|
|
extern glProgramLocalParameter4dvARBPROC glProgramLocalParameter4dvARB;
|
|
extern glProgramLocalParameter4fARBPROC glProgramLocalParameter4fARB;
|
|
extern glProgramLocalParameter4fvARBPROC glProgramLocalParameter4fvARB;
|
|
extern glGetProgramEnvParameterdvARBPROC glGetProgramEnvParameterdvARB;
|
|
extern glGetProgramEnvParameterfvARBPROC glGetProgramEnvParameterfvARB;
|
|
extern glGetProgramLocalParameterdvARBPROC glGetProgramLocalParameterdvARB;
|
|
extern glGetProgramLocalParameterfvARBPROC glGetProgramLocalParameterfvARB;
|
|
extern glGetProgramivARBPROC glGetProgramivARB;
|
|
extern glGetProgramStringARBPROC glGetProgramStringARB;
|
|
extern glGetVertexAttribdvARBPROC glGetVertexAttribdvARB;
|
|
extern glGetVertexAttribfvARBPROC glGetVertexAttribfvARB;
|
|
extern glGetVertexAttribivARBPROC glGetVertexAttribivARB;
|
|
extern glGetVertexAttribPointervARBPROC glGetVertexAttribPointervARB;
|
|
extern glIsProgramARBPROC glIsProgramARB;
|
|
|
|
#define GL_VERTEX_PROGRAM_ARB 0x8620
|
|
#define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642
|
|
#define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643
|
|
#define GL_COLOR_SUM_ARB 0x8458
|
|
#define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875
|
|
#define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622
|
|
#define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623
|
|
#define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624
|
|
#define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625
|
|
#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A
|
|
#define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626
|
|
#define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645
|
|
#define GL_PROGRAM_LENGTH_ARB 0x8627
|
|
#define GL_PROGRAM_FORMAT_ARB 0x8876
|
|
#define GL_PROGRAM_BINDING_ARB 0x8677
|
|
#define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0
|
|
#define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1
|
|
#define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2
|
|
#define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3
|
|
#define GL_PROGRAM_TEMPORARIES_ARB 0x88A4
|
|
#define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5
|
|
#define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6
|
|
#define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7
|
|
#define GL_PROGRAM_PARAMETERS_ARB 0x88A8
|
|
#define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9
|
|
#define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA
|
|
#define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB
|
|
#define GL_PROGRAM_ATTRIBS_ARB 0x88AC
|
|
#define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD
|
|
#define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE
|
|
#define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF
|
|
#define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0
|
|
#define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1
|
|
#define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2
|
|
#define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3
|
|
#define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4
|
|
#define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5
|
|
#define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6
|
|
#define GL_PROGRAM_STRING_ARB 0x8628
|
|
#define GL_PROGRAM_ERROR_POSITION_ARB 0x864B
|
|
#define GL_CURRENT_MATRIX_ARB 0x8641
|
|
#define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7
|
|
#define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640
|
|
#define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869
|
|
#define GL_MAX_PROGRAM_MATRICES_ARB 0x862F
|
|
#define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E
|
|
#define GL_PROGRAM_ERROR_STRING_ARB 0x8874
|
|
#define GL_MATRIX0_ARB 0x88C0
|
|
#define GL_MATRIX1_ARB 0x88C1
|
|
#define GL_MATRIX2_ARB 0x88C2
|
|
#define GL_MATRIX3_ARB 0x88C3
|
|
#define GL_MATRIX4_ARB 0x88C4
|
|
#define GL_MATRIX5_ARB 0x88C5
|
|
#define GL_MATRIX6_ARB 0x88C6
|
|
#define GL_MATRIX7_ARB 0x88C7
|
|
#define GL_MATRIX8_ARB 0x88C8
|
|
#define GL_MATRIX9_ARB 0x88C9
|
|
#define GL_MATRIX10_ARB 0x88CA
|
|
#define GL_MATRIX11_ARB 0x88CB
|
|
#define GL_MATRIX12_ARB 0x88CC
|
|
#define GL_MATRIX13_ARB 0x88CD
|
|
#define GL_MATRIX14_ARB 0x88CE
|
|
#define GL_MATRIX15_ARB 0x88CF
|
|
#define GL_MATRIX16_ARB 0x88D0
|
|
#define GL_MATRIX17_ARB 0x88D1
|
|
#define GL_MATRIX18_ARB 0x88D2
|
|
#define GL_MATRIX19_ARB 0x88D3
|
|
#define GL_MATRIX20_ARB 0x88D4
|
|
#define GL_MATRIX21_ARB 0x88D5
|
|
#define GL_MATRIX22_ARB 0x88D6
|
|
#define GL_MATRIX23_ARB 0x88D7
|
|
#define GL_MATRIX24_ARB 0x88D8
|
|
#define GL_MATRIX25_ARB 0x88D9
|
|
#define GL_MATRIX26_ARB 0x88DA
|
|
#define GL_MATRIX27_ARB 0x88DB
|
|
#define GL_MATRIX28_ARB 0x88DC
|
|
#define GL_MATRIX29_ARB 0x88DD
|
|
#define GL_MATRIX30_ARB 0x88DE
|
|
#define GL_MATRIX31_ARB 0x88DF
|
|
|
|
#endif /* GL_ARB_vertex_program */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------GL_EXT_BGRA--------------------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_EXT_bgra
|
|
#define GL_EXT_bgra 1
|
|
|
|
#define GL_BGR_EXT 0x80E0
|
|
#define GL_BGRA_EXT 0x80E1
|
|
|
|
#endif /* GL_EXT_bgra */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------EXT_CULL_VERTEX----------------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_EXT_cull_vertex
|
|
#define GL_EXT_cull_vertex 1
|
|
|
|
#define GL_CULL_VERTEX_EXT 0x81AA
|
|
#define GL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB
|
|
#define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC
|
|
|
|
typedef void (APIENTRY * glCullParameterfvEXTPROC) (GLenum pname, GLfloat *params);
|
|
typedef void (APIENTRY * glCullParameterdvEXTPROC) (GLenum pname, GLdouble *params);
|
|
|
|
extern glCullParameterfvEXTPROC glCullParameterfvEXT;
|
|
extern glCullParameterdvEXTPROC glCullParameterdvEXT;
|
|
|
|
|
|
#endif /* GL_EXT_cull_vertex */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------GL_ATI_POINT_CULL_MODE---------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_ATI_point_cull_mode
|
|
#define GL_ATI_point_cull_mode 1
|
|
|
|
#define GL_POINT_CULL_MODE_ATI 0x60b3
|
|
#define GL_POINT_CULL_CENTER_ATI 0x60b4
|
|
#define GL_POINT_CLIP_ATI 0x60b5
|
|
|
|
#endif /* GL_ATI_point_cull_mode */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------GL_BLEND_FUNC_SEPARATE---------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_EXT_blend_func_separate
|
|
#define GL_EXT_blend_func_separate 1
|
|
|
|
#define GL_BLEND_DST_RGB_EXT 0x80C8
|
|
#define GL_BLEND_SRC_RGB_EXT 0x80C9
|
|
#define GL_BLEND_DST_ALPHA_EXT 0x80CA
|
|
#define GL_BLEND_SRC_ALPHA_EXT 0x80CB
|
|
|
|
typedef void (APIENTRY * glBlendFuncSeparateEXTPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
|
|
|
|
extern glBlendFuncSeparateEXTPROC glBlendFuncSeparateEXT;
|
|
|
|
#endif /* GL_EXT_blend_func_separate */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------GL_EXT_SEPARATE_SPECULAR_COLOR-------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_EXT_separate_specular_color
|
|
#define GL_EXT_separate_specular_color 1
|
|
|
|
#define GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8
|
|
#define GL_SINGLE_COLOR_EXT 0x81F9
|
|
#define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA
|
|
|
|
#endif /* GL_EXT_separate_specular_color */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------GL_NV_ELEMENT_ARRAY------------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_NV_element_array
|
|
#define GL_NV_element_array 1
|
|
|
|
#define GL_ELEMENT_ARRAY_TYPE_NV 0x8769
|
|
#define GL_ELEMENT_ARRAY_POINTER_NV 0x876A
|
|
|
|
typedef void (APIENTRY * glElementPointerNVPROC) (GLenum type, const GLvoid *pointer);
|
|
typedef void (APIENTRY * glDrawElementArrayNVPROC) (GLenum mode, GLint first, GLsizei count);
|
|
typedef void (APIENTRY * glDrawRangeElementArrayNVPROC) (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count);
|
|
typedef void (APIENTRY * glMultiDrawElementArrayNVPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
|
|
typedef void (APIENTRY * glMultiDrawRangeElementArrayNVPROC) (GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount);
|
|
|
|
extern glElementPointerNVPROC glElementPointerNV;
|
|
extern glDrawElementArrayNVPROC glDrawElementArrayNV;
|
|
extern glDrawRangeElementArrayNVPROC glDrawRangeElementArrayNV;
|
|
extern glMultiDrawElementArrayNVPROC glMultiDrawElementArrayNV;
|
|
extern glMultiDrawRangeElementArrayNVPROC glMultiDrawRangeElementArrayNV;
|
|
|
|
#endif /* GL_NV_element_array */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------GL_NV_FLOAT_BUFFER-------------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_NV_float_buffer
|
|
#define GL_NV_float_buffer 1
|
|
|
|
#define GL_FLOAT_R_NV 0x8880
|
|
#define GL_FLOAT_RG_NV 0x8881
|
|
#define GL_FLOAT_RGB_NV 0x8882
|
|
#define GL_FLOAT_RGBA_NV 0x8883
|
|
#define GL_FLOAT_R32_NV 0x8885
|
|
#define GL_FLOAT_R16_NV 0x8884
|
|
#define GL_FLOAT_R32_NV 0x8885
|
|
#define GL_FLOAT_RG16_NV 0x8886
|
|
#define GL_FLOAT_RG32_NV 0x8887
|
|
#define GL_FLOAT_RGB16_NV 0x8888
|
|
#define GL_FLOAT_RGB32_NV 0x8889
|
|
#define GL_FLOAT_RGBA16_NV 0x888A
|
|
#define GL_FLOAT_RGBA32_NV 0x888B
|
|
#define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C
|
|
#define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D
|
|
#define GL_FLOAT_RGBA_MODE_NV 0x888E
|
|
|
|
#if defined(_WIN32) || defined(__CYGWIN__) || defined(__MINGW32__)
|
|
#define WGL_FLOAT_COMPONENTS_NV 0x20B0
|
|
#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1
|
|
#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2
|
|
#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3
|
|
#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4
|
|
#define WGL_TEXTURE_FLOAT_R_NV 0x20B5
|
|
#define WGL_TEXTURE_FLOAT_RG_NV 0x20B6
|
|
#define WGL_TEXTURE_FLOAT_RGB_NV 0x20B7
|
|
#define WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8
|
|
#endif /* _WIN32 */
|
|
|
|
#endif /* GL_NV_float_buffer */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------GL_NV_FRAGMENT_PROGRAM---------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_NV_fragment_program
|
|
#define GL_NV_fragment_program 1
|
|
|
|
#define GL_FRAGMENT_PROGRAM_NV 0x8870
|
|
#define GL_MAX_TEXTURE_COORDS_NV 0x8871
|
|
#define GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872
|
|
#define GL_FRAGMENT_PROGRAM_BINDING_NV 0x8873
|
|
#define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868
|
|
#define GL_PROGRAM_ERROR_STRING_NV 0x8874
|
|
|
|
typedef void (APIENTRY * glProgramNamedParameter4fNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
|
typedef void (APIENTRY * glProgramNamedParameter4dNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
|
|
typedef void (APIENTRY * glProgramNamedParameter4fvNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLfloat v[]);
|
|
typedef void (APIENTRY * glProgramNamedParameter4dvNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLdouble v[]);
|
|
typedef void (APIENTRY * glGetProgramNamedParameterfvNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat *params);
|
|
typedef void (APIENTRY * glGetProgramNamedParameterdvNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble *params);
|
|
|
|
#ifndef GL_ARB_vertex_program
|
|
typedef void (APIENTRY * glProgramLocalParameter4dARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
|
|
typedef void (APIENTRY * glProgramLocalParameter4dvARBPROC) (GLenum target, GLuint index, const GLdouble *params);
|
|
typedef void (APIENTRY * glProgramLocalParameter4fARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
|
typedef void (APIENTRY * glProgramLocalParameter4fvARBPROC) (GLenum target, GLuint index, const GLfloat *params);
|
|
typedef void (APIENTRY * glGetProgramLocalParameterdvARBPROC) (GLenum target, GLuint index, GLdouble *params);
|
|
typedef void (APIENTRY * glGetProgramLocalParameterfvARBPROC) (GLenum target, GLuint index, GLfloat *params);
|
|
#endif /* GL_ARB_vertex_program */
|
|
|
|
extern glProgramNamedParameter4fNVPROC glProgramNamedParameter4fNV;
|
|
extern glProgramNamedParameter4dNVPROC glProgramNamedParameter4dNV;
|
|
extern glProgramNamedParameter4fvNVPROC glProgramNamedParameter4fvNV;
|
|
extern glProgramNamedParameter4dvNVPROC glProgramNamedParameter4dvNV;
|
|
extern glGetProgramNamedParameterfvNVPROC glGetProgramNamedParameterfvNV;
|
|
extern glGetProgramNamedParameterdvNVPROC glGetProgramNamedParameterdvNV;
|
|
|
|
#ifndef GL_ARB_vertex_program
|
|
extern glProgramLocalParameter4dARBPROC glProgramLocalParameter4dARB;
|
|
extern glProgramLocalParameter4dvARBPROC glProgramLocalParameter4dvARB;
|
|
extern glProgramLocalParameter4fARBPROC glProgramLocalParameter4fARB;
|
|
extern glProgramLocalParameter4fvARBPROC glProgramLocalParameter4fvARB;
|
|
extern glGetProgramLocalParameterdvARBPROC glGetProgramLocalParameterdvARB;
|
|
extern glGetProgramLocalParameterfvARBPROC glGetProgramLocalParameterfvARB;
|
|
#endif /* GL_ARB_vertex_program */
|
|
|
|
#endif /* GL_NV_fragment_program */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------GL_NV_PRIMITIVE_RESTART--------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_NV_primitive_restart
|
|
#define GL_NV_primitive_restart 1
|
|
|
|
#define GL_PRIMITIVE_RESTART_NV 0x8558
|
|
#define GL_PRIMITIVE_RESTART_INDEX_NV 0x8559
|
|
|
|
typedef void (APIENTRY * glPrimitiveRestartNVPROC) ();
|
|
typedef void (APIENTRY * glPrimitiveRestartIndexNVPROC) (GLuint index);
|
|
|
|
extern glPrimitiveRestartNVPROC glPrimitiveRestartNV;
|
|
extern glPrimitiveRestartIndexNVPROC glPrimitiveRestartIndexNV;
|
|
|
|
#endif /* GL_NV_primitive_restart */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------GL_NV_VERTEX_PROGRAM2----------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_NV_vertex_program2
|
|
#define GL_NV_vertex_program2 1
|
|
|
|
#endif /* GL_NV_vertex_program2 */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------GL_ARB_FRAGMENT_PROGRAM--------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_ARB_fragment_program
|
|
#define GL_ARB_fragment_program
|
|
|
|
#ifndef GL_ARB_vertex_program
|
|
#error ARB_vertex_program not defined
|
|
#endif
|
|
|
|
/* no new entry points, all of ARB_vertex_program reused */
|
|
|
|
#define GL_FRAGMENT_PROGRAM_ARB 0x8804
|
|
#define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805
|
|
#define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806
|
|
#define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807
|
|
#define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808
|
|
#define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809
|
|
#define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A
|
|
#define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B
|
|
#define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C
|
|
#define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D
|
|
#define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E
|
|
#define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F
|
|
#define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810
|
|
#define GL_MAX_TEXTURE_COORDS_ARB 0x8871
|
|
#define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872
|
|
|
|
#endif /* GL_ARB_fragment_program */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------GL_ATI_TEXT_FRAGMENT_SHADER----------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_ATI_text_fragment_shader
|
|
#define GL_ATI_text_fragment_shader 1
|
|
|
|
#define GL_TEXT_FRAGMENT_SHADER_ATI 0x8200
|
|
|
|
#endif /* GL_ATI_text_fragment_shader */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------GL_EXT_texture_env_combine-----------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_EXT_texture_env_combine
|
|
#define GL_EXT_texture_env_combine 1
|
|
|
|
#define GL_COMBINE_EXT 0x8570
|
|
#define GL_COMBINE_RGB_EXT 0x8571
|
|
#define GL_COMBINE_ALPHA_EXT 0x8572
|
|
#define GL_RGB_SCALE_EXT 0x8573
|
|
#define GL_ADD_SIGNED_EXT 0x8574
|
|
#define GL_INTERPOLATE_EXT 0x8575
|
|
#define GL_CONSTANT_EXT 0x8576
|
|
#define GL_PRIMARY_COLOR_EXT 0x8577
|
|
#define GL_PREVIOUS_EXT 0x8578
|
|
#define GL_SOURCE0_RGB_EXT 0x8580
|
|
#define GL_SOURCE1_RGB_EXT 0x8581
|
|
#define GL_SOURCE2_RGB_EXT 0x8582
|
|
#define GL_SOURCE0_ALPHA_EXT 0x8588
|
|
#define GL_SOURCE1_ALPHA_EXT 0x8589
|
|
#define GL_SOURCE2_ALPHA_EXT 0x858A
|
|
#define GL_OPERAND0_RGB_EXT 0x8590
|
|
#define GL_OPERAND1_RGB_EXT 0x8591
|
|
#define GL_OPERAND2_RGB_EXT 0x8592
|
|
#define GL_OPERAND0_ALPHA_EXT 0x8598
|
|
#define GL_OPERAND1_ALPHA_EXT 0x8599
|
|
#define GL_OPERAND2_ALPHA_EXT 0x859A
|
|
|
|
#endif /* GL_EXT_texture_env_combine */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------GL_SGIS_TEXTURE_LOD------------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_SGIS_texture_lod
|
|
#define GL_SGIS_texture_lod 1
|
|
|
|
#define GL_TEXTURE_MIN_LOD_SGIS 0x813A
|
|
#define GL_TEXTURE_MAX_LOD_SGIS 0x813B
|
|
#define GL_TEXTURE_BASE_LEVEL_SGIS 0x813C
|
|
#define GL_TEXTURE_MAX_LEVEL_SGIS 0x813D
|
|
|
|
#endif /* GL_SGIS_texture_lod */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------GL_ATI_DRAW_BUFFERS------------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_ATI_draw_buffers
|
|
#define GL_ATI_draw_buffers 1
|
|
|
|
#define GL_MAX_DRAW_BUFFERS_ATI 0x8824
|
|
#define GL_DRAW_BUFFER0_ATI 0x8825
|
|
#define GL_DRAW_BUFFER1_ATI 0x8826
|
|
#define GL_DRAW_BUFFER2_ATI 0x8827
|
|
#define GL_DRAW_BUFFER3_ATI 0x8828
|
|
#define GL_DRAW_BUFFER4_ATI 0x8829
|
|
#define GL_DRAW_BUFFER5_ATI 0x882A
|
|
#define GL_DRAW_BUFFER6_ATI 0x882B
|
|
#define GL_DRAW_BUFFER7_ATI 0x882C
|
|
#define GL_DRAW_BUFFER8_ATI 0x882D
|
|
#define GL_DRAW_BUFFER9_ATI 0x882E
|
|
#define GL_DRAW_BUFFER10_ATI 0x882F
|
|
#define GL_DRAW_BUFFER11_ATI 0x8830
|
|
#define GL_DRAW_BUFFER12_ATI 0x8831
|
|
#define GL_DRAW_BUFFER13_ATI 0x8832
|
|
#define GL_DRAW_BUFFER14_ATI 0x8833
|
|
#define GL_DRAW_BUFFER15_ATI 0x8834
|
|
|
|
typedef void (APIENTRY * glDrawBuffersATIPROC) (GLsizei n, const GLenum *bufs);
|
|
|
|
extern glDrawBuffersATIPROC glDrawBuffersATI;
|
|
|
|
#endif /* GL_ATI_draw_buffers */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------GL_ATI_TEXTURE_ENV_COMBINE3----------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_ATI_texture_env_combine3
|
|
#define GL_ATI_texture_env_combine3 1
|
|
|
|
#define GL_MODULATE_ADD_ATI 0x8744
|
|
#define GL_MODULATE_SIGNED_ADD_ATI 0x8745
|
|
#define GL_MODULATE_SUBTRACT_ATI 0x8746
|
|
|
|
#endif /* GL_ATI_texture_env_combine3 */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------GL_ATI_TEXTURE_FLOAT-----------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_ATI_texture_float
|
|
#define GL_ATI_texture_float 1
|
|
|
|
#define GL_RGBA_FLOAT32_ATI 0x8814
|
|
#define GL_RGB_FLOAT32_ATI 0x8815
|
|
#define GL_ALPHA_FLOAT32_ATI 0x8816
|
|
#define GL_INTENSITY_FLOAT32_ATI 0x8817
|
|
#define GL_LUMINANCE_FLOAT32_ATI 0x8818
|
|
#define GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819
|
|
#define GL_RGBA_FLOAT16_ATI 0x881A
|
|
#define GL_RGB_FLOAT16_ATI 0x881B
|
|
#define GL_ALPHA_FLOAT16_ATI 0x881C
|
|
#define GL_INTENSITY_FLOAT16_ATI 0x881D
|
|
#define GL_LUMINANCE_FLOAT16_ATI 0x881E
|
|
#define GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F
|
|
|
|
#endif /* GL_ATI_texture_float */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------GL_NV_HALF_FLOAT---------------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_NV_half_float
|
|
#define GL_NV_half_float 1
|
|
|
|
#define GL_HALF_FLOAT_NV 0x140B
|
|
|
|
typedef void (APIENTRY * glVertex2hNVPROC) (GLhalf x, GLhalf y);
|
|
typedef void (APIENTRY * glVertex2hvNVPROC) (const GLhalf *v);
|
|
typedef void (APIENTRY * glVertex3hNVPROC) (GLhalf x, GLhalf y, GLhalf z);
|
|
typedef void (APIENTRY * glVertex3hvNVPROC) (const GLhalf *v);
|
|
typedef void (APIENTRY * glVertex4hNVPROC) (GLhalf x, GLhalf y, GLhalf z, GLhalf w);
|
|
typedef void (APIENTRY * glVertex4hvNVPROC) (const GLhalf *v);
|
|
typedef void (APIENTRY * glNormal3hNVPROC) (GLhalf nx, GLhalf ny, GLhalf nz);
|
|
typedef void (APIENTRY * glNormal3hvNVPROC) (const GLhalf *v);
|
|
typedef void (APIENTRY * glColor3hNVPROC) (GLhalf red, GLhalf green, GLhalf blue);
|
|
typedef void (APIENTRY * glColor3hvNVPROC) (const GLhalf *v);
|
|
typedef void (APIENTRY * glColor4hNVPROC) (GLhalf red, GLhalf green, GLhalf blue, GLhalf alpha);
|
|
typedef void (APIENTRY * glColor4hvNVPROC) (const GLhalf *v);
|
|
typedef void (APIENTRY * glTexCoord1hNVPROC) (GLhalf s);
|
|
typedef void (APIENTRY * glTexCoord1hvNVPROC) (const GLhalf *v);
|
|
typedef void (APIENTRY * glTexCoord2hNVPROC) (GLhalf s, GLhalf t);
|
|
typedef void (APIENTRY * glTexCoord2hvNVPROC) (const GLhalf *v);
|
|
typedef void (APIENTRY * glTexCoord3hNVPROC) (GLhalf s, GLhalf t, GLhalf r);
|
|
typedef void (APIENTRY * glTexCoord3hvNVPROC) (const GLhalf *v);
|
|
typedef void (APIENTRY * glTexCoord4hNVPROC) (GLhalf s, GLhalf t, GLhalf r, GLhalf q);
|
|
typedef void (APIENTRY * glTexCoord4hvNVPROC) (const GLhalf *v);
|
|
typedef void (APIENTRY * glMultiTexCoord1hNVPROC) (GLenum target, GLhalf s);
|
|
typedef void (APIENTRY * glMultiTexCoord1hvNVPROC) (GLenum target, const GLhalf *v);
|
|
typedef void (APIENTRY * glMultiTexCoord2hNVPROC) (GLenum target, GLhalf s, GLhalf t);
|
|
typedef void (APIENTRY * glMultiTexCoord2hvNVPROC) (GLenum target, const GLhalf *v);
|
|
typedef void (APIENTRY * glMultiTexCoord3hNVPROC) (GLenum target, GLhalf s, GLhalf t, GLhalf r);
|
|
typedef void (APIENTRY * glMultiTexCoord3hvNVPROC) (GLenum target, const GLhalf *v);
|
|
typedef void (APIENTRY * glMultiTexCoord4hNVPROC) (GLenum target, GLhalf s, GLhalf t, GLhalf r, GLhalf q);
|
|
typedef void (APIENTRY * glMultiTexCoord4hvNVPROC) (GLenum target, const GLhalf *v);
|
|
typedef void (APIENTRY * glFogCoordhNVPROC) (GLhalf fog);
|
|
typedef void (APIENTRY * glFogCoordhvNVPROC) (const GLhalf *fog);
|
|
typedef void (APIENTRY * glSecondaryColor3hNVPROC) (GLhalf red, GLhalf green, GLhalf blue);
|
|
typedef void (APIENTRY * glSecondaryColor3hvNVPROC) (const GLhalf *v);
|
|
typedef void (APIENTRY * glVertexWeighthNVPROC) (GLhalf weight);
|
|
typedef void (APIENTRY * glVertexWeighthvNVPROC) (const GLhalf *weight);
|
|
typedef void (APIENTRY * glVertexAttrib1hNVPROC) (GLuint index, GLhalf x);
|
|
typedef void (APIENTRY * glVertexAttrib1hvNVPROC) (GLuint index, const GLhalf *v);
|
|
typedef void (APIENTRY * glVertexAttrib2hNVPROC) (GLuint index, GLhalf x, GLhalf y);
|
|
typedef void (APIENTRY * glVertexAttrib2hvNVPROC) (GLuint index, const GLhalf *v);
|
|
typedef void (APIENTRY * glVertexAttrib3hNVPROC) (GLuint index, GLhalf x, GLhalf y, GLhalf z);
|
|
typedef void (APIENTRY * glVertexAttrib3hvNVPROC) (GLuint index, const GLhalf *v);
|
|
typedef void (APIENTRY * glVertexAttrib4hNVPROC) (GLuint index, GLhalf x, GLhalf y, GLhalf z, GLhalf w);
|
|
typedef void (APIENTRY * glVertexAttrib4hvNVPROC) (GLuint index, const GLhalf *v);
|
|
typedef void (APIENTRY * glVertexAttribs1hvNVPROC) (GLuint index, GLsizei n, const GLhalf *v);
|
|
typedef void (APIENTRY * glVertexAttribs2hvNVPROC) (GLuint index, GLsizei n, const GLhalf *v);
|
|
typedef void (APIENTRY * glVertexAttribs3hvNVPROC) (GLuint index, GLsizei n, const GLhalf *v);
|
|
typedef void (APIENTRY * glVertexAttribs4hvNVPROC) (GLuint index, GLsizei n, const GLhalf *v);
|
|
|
|
extern glVertex2hNVPROC glVertex2hNV;
|
|
extern glVertex2hvNVPROC glVertex2hvNV;
|
|
extern glVertex3hNVPROC glVertex3hNV;
|
|
extern glVertex3hvNVPROC glVertex3hvNV;
|
|
extern glVertex4hNVPROC glVertex4hNV;
|
|
extern glVertex4hvNVPROC glVertex4hvNV;
|
|
extern glNormal3hNVPROC glNormal3hNV;
|
|
extern glNormal3hvNVPROC glNormal3hvNV;
|
|
extern glColor3hNVPROC glColor3hNV;
|
|
extern glColor3hvNVPROC glColor3hvNV;
|
|
extern glColor4hNVPROC glColor4hNV;
|
|
extern glColor4hvNVPROC glColor4hvNV;
|
|
extern glTexCoord1hNVPROC glTexCoord1hNV;
|
|
extern glTexCoord1hvNVPROC glTexCoord1hvNV;
|
|
extern glTexCoord2hNVPROC glTexCoord2hNV;
|
|
extern glTexCoord2hvNVPROC glTexCoord2hvNV;
|
|
extern glTexCoord3hNVPROC glTexCoord3hNV;
|
|
extern glTexCoord3hvNVPROC glTexCoord3hvNV;
|
|
extern glTexCoord4hNVPROC glTexCoord4hNV;
|
|
extern glTexCoord4hvNVPROC glTexCoord4hvNV;
|
|
extern glMultiTexCoord1hNVPROC glMultiTexCoord1hNV;
|
|
extern glMultiTexCoord1hvNVPROC glMultiTexCoord1hvNV;
|
|
extern glMultiTexCoord2hNVPROC glMultiTexCoord2hNV;
|
|
extern glMultiTexCoord2hvNVPROC glMultiTexCoord2hvNV;
|
|
extern glMultiTexCoord3hNVPROC glMultiTexCoord3hNV;
|
|
extern glMultiTexCoord3hvNVPROC glMultiTexCoord3hvNV;
|
|
extern glMultiTexCoord4hNVPROC glMultiTexCoord4hNV;
|
|
extern glMultiTexCoord4hvNVPROC glMultiTexCoord4hvNV;
|
|
extern glFogCoordhNVPROC glFogCoordhNV;
|
|
extern glFogCoordhvNVPROC glFogCoordhvNV;
|
|
extern glSecondaryColor3hNVPROC glSecondaryColor3hNV;
|
|
extern glSecondaryColor3hvNVPROC glSecondaryColor3hvNV;
|
|
extern glVertexWeighthNVPROC glVertexWeighthNV;
|
|
extern glVertexWeighthvNVPROC glVertexWeighthvNV;
|
|
extern glVertexAttrib1hNVPROC glVertexAttrib1hNV;
|
|
extern glVertexAttrib1hvNVPROC glVertexAttrib1hvNV;
|
|
extern glVertexAttrib2hNVPROC glVertexAttrib2hNV;
|
|
extern glVertexAttrib2hvNVPROC glVertexAttrib2hvNV;
|
|
extern glVertexAttrib3hNVPROC glVertexAttrib3hNV;
|
|
extern glVertexAttrib3hvNVPROC glVertexAttrib3hvNV;
|
|
extern glVertexAttrib4hNVPROC glVertexAttrib4hNV;
|
|
extern glVertexAttrib4hvNVPROC glVertexAttrib4hvNV;
|
|
extern glVertexAttribs1hvNVPROC glVertexAttribs1hvNV;
|
|
extern glVertexAttribs2hvNVPROC glVertexAttribs2hvNV;
|
|
extern glVertexAttribs3hvNVPROC glVertexAttribs3hvNV;
|
|
extern glVertexAttribs4hvNVPROC glVertexAttribs4hvNV;
|
|
|
|
|
|
#endif /* GL_NV_half_float */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------GL_NV_PIXEL_DATA_RANGE---------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_NV_pixel_data_range
|
|
#define GL_NV_pixel_data_range 1
|
|
|
|
#define GL_WRITE_PIXEL_DATA_RANGE_NV 0x8878
|
|
#define GL_READ_PIXEL_DATA_RANGE_NV 0x8879
|
|
#define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A
|
|
#define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B
|
|
#define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C
|
|
#define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D
|
|
|
|
typedef void (APIENTRY * glPixelDataRangeNVPROC) (GLenum target, GLsizei length, GLvoid *pointer);
|
|
typedef void (APIENTRY * glFlushPixelDataRangeNVPROC) (GLenum target);
|
|
|
|
extern glPixelDataRangeNVPROC glPixelDataRangeNV;
|
|
extern glFlushPixelDataRangeNVPROC glFlushPixelDataRangeNV;
|
|
|
|
#endif /* GL_NV_pixel_data_range */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------GL_NV_TEXTURE_EXPAND_NORMAL----------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_NV_texture_expand_normal
|
|
#define GL_NV_texture_expand_normal 1
|
|
|
|
#define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F
|
|
|
|
#endif /* GL_NV_texture_expand_normal */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------GL_ATI_MAP_OBJECT_BUFFER-------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_ATI_map_object_buffer
|
|
#define GL_ATI_map_object_buffer 1
|
|
|
|
typedef void (APIENTRY * glMapObjectBufferATIPROC) (GLuint buffer);
|
|
typedef void (APIENTRY * glUnmapObjectBufferATIPROC) (GLuint buffer);
|
|
|
|
extern glMapObjectBufferATIPROC glMapObjectBufferATI;
|
|
extern glUnmapObjectBufferATIPROC glUnmapObjectBufferATI;
|
|
|
|
#endif /* GL_ATI_map_object_buffer */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------GL_ATI_SEPARATE_STENCIL--------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_ATI_separate_stencil
|
|
#define GL_ATI_separate_stencil 1
|
|
|
|
#define GL_STENCIL_BACK_FUNC_ATI 0x8800
|
|
#define GL_STENCIL_BACK_FAIL_ATI 0x8801
|
|
#define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802
|
|
#define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803
|
|
|
|
typedef void (APIENTRY * glStencilOpSeparateATIPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
|
|
typedef void (APIENTRY * glStencilFuncSeparateATIPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
|
|
|
|
extern glStencilOpSeparateATIPROC glStencilOpSeparateATI;
|
|
extern glStencilFuncSeparateATIPROC glStencilFuncSeparateATI;
|
|
|
|
#endif /* GL_ATI_separate_stencil */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------GL_ATI_VERTEX_ATTRIB_ARRAY_OBJECT----------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_ATI_vertex_attrib_array_object
|
|
#define GL_ATI_vertex_attrib_array_object 1
|
|
|
|
typedef void (APIENTRY * glVertexAttribArrayObjectATIPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset);
|
|
typedef void (APIENTRY * glGetVertexAttribArrayObjectfvATIPROC) (GLuint index, GLenum pname, GLfloat *params);
|
|
typedef void (APIENTRY * glGetVertexAttribArrayObjectivATIPROC) (GLuint index, GLenum pname, GLint *params);
|
|
|
|
extern glVertexAttribArrayObjectATIPROC glVertexAttribArrayObjectATI;
|
|
extern glGetVertexAttribArrayObjectfvATIPROC glGetVertexAttribArrayObjectfvATI;
|
|
extern glGetVertexAttribArrayObjectivATIPROC glGetVertexAttribArrayObjectivATI;
|
|
|
|
#endif /* GL_ATI_vertex_attrib_array_object */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------GL_EXT_BLEND_COLOR-------------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_EXT_blend_color
|
|
#define GL_EXT_blend_color 1
|
|
|
|
#define GL_CONSTANT_COLOR_EXT 0x8001
|
|
#define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002
|
|
#define GL_CONSTANT_ALPHA_EXT 0x8003
|
|
#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004
|
|
#define GL_BLEND_COLOR_EXT 0x8005
|
|
|
|
typedef void (APIENTRY * glBlendColorEXTPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
|
|
|
|
extern glBlendColorEXTPROC glBlendColorEXT;
|
|
|
|
#endif /* GL_EXT_blend_color */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------GL_EXT_BLEND_MINMAX------------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_EXT_blend_minmax
|
|
#define GL_EXT_blend_minmax 1
|
|
|
|
#define GL_FUNC_ADD_EXT 0x8006
|
|
#define GL_MIN_EXT 0x8007
|
|
#define GL_MAX_EXT 0x8008
|
|
#define GL_BLEND_EQUATION_EXT 0x8009
|
|
|
|
typedef void (APIENTRY * glBlendEquationEXTPROC) (GLenum mode);
|
|
|
|
extern glBlendEquationEXTPROC glBlendEquationEXT;
|
|
|
|
#endif /* GL_EXT_blend_minmax */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------GL_EXT_BLEND_SUBTRACT----------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_EXT_blend_subtract
|
|
#define GL_EXT_blend_subtract 1
|
|
|
|
#define GL_FUNC_SUBTRACT_EXT 0x800A
|
|
#define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B
|
|
|
|
#endif /* GL_EXT_blend_subtract */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------GL_ARB_VERTEX_BUFFER_OBJECT----------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_ARB_vertex_buffer_object
|
|
#define GL_ARB_vertex_buffer_object 1
|
|
|
|
typedef int GLintptrARB;
|
|
typedef int GLsizeiptrARB;
|
|
|
|
#define GL_ARRAY_BUFFER_ARB 0x8892
|
|
#define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893
|
|
#define GL_ARRAY_BUFFER_BINDING_ARB 0x8894
|
|
#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895
|
|
#define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896
|
|
#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897
|
|
#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898
|
|
#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899
|
|
#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A
|
|
#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B
|
|
#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C
|
|
#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D
|
|
#define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E
|
|
#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F
|
|
#define GL_STREAM_DRAW_ARB 0x88E0
|
|
#define GL_STREAM_READ_ARB 0x88E1
|
|
#define GL_STREAM_COPY_ARB 0x88E2
|
|
#define GL_STATIC_DRAW_ARB 0x88E4
|
|
#define GL_STATIC_READ_ARB 0x88E5
|
|
#define GL_STATIC_COPY_ARB 0x88E6
|
|
#define GL_DYNAMIC_DRAW_ARB 0x88E8
|
|
#define GL_DYNAMIC_READ_ARB 0x88E9
|
|
#define GL_DYNAMIC_COPY_ARB 0x88EA
|
|
#define GL_READ_ONLY_ARB 0x88B8
|
|
#define GL_WRITE_ONLY_ARB 0x88B9
|
|
#define GL_READ_WRITE_ARB 0x88BA
|
|
#define GL_BUFFER_SIZE_ARB 0x8764
|
|
#define GL_BUFFER_USAGE_ARB 0x8765
|
|
#define GL_BUFFER_ACCESS_ARB 0x88BB
|
|
#define GL_BUFFER_MAPPED_ARB 0x88BC
|
|
#define GL_BUFFER_MAP_POINTER_ARB 0x88BD
|
|
|
|
typedef void (APIENTRY * glBindBufferARBPROC) (GLenum target, GLuint buffer);
|
|
typedef void (APIENTRY * glDeleteBuffersARBPROC) (GLsizei n, const GLuint *buffers);
|
|
typedef void (APIENTRY * glGenBuffersARBPROC) (GLsizei n, GLuint *buffers);
|
|
typedef GLboolean (APIENTRY * glIsBufferARBPROC) (GLuint buffer);
|
|
typedef void (APIENTRY * glBufferDataARBPROC) (GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage);
|
|
typedef void (APIENTRY * glBufferSubDataARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data);
|
|
typedef void (APIENTRY * glGetBufferSubDataARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data);
|
|
typedef void* (APIENTRY * glMapBufferARBPROC) (GLenum target, GLenum access);
|
|
typedef GLboolean (APIENTRY * glUnmapBufferARBPROC) (GLenum target);
|
|
typedef void (APIENTRY * glGetBufferParameterivARBPROC) (GLenum target, GLenum pname, GLint *params);
|
|
typedef void (APIENTRY * glGetBufferPointervARBPROC) (GLenum target, GLenum pname, GLvoid **params);
|
|
|
|
extern glBindBufferARBPROC glBindBufferARB;
|
|
extern glDeleteBuffersARBPROC glDeleteBuffersARB;
|
|
extern glGenBuffersARBPROC glGenBuffersARB;
|
|
extern glIsBufferARBPROC glIsBufferARB;
|
|
extern glBufferDataARBPROC glBufferDataARB;
|
|
extern glBufferSubDataARBPROC glBufferSubDataARB;
|
|
extern glGetBufferSubDataARBPROC glGetBufferSubDataARB;
|
|
extern glMapBufferARBPROC glMapBufferARB;
|
|
extern glUnmapBufferARBPROC glUnmapBufferARB;
|
|
extern glGetBufferParameterivARBPROC glGetBufferParameterivARB;
|
|
extern glGetBufferPointervARBPROC glGetBufferPointervARB;
|
|
|
|
#endif /* GL_ARB_vertex_buffer_object */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------GL_EXT_TEXTURE_RECTANGLE-------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_EXT_texture_rectangle
|
|
#define GL_EXT_texture_rectangle 1
|
|
|
|
#define GL_TEXTURE_RECTANGLE_EXT 0x84F5
|
|
#define GL_TEXTURE_BINDING_RECTANGLE_EXT 0x84F6
|
|
#define GL_PROXY_TEXTURE_RECTANGLE_EXT 0x84F7
|
|
#define GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT 0x84F8
|
|
|
|
#endif /* GL_EXT_texture_rectangle */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------GL_EXT_DEPTH_BOUNDS_TEST-------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef GL_EXT_depth_bounds_test
|
|
#define GL_EXT_depth_bounds_test 1
|
|
|
|
#define GL_DEPTH_BOUNDS_TEST_EXT 0x8890
|
|
#define GL_DEPTH_BOUNDS_EXT 0x8891
|
|
|
|
typedef void (APIENTRY * glDepthBoundsEXTPROC) (GLclampd zmin, GLclampd zmax);
|
|
|
|
extern glDepthBoundsEXTPROC glDepthBoundsEXT;
|
|
|
|
#endif /* GL_EXT_depth_bounds_test */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------END GL EXTENSIONS--------------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------WGL EXTENSIONS HERE------------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#if defined(_WIN32) || defined(__CYGWIN__) || defined(__MINGW32__)
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------WGL_EXT_EXTENSION_STRING-------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef WGL_EXT_extensions_string
|
|
#define WGL_EXT_extensions_string 1
|
|
|
|
typedef const char* (APIENTRY * wglGetExtensionsStringEXTPROC) ();
|
|
|
|
extern wglGetExtensionsStringEXTPROC wglGetExtensionsStringEXT;
|
|
|
|
#endif /* WGL_EXT_extensions_string */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------WGL_ARB_BUFFER_REGION----------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef WGL_ARB_buffer_region
|
|
#define WGL_ARB_buffer_region 1
|
|
|
|
|
|
#define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001
|
|
#define WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002
|
|
#define WGL_DEPTH_BUFFER_BIT_ARB 0x00000004
|
|
#define WGL_STENCIL_BUFFER_BIT_ARB 0x00000008
|
|
|
|
typedef HANDLE (APIENTRY * wglCreateBufferRegionARBPROC) (HDC hDC, int iLayerPlane, UINT uType);
|
|
typedef VOID (APIENTRY * wglDeleteBufferRegionARBPROC) (HANDLE hRegion);
|
|
typedef BOOL (APIENTRY * wglSaveBufferRegionARBPROC) (HANDLE hRegion, int x, int y, int width, int height);
|
|
typedef BOOL (APIENTRY * wglRestoreBufferRegionARBPROC) (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc);
|
|
|
|
extern wglCreateBufferRegionARBPROC wglCreateBufferRegionARB;
|
|
extern wglDeleteBufferRegionARBPROC wglDeleteBufferRegionARB;
|
|
extern wglSaveBufferRegionARBPROC wglSaveBufferRegionARB;
|
|
extern wglRestoreBufferRegionARBPROC wglRestoreBufferRegionARB;
|
|
|
|
#endif /* WGL_ARB_buffer_region */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------WGL_ARB_EXTENSION_STRING-------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef WGL_ARB_extensions_string
|
|
#define WGL_ARB_extensions_string 1
|
|
|
|
typedef const char* (APIENTRY * wglGetExtensionsStringARBPROC) (HDC hdc);
|
|
|
|
extern wglGetExtensionsStringARBPROC wglGetExtensionsStringARB;
|
|
|
|
#endif /* WGL_ARB_extensions_string */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------WGL_ARB_PBUFFER----------------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef WGL_ARB_pbuffer
|
|
#define WGL_ARB_pbuffer 1
|
|
|
|
#define WGL_DRAW_TO_PBUFFER_ARB 0x202D
|
|
#define WGL_DRAW_TO_PBUFFER_ARB 0x202D
|
|
#define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E
|
|
#define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F
|
|
#define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030
|
|
#define WGL_PBUFFER_LARGEST_ARB 0x2033
|
|
#define WGL_PBUFFER_WIDTH_ARB 0x2034
|
|
#define WGL_PBUFFER_HEIGHT_ARB 0x2035
|
|
#define WGL_PBUFFER_LOST_ARB 0x2036
|
|
|
|
DECLARE_HANDLE(HPBUFFERARB);
|
|
|
|
typedef HPBUFFERARB (APIENTRY * wglCreatePbufferARBPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
|
|
typedef HDC (APIENTRY * wglGetPbufferDCARBPROC) (HPBUFFERARB hPbuffer);
|
|
typedef int (APIENTRY * wglReleasePbufferDCARBPROC) (HPBUFFERARB hPbuffer, HDC hDC);
|
|
typedef BOOL (APIENTRY * wglDestroyPbufferARBPROC) (HPBUFFERARB hPbuffer);
|
|
typedef BOOL (APIENTRY * wglQueryPbufferARBPROC) (HPBUFFERARB hPbuffer, int iAttribute, int *piValue);
|
|
|
|
extern wglCreatePbufferARBPROC wglCreatePbufferARB;
|
|
extern wglGetPbufferDCARBPROC wglGetPbufferDCARB;
|
|
extern wglReleasePbufferDCARBPROC wglReleasePbufferDCARB;
|
|
extern wglDestroyPbufferARBPROC wglDestroyPbufferARB;
|
|
extern wglQueryPbufferARBPROC wglQueryPbufferARB;
|
|
|
|
#endif /* WGL_ARB_pbuffer */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------WGL_ARB_PIXEL_FORMAT-----------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef WGL_ARB_pixel_format
|
|
#define WGL_ARB_pixel_format 1
|
|
|
|
#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000
|
|
#define WGL_DRAW_TO_WINDOW_ARB 0x2001
|
|
#define WGL_DRAW_TO_BITMAP_ARB 0x2002
|
|
#define WGL_ACCELERATION_ARB 0x2003
|
|
#define WGL_NEED_PALETTE_ARB 0x2004
|
|
#define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005
|
|
#define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006
|
|
#define WGL_SWAP_METHOD_ARB 0x2007
|
|
#define WGL_NUMBER_OVERLAYS_ARB 0x2008
|
|
#define WGL_NUMBER_UNDERLAYS_ARB 0x2009
|
|
#define WGL_TRANSPARENT_ARB 0x200A
|
|
#define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037
|
|
#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038
|
|
#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039
|
|
#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A
|
|
#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B
|
|
#define WGL_SHARE_DEPTH_ARB 0x200C
|
|
#define WGL_SHARE_STENCIL_ARB 0x200D
|
|
#define WGL_SHARE_ACCUM_ARB 0x200E
|
|
#define WGL_SUPPORT_GDI_ARB 0x200F
|
|
#define WGL_SUPPORT_OPENGL_ARB 0x2010
|
|
#define WGL_DOUBLE_BUFFER_ARB 0x2011
|
|
#define WGL_STEREO_ARB 0x2012
|
|
#define WGL_PIXEL_TYPE_ARB 0x2013
|
|
#define WGL_COLOR_BITS_ARB 0x2014
|
|
#define WGL_RED_BITS_ARB 0x2015
|
|
#define WGL_RED_SHIFT_ARB 0x2016
|
|
#define WGL_GREEN_BITS_ARB 0x2017
|
|
#define WGL_GREEN_SHIFT_ARB 0x2018
|
|
#define WGL_BLUE_BITS_ARB 0x2019
|
|
#define WGL_BLUE_SHIFT_ARB 0x201A
|
|
#define WGL_ALPHA_BITS_ARB 0x201B
|
|
#define WGL_ALPHA_SHIFT_ARB 0x201C
|
|
#define WGL_ACCUM_BITS_ARB 0x201D
|
|
#define WGL_ACCUM_RED_BITS_ARB 0x201E
|
|
#define WGL_ACCUM_GREEN_BITS_ARB 0x201F
|
|
#define WGL_ACCUM_BLUE_BITS_ARB 0x2020
|
|
#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021
|
|
#define WGL_DEPTH_BITS_ARB 0x2022
|
|
#define WGL_STENCIL_BITS_ARB 0x2023
|
|
#define WGL_AUX_BUFFERS_ARB 0x2024
|
|
#define WGL_NO_ACCELERATION_ARB 0x2025
|
|
#define WGL_GENERIC_ACCELERATION_ARB 0x2026
|
|
#define WGL_FULL_ACCELERATION_ARB 0x2027
|
|
#define WGL_SWAP_EXCHANGE_ARB 0x2028
|
|
#define WGL_SWAP_COPY_ARB 0x2029
|
|
#define WGL_SWAP_UNDEFINED_ARB 0x202A
|
|
#define WGL_TYPE_RGBA_ARB 0x202B
|
|
#define WGL_TYPE_COLORINDEX_ARB 0x202C
|
|
|
|
typedef BOOL (APIENTRY * wglGetPixelFormatAttribivARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues);
|
|
typedef BOOL (APIENTRY * wglGetPixelFormatAttribfvARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues);
|
|
typedef BOOL (APIENTRY * wglChoosePixelFormatARBPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
|
|
|
|
extern wglGetPixelFormatAttribivARBPROC wglGetPixelFormatAttribivARB;
|
|
extern wglGetPixelFormatAttribfvARBPROC wglGetPixelFormatAttribfvARB;
|
|
extern wglChoosePixelFormatARBPROC wglChoosePixelFormatARB;
|
|
|
|
#endif /* WGL_ARB_pixel_format */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------WGL_ARB_RENDER_TEXTURE---------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef WGL_ARB_render_texture
|
|
#define WGL_ARB_render_texture 1
|
|
|
|
#define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070
|
|
#define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071
|
|
#define WGL_TEXTURE_FORMAT_ARB 0x2072
|
|
#define WGL_TEXTURE_TARGET_ARB 0x2073
|
|
#define WGL_MIPMAP_TEXTURE_ARB 0x2074
|
|
#define WGL_TEXTURE_RGB_ARB 0x2075
|
|
#define WGL_TEXTURE_RGBA_ARB 0x2076
|
|
#define WGL_NO_TEXTURE_ARB 0x2077
|
|
#define WGL_TEXTURE_CUBE_MAP_ARB 0x2078
|
|
#define WGL_TEXTURE_1D_ARB 0x2079
|
|
#define WGL_TEXTURE_2D_ARB 0x207A
|
|
#define WGL_NO_TEXTURE_ARB 0x2077
|
|
#define WGL_MIPMAP_LEVEL_ARB 0x207B
|
|
#define WGL_CUBE_MAP_FACE_ARB 0x207C
|
|
#define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D
|
|
#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E
|
|
#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F
|
|
#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080
|
|
#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081
|
|
#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082
|
|
#define WGL_FRONT_LEFT_ARB 0x2083
|
|
#define WGL_FRONT_RIGHT_ARB 0x2084
|
|
#define WGL_BACK_LEFT_ARB 0x2085
|
|
#define WGL_BACK_RIGHT_ARB 0x2086
|
|
#define WGL_AUX0_ARB 0x2087
|
|
#define WGL_AUX1_ARB 0x2088
|
|
#define WGL_AUX2_ARB 0x2089
|
|
#define WGL_AUX3_ARB 0x208A
|
|
#define WGL_AUX4_ARB 0x208B
|
|
#define WGL_AUX5_ARB 0x208C
|
|
#define WGL_AUX6_ARB 0x208D
|
|
#define WGL_AUX7_ARB 0x208E
|
|
#define WGL_AUX8_ARB 0x208F
|
|
#define WGL_AUX9_ARB 0x2090
|
|
|
|
typedef BOOL (APIENTRY * wglBindTexImageARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
|
|
typedef BOOL (APIENTRY * wglReleaseTexImageARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
|
|
typedef BOOL (APIENTRY * wglSetPbufferAttribARBPROC) (HPBUFFERARB hPbuffer, const int *piAttribList);
|
|
|
|
extern wglBindTexImageARBPROC wglBindTexImageARB;
|
|
extern wglReleaseTexImageARBPROC wglReleaseTexImageARB;
|
|
extern wglSetPbufferAttribARBPROC wglSetPbufferAttribARB;
|
|
|
|
#endif /*WGL_ARB_render_texture */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------WGL_EXT_SWAP_CONTROL-----------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef WGL_EXT_swap_control
|
|
#define WGL_EXT_swap_control 1
|
|
|
|
typedef BOOL (APIENTRY * wglSwapIntervalEXTPROC) (int interval);
|
|
typedef int (APIENTRY * wglGetSwapIntervalEXTPROC) (void);
|
|
|
|
extern wglSwapIntervalEXTPROC wglSwapIntervalEXT;
|
|
extern wglGetSwapIntervalEXTPROC wglGetSwapIntervalEXT;
|
|
|
|
#endif /* WGL_EXT_swap_control */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------WGL_ARB_MAKE_CURRENT_READ------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef WGL_ARB_make_current_read
|
|
#define WGL_ARB_make_current_read 1
|
|
|
|
#define ERROR_INVALID_PIXEL_TYPE_ARB 0x2043
|
|
#define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054
|
|
|
|
typedef BOOL (APIENTRY * wglMakeContextCurrentARBPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
|
|
typedef HDC (APIENTRY * wglGetCurrentReadDCARBPROC) (void);
|
|
|
|
extern wglMakeContextCurrentARBPROC wglMakeContextCurrentARB;
|
|
extern wglGetCurrentReadDCARBPROC wglGetCurrentReadDCARB;
|
|
|
|
#endif /* WGL_ARB_make_current_read */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------WGL_ARB_MULTISAMPLE------------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef WGL_ARB_multisample
|
|
#define WGL_ARB_multisample 1
|
|
|
|
#define WGL_SAMPLE_BUFFERS_ARB 0x2041
|
|
#define WGL_SAMPLES_ARB 0x2042
|
|
|
|
#endif /* WGL_ARB_multisample */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------WGL_NV_RENDER_DEPTH_TEXTURE----------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef WGL_NV_render_depth_texture
|
|
#define WGL_NV_render_depth_texture 1
|
|
|
|
#define WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3
|
|
#define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4
|
|
#define WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5
|
|
#define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6
|
|
#define WGL_NO_TEXTURE_ARB 0x2077
|
|
#define WGL_DEPTH_COMPONENT_NV 0x20A7
|
|
|
|
#endif /* WGL_NV_render_depth_texture */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------WGL_NV_RENDER_TEXTURE_RECTANGLE-----------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef WGL_NV_render_texture_rectangle
|
|
#define WGL_NV_render_texture_rectangle 1
|
|
|
|
#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0
|
|
#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1
|
|
#define WGL_TEXTURE_RECTANGLE_NV 0x20A2
|
|
|
|
#endif /* WGL_NV_render_texture_rectangle */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------WGL_ATI_PIXEL_FORMAT_FLOAT-----------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#ifndef WGL_ATI_pixel_format_float
|
|
#define WGL_ATI_pixel_format_float 1
|
|
|
|
#define GL_RGBA_FLOAT_MODE_ATI 0x8820
|
|
#define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835
|
|
#define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0
|
|
|
|
#endif /* WGL_ATI_pixel_format_float */
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
/*------------END WGL EXTENSIONS-------------------------------------*/
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
#endif /* WIN32 */
|
|
|
|
/* helper stuff */
|
|
|
|
/* I use int here because C does not know bool */
|
|
|
|
#if defined(_WIN32) || defined(__CYGWIN__) || defined(__MINGW32__)
|
|
|
|
struct WGLExtensionTypes
|
|
{
|
|
int ARB_buffer_region;
|
|
int ARB_extensions_string;
|
|
int ARB_make_current_read;
|
|
int ARB_multisample;
|
|
int ARB_pbuffer;
|
|
int ARB_pixel_format;
|
|
int ARB_render_texture;
|
|
int ATI_pixel_format_float;
|
|
int EXT_extensions_string;
|
|
int EXT_swap_control;
|
|
int NV_render_depth_texture;
|
|
int NV_render_texture_rectangle;
|
|
};
|
|
|
|
#else /* No WIN32 */
|
|
|
|
struct GLXExtensionTypes
|
|
{
|
|
|
|
};
|
|
|
|
#endif /* WIN32 */
|
|
|
|
struct ExtensionTypes
|
|
{
|
|
#if defined(_WIN32) || defined(__CYGWIN__) || defined(__MINGW32__) /* WGL extensions */
|
|
struct WGLExtensionTypes wgl;
|
|
#else /* no WIN32 */
|
|
/* struct GLXExtensionTypes glx;*/
|
|
#endif /* WIN32 */
|
|
int ARB_imaging;
|
|
int ARB_depth_texture;
|
|
int ARB_fragment_program;
|
|
int ARB_matrix_palette;
|
|
int ARB_multisample;
|
|
int ARB_multitexture;
|
|
int ARB_point_parameters;
|
|
int ARB_shadow;
|
|
int ARB_shadow_ambient;
|
|
int ARB_texture_border_clamp;
|
|
int ARB_texture_compression;
|
|
int ARB_texture_cube_map;
|
|
int ARB_texture_env_add;
|
|
int ARB_texture_env_dot3;
|
|
int ARB_texture_env_combine;
|
|
int ARB_texture_env_crossbar;
|
|
int ARB_texture_mirrored_repeat;
|
|
int ARB_transpose_matrix;
|
|
int ARB_vertex_blend;
|
|
int ARB_vertex_buffer_object;
|
|
int ARB_vertex_program;
|
|
int ARB_window_pos;
|
|
int EXT_abgr;
|
|
int EXT_bgra;
|
|
int EXT_blend_color;
|
|
int EXT_blend_func_separate;
|
|
int EXT_blend_minmax;
|
|
int EXT_blend_subtract;
|
|
int EXT_compiled_vertex_array;
|
|
int EXT_cull_vertex;
|
|
int EXT_depth_bounds_test;
|
|
int EXT_draw_range_elements;
|
|
int EXT_fog_coord;
|
|
int EXT_multi_draw_arrays;
|
|
int EXT_point_parameters;
|
|
int EXT_secondary_color;
|
|
int EXT_separate_specular_color;
|
|
int EXT_shadow_funcs;
|
|
int EXT_stencil_two_side;
|
|
int EXT_stencil_wrap;
|
|
int EXT_texture_compression_s3tc;
|
|
int EXT_texture_env_combine;
|
|
int EXT_texture_filter_anisotropic;
|
|
int EXT_texture_lod_bias;
|
|
int EXT_texture_rectangle;
|
|
int EXT_vertex_shader;
|
|
int EXT_vertex_weighting;
|
|
int ATI_draw_buffers;
|
|
int ATI_element_array;
|
|
int ATI_envmap_bumpmap;
|
|
int ATI_fragment_shader;
|
|
int ATI_map_object_buffer;
|
|
int ATI_pn_triangles;
|
|
int ATI_point_cull_mode;
|
|
int ATI_separate_stencil;
|
|
int ATI_text_fragment_shader;
|
|
int ATI_texture_env_combine3;
|
|
int ATI_texture_float;
|
|
int ATI_texture_mirror_once;
|
|
int ATI_vertex_array_object;
|
|
int ATI_vertex_attrib_array_object;
|
|
int ATI_vertex_streams;
|
|
int ATIX_point_sprites;
|
|
int ATIX_texture_env_route;
|
|
int HP_occlusion_test;
|
|
int NV_blend_square;
|
|
int NV_copy_depth_to_color;
|
|
int NV_depth_clamp;
|
|
int NV_element_array;
|
|
int NV_evaluators;
|
|
int NV_fence;
|
|
int NV_float_buffer;
|
|
int NV_fog_distance;
|
|
int NV_fragment_program;
|
|
int NV_half_float;
|
|
int NV_light_max_exponent;
|
|
int NV_occlusion_query;
|
|
int NV_packed_depth_stencil;
|
|
int NV_pixel_data_range;
|
|
int NV_point_sprite;
|
|
int NV_primitive_restart;
|
|
int NV_register_combiners;
|
|
int NV_register_combiners2;
|
|
int NV_texgen_reflection;
|
|
int NV_texture_env_combine4;
|
|
int NV_texture_expand_normal;
|
|
int NV_texture_rectangle;
|
|
int NV_texture_shader;
|
|
int NV_texture_shader2;
|
|
int NV_texture_shader3;
|
|
int NV_vertex_array_range;
|
|
int NV_vertex_array_range2;
|
|
int NV_vertex_program;
|
|
int NV_vertex_program1_1;
|
|
int NV_vertex_program2;
|
|
int SGIS_generate_mipmap;
|
|
int SGIS_texture_lod;
|
|
int SGIX_shadow;
|
|
int SGIX_depth_texture;
|
|
int OpenGL12;
|
|
int OpenGL13;
|
|
int OpenGL14;
|
|
};
|
|
|
|
extern struct ExtensionTypes extgl_Extensions;
|
|
|
|
extern struct ExtensionTypes SupportedExtensions; /* deprecated, please do not use */
|
|
|
|
/* initializes everything, call this right after the rc is created. the function returns 0 if successful */
|
|
int extgl_Initialize();
|
|
|
|
/* returns true if a given extension is supported by extgl - if an extension is supported by the ogl driver
|
|
but is not supported by extgl this will return false */
|
|
int extgl_ExtensionSupported(const char *name);
|
|
|
|
int glInitialize(); /* deprecated, please do not use */
|
|
|
|
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
|
|
|
#endif /* __EXTGL_H__ */
|