- Patch desktop file to use pysol and not pysol.py for exec
- Force pygame as sound mod, makes PySolFC work with PulseAudio
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3 changed files with 23 additions and 3 deletions
11
PySolFC-desktop-exec.patch
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PySolFC-desktop-exec.patch
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@ -0,0 +1,11 @@
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--- data/pysol.desktop.orig 2010-02-22 21:36:45.355136299 -0500
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+++ data/pysol.desktop 2010-02-22 21:36:52.171434787 -0500
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@@ -1,7 +1,7 @@
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[Desktop Entry]
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Encoding=UTF-8
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Name=PySol Fan Club Edition
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-Exec=pysol.py
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+Exec=pysol
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Terminal=false
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Type=Application
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Categories=Game;CardGame;
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13
PySolFC.spec
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PySolFC.spec
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@ -3,18 +3,21 @@
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Name: PySolFC
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Version: 2.0
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Release: 1%{?dist}
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Release: 2%{?dist}
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Summary: A collection of solitare card games
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Group: Amusements/Games
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License: GPLv2+
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URL: http://pysolfc.sourceforge.net
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Source0: http://downloads.sourceforge.net/pysolfc/%{name}-%{version}.tar.bz2
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Source1: pysol-start-script
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Patch0: PySolFC-desktop-exec.patch
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BuildRoot: %{_tmppath}/%{name}-%{version}-%{release}-root-%(%{__id_u} -n)
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BuildArch: noarch
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BuildArch: noarch
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# optional but nice to have
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Requires: python-imaging, tile
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# used to get sound working with PulseAudio
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Requires: pygame
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# really required
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Requires: tcl
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Requires: tk, tix, tkinter
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@ -32,6 +35,8 @@ written plug-ins, an integrated HTML help browser, and lots of documentation.
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%prep
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%setup -q
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%patch0 -p0 -b .desktop-exec
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%build
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CFLAGS="$RPM_OPT_FLAGS" %{__python} setup.py build
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@ -68,6 +73,10 @@ rm -rf $RPM_BUILD_ROOT
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%changelog
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* Mon Feb 22 2010 Stewart Adam <s.adam at diffingo.com> - 2.0-2
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- Patch desktop file to use pysol and not pysol.py for exec
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- Force pygame as sound mod, makes PySolFC work with PulseAudio
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* Sat Jan 30 2010 Stewart Adam <s.adam at diffingo.com> - 2.0-1
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- Update to 2.0
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@ -1,3 +1,3 @@
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#!/bin/sh
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/usr/share/PySolFC/pysol.py $*
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/usr/share/PySolFC/pysol.py "$@" --sound-mod=pygame
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exit $?
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