Engine for creating and running videogames of adventure (quest) genre
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Dominik 'Rathann' Mierzejewski d5687daa6e fix chronological changelog order
2025-09-04 21:37:04 +02:00
.gitignore update to 3.6.0.51 2023-09-01 11:07:09 +02:00
ags-use-system-libraries.patch follow upstream convention in option naming 2025-08-03 01:02:07 +02:00
ags.spec fix chronological changelog order 2025-09-04 21:37:04 +02:00
README.md Revert "Put summary instead of description in README.md" 2020-08-05 13:22:01 +02:00
sources update to 3.6.2.12 (resolves rhbz#2382051) 2025-07-19 14:09:52 +02:00

ags

Adventure Game Studio (AGS) - is the IDE and the engine meant for creating and running videogames of adventure (aka "quest") genre. It has potential, although limited, support for other genres as well. Originally created by Chris Jones back in 1999, AGS was opensourced in 2011 and since continued to be developed by contributors.