Added patch to not crash while trying to load missing STLs
This commit is contained in:
parent
8265affecd
commit
5a2d10019b
2 changed files with 89 additions and 0 deletions
85
cura-dont-show-nc-stls.patch
Normal file
85
cura-dont-show-nc-stls.patch
Normal file
|
|
@ -0,0 +1,85 @@
|
|||
diff --git a/gui/sceneView.py b/gui/sceneView.py
|
||||
index ead3086..a4f9fb3 100644
|
||||
--- a/gui/sceneView.py
|
||||
+++ b/gui/sceneView.py
|
||||
@@ -1201,70 +1201,16 @@ void main(void)
|
||||
size = [profile.getMachineSettingFloat('machine_width'), profile.getMachineSettingFloat('machine_depth'), profile.getMachineSettingFloat('machine_height')]
|
||||
|
||||
machine = profile.getMachineSetting('machine_type')
|
||||
- if profile.getMachineSetting('machine_type').startswith('ultimaker'):
|
||||
- if machine not in self._platformMesh:
|
||||
- meshes = meshLoader.loadMeshes(resources.getPathForMesh(machine + '_platform.stl'))
|
||||
- if len(meshes) > 0:
|
||||
- self._platformMesh[machine] = meshes[0]
|
||||
- else:
|
||||
- self._platformMesh[machine] = None
|
||||
- if machine == 'ultimaker2':
|
||||
- self._platformMesh[machine]._drawOffset = numpy.array([0,-37,145], numpy.float32)
|
||||
- else:
|
||||
- self._platformMesh[machine]._drawOffset = numpy.array([0,0,2.5], numpy.float32)
|
||||
- glColor4f(1,1,1,0.5)
|
||||
- self._objectShader.bind()
|
||||
- self._renderObject(self._platformMesh[machine], False, False)
|
||||
- self._objectShader.unbind()
|
||||
-
|
||||
- #For the Ultimaker 2 render the texture on the back plate to show the Ultimaker2 text.
|
||||
- if machine == 'ultimaker2':
|
||||
- if not hasattr(self._platformMesh[machine], 'texture'):
|
||||
- self._platformMesh[machine].texture = opengl.loadGLTexture('Ultimaker2backplate.png')
|
||||
- glBindTexture(GL_TEXTURE_2D, self._platformMesh[machine].texture)
|
||||
- glEnable(GL_TEXTURE_2D)
|
||||
- glPushMatrix()
|
||||
- glColor4f(1,1,1,1)
|
||||
-
|
||||
- glTranslate(0,150,-5)
|
||||
- h = 50
|
||||
- d = 8
|
||||
- w = 100
|
||||
- glEnable(GL_BLEND)
|
||||
- glBlendFunc(GL_DST_COLOR, GL_ZERO)
|
||||
- glBegin(GL_QUADS)
|
||||
- glTexCoord2f(1, 0)
|
||||
- glVertex3f( w, 0, h)
|
||||
- glTexCoord2f(0, 0)
|
||||
- glVertex3f(-w, 0, h)
|
||||
- glTexCoord2f(0, 1)
|
||||
- glVertex3f(-w, 0, 0)
|
||||
- glTexCoord2f(1, 1)
|
||||
- glVertex3f( w, 0, 0)
|
||||
-
|
||||
- glTexCoord2f(1, 0)
|
||||
- glVertex3f(-w, d, h)
|
||||
- glTexCoord2f(0, 0)
|
||||
- glVertex3f( w, d, h)
|
||||
- glTexCoord2f(0, 1)
|
||||
- glVertex3f( w, d, 0)
|
||||
- glTexCoord2f(1, 1)
|
||||
- glVertex3f(-w, d, 0)
|
||||
- glEnd()
|
||||
- glDisable(GL_TEXTURE_2D)
|
||||
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA)
|
||||
- glPopMatrix()
|
||||
- else:
|
||||
- glColor4f(0,0,0,1)
|
||||
- glLineWidth(3)
|
||||
- glBegin(GL_LINES)
|
||||
- glVertex3f(-size[0] / 2, -size[1] / 2, 0)
|
||||
- glVertex3f(-size[0] / 2, -size[1] / 2, 10)
|
||||
- glVertex3f(-size[0] / 2, -size[1] / 2, 0)
|
||||
- glVertex3f(-size[0] / 2+10, -size[1] / 2, 0)
|
||||
- glVertex3f(-size[0] / 2, -size[1] / 2, 0)
|
||||
- glVertex3f(-size[0] / 2, -size[1] / 2+10, 0)
|
||||
- glEnd()
|
||||
+ glColor4f(0,0,0,1)
|
||||
+ glLineWidth(3)
|
||||
+ glBegin(GL_LINES)
|
||||
+ glVertex3f(-size[0] / 2, -size[1] / 2, 0)
|
||||
+ glVertex3f(-size[0] / 2, -size[1] / 2, 10)
|
||||
+ glVertex3f(-size[0] / 2, -size[1] / 2, 0)
|
||||
+ glVertex3f(-size[0] / 2+10, -size[1] / 2, 0)
|
||||
+ glVertex3f(-size[0] / 2, -size[1] / 2, 0)
|
||||
+ glVertex3f(-size[0] / 2, -size[1] / 2+10, 0)
|
||||
+ glEnd()
|
||||
|
||||
v0 = [ size[0] / 2, size[1] / 2, size[2]]
|
||||
v1 = [ size[0] / 2,-size[1] / 2, size[2]]
|
||||
|
|
@ -24,6 +24,9 @@ Patch0: %{name}-future-import-first.patch
|
|||
# Use systems CuraEngine
|
||||
Patch1: %{name}-CuraEngine.patch
|
||||
|
||||
# UltimakerPlatforms STLs were stripped from the tarball, don't crash because of that
|
||||
Patch2: %{name}-dont-show-nc-stls.patch
|
||||
|
||||
BuildArch: noarch
|
||||
BuildRequires: python2-devel
|
||||
BuildRequires: dos2unix
|
||||
|
|
@ -50,6 +53,7 @@ settings and send this G-Code to the 3D printer for printing.
|
|||
%setup -qn Cura-%{version}/Cura
|
||||
%patch0 -p1
|
||||
%patch1 -p1
|
||||
%patch2 -p1
|
||||
|
||||
dos2unix resources/example/Attribution.txt
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue