The Universal Scene Description (usd) package
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Benjamin A. Beasley 8a8ee165ff Break a long line in the spec file
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.gitignore Revert "Update to 22.08 (.so version bump); close RHBZ#2110024" 2022-08-03 12:58:48 -04:00
8f9bb9563980b41e7695148b63bf09f7abd38a41.patch Patch CVE-2021-28021, CVE-2021-42715, and CVE-2021-42716 2021-10-22 19:30:31 -04:00
1676.patch Revert "Update to 22.08 (.so version bump); close RHBZ#2110024" 2022-08-03 12:58:48 -04:00
1830.patch Revert "Update to 22.08 (.so version bump); close RHBZ#2110024" 2022-08-03 12:58:48 -04:00
1928.patch Updated (cleaner) patch in upstream PR#1928 2022-06-30 09:00:53 -04:00
2215.patch Add missing #include for GCC13 2023-01-29 14:43:34 -05:00
2266.patch Port to Embree 4 2023-02-11 14:57:21 -05:00
changelog Fix rpmautospec changelog problems 2022-10-08 12:55:03 -04:00
org.openusd.usdview.desktop Multiple fixes based on packaging review 2021-05-14 15:13:00 -07:00
README.md Multiple fixes based on packaging review 2021-05-14 15:13:00 -07:00
sources Revert "Update to 22.08 (.so version bump); close RHBZ#2110024" 2022-08-03 12:58:48 -04:00
stb_image.patch Fix patch to work with stb_image 2.28 2023-01-29 18:21:54 -05:00
USD-21.11-disable-malloc-hooks.patch Revert "Update to 22.08 (.so version bump); close RHBZ#2110024" 2022-08-03 12:58:48 -04:00
USD-22.05-OpenEXR3.patch Revert "Update to 22.08 (.so version bump); close RHBZ#2110024" 2022-08-03 12:58:48 -04:00
USD-22.05-soversion.patch Revert "Update to 22.08 (.so version bump); close RHBZ#2110024" 2022-08-03 12:58:48 -04:00
usd.spec Break a long line in the spec file 2023-11-10 08:01:25 -05:00

usd

Universal Scene Description (USD) is the software developed by Pixar that addresses the need to robustly and scalably interchange and augment arbitrary 3D scenes that may be composed from many elemental assets.

USD provides for interchange of elemental assets (e.g. models) or animations. But unlike other interchange packages, USD also enables assembly and organization of any number of assets into virtual sets, scenes, and shots, transmit them from application to application, and non-destructively edit them (as overrides), with a single, consistent API, in a single scenegraph. USD provides a rich toolset for reading, writing, editing, and rapidly previewing 3D geometry and shading. In addition, because USD's core scenegraph and "composition engine" are agnostic of 3D, USD can be extended in a maintainable way to encode and compose data in other domains.

This page provides usd package for Fedora