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3 changed files with 10 additions and 14 deletions

4
.gitignore vendored
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/vkBasalt-0.3.2.4.tar.gz
/vkBasalt-0.3.2.5.tar.gz
/vkBasalt-0.3.2.6.tar.gz
/vkBasalt-0.3.2.7.tar.gz
/vkBasalt-0.3.2.8.tar.gz
/vkBasalt-0.3.2.9.tar.gz
/vkBasalt-0.3.2.10.tar.gz

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SHA512 (vkBasalt-0.3.2.10.tar.gz) = 2f797dce88320db73ae79ad39deb5ef8997a9cb5904596684b6fcda38388aebe35481cbac9a6e045c1fb2a9050222bcb3baf23cb2490695184be617ca5149270
SHA512 (vkBasalt-0.3.2.6.tar.gz) = 009a93dcd14c7e7950b65232197ba1b4ee2a3026bd90d21c9ef9f60517abb41b6cd4259bb5d5e330e6722f51905dc3cac25886b6424f5bc36a18ce1de87cbe55

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%global shortcommit %(c=%{commit}; echo ${c:0:7})
Name: vkBasalt
Version: 0.3.2.10
Version: 0.3.2.6
Release: %autorelease
Summary: Vulkan post processing layer
# The entire source code is zlib except:
# * ASL 2.0: include/vulkan/
# Automatically converted from old format: zlib and ASL 2.0 - review is highly recommended.
License: Zlib AND Apache-2.0
License: zlib and ASL 2.0
URL: https://github.com/DadSchoorse/vkBasalt
Source0: %{url}/archive/v%{version}/%{name}-%{version}.tar.gz
@ -37,11 +36,11 @@ games.
Currently, the build in effects are:
- Contrast Adaptive Sharpening
- Denoised Luma Sharpening
- Fast Approximate Anti-Aliasing
- Enhanced Subpixel Morphological Anti-Aliasing
- 3D color LookUp Table
- Contrast Adaptive Sharpening
- Denoised Luma Sharpening
- Fast Approximate Anti-Aliasing
- Enhanced Subpixel Morphological Anti-Aliasing
- 3D color LookUp Table
It is also possible to use Reshade Fx shaders.
@ -59,8 +58,9 @@ It is also possible to use Reshade Fx shaders.
%install
%meson_install
# Configuration file
install -Dpm 0644 config/%{name}.conf -t %{buildroot}%{_sysconfdir}/
install -Dpm0644 config/%{name}.conf -t %{buildroot}%{_sysconfdir}/
%files